Resident Evil 4 is one of the most beloved entries in the survival horror franchise, and the last game before the series moved towards a more bombastic, action-focused style. There are many reasons to love this Leon Kennedy adventure, but one that often goes unrecognised is its dynamic approach to difficulty. As Pocket Gamer's Mark Brown explains, Resident Evil 4 would subtly tweak your experience depending on how well you were playing. Enemies would deliver greater damage, for instance, and appear more aggressive if you were easily charging through each area, and some players have suggested that ammo drops would automatically decrease for your preferred weapons. All of this culminated in a game that naturally balanced challenge and progression -- you never felt completely safe or in control, but neither did you feel that tricky sections were impossible. As Brown notes, to Capcom's credit they've never confirmed the feature's existence -- all we have are anecdotes and corroborating gameplay footage from the fans.

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Fallout 4

In the four-plus years since Fallout: New Vegas was released, gamers have been waiting for Bethesda to confirm the next title in the super-popular franchise. The company had us salivating when it dropped a new 24-hour counter on its website yesterday, but even before the timer has reached its conclusion, we finally have confirmation of the next instalment: it'll be called Fallout 4 and it's coming to Xbox One, PlayStation 4 and PC. Details are scarce but it appears that the game will center on the city of Boston, judging from the leaked screenshot below. Amazon, Best Buy and GameStop are also listed as official stockists, suggesting they could begin accepting pre-orders from today. We can expect more news at 10AM ET when the game's teaser site goes live, showing us the first official trailer and what we can expect to see at Bethesda's E3 showcase on June 14th.

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Imagine Mario Kart, Looney Tunes and Top Gear got together to plan a wild, rockin' birthday party for a 9-year-old. The result would probably resemble Skylanders SuperChargers, the latest game from Activision and Vicarious Visions, due to launch in North America on September 20th for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U and iPad. This is the first Skylanders game to feature vehicles in its toys-to-life lineup -- and we're not just talking cars.

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OLYMPUS DIGITAL CAMERA

Used to be that if you purchased and downloaded a game from Steam, and it didn't work out for whatever reason, you'd generally be SOL. However, Valve has recently reversed its zero tolerance return policy and will issue refunds for online purchases (with a few caveats) through Steam Support. According to the newly established Steam Refunds page, "You can request a refund for nearly any purchase on Steam — for any reason." That's just so long as you've played the game for less than two hours and request the refund within two weeks of buying it. DLC content has a similar two-hour window while in-app purchases will be refundable for a full 48 hours. There are a few niggling exceptions to that rule -- movies and games you've been banned in, for example, are not eligible -- so head over to the refunds page if you have specific questions about your purchase.

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You're entirely forgiven if you thought that Blizzard's take on the MOBA genre (or multiplayer online battle arena if you aren't into the whole brevity thing), Heroes of the Storm was already released. What, with the massive beta and equally sizable ad campaign that's taken over late-night TV recently that's perfectly understandable. However, the official release is actually today, and with it comes a commemorative in-game portrait and experience-point boosts for those playing for this first week and the first three weeks, respectively. In case you haven't given it a go yet and are curious what it looks like when Starcraft characters duke it out with those from Warcraft, there's really not much stopping you from at least giving it a try. The game is free to download and play, after all. And who knows, if you dig it you could be the next hero of the dorm.

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With AMD's new sixth-generation A-series processors, laptops in the $400 to $700 range could soon become far more capable. Formerly code-named "Carizzo," the new chips offer twice the gaming performance of Intel's Core i7, thanks to discrete Radeon graphics. They're the first mainstream processors with hardware decoding for H.265/HEVC video, the successor to the current H.264 standard which includes far better compression and support for 4K resolutions. And they'll also pack in up to 12 compute cores (four CPU and eight GPU), which basically means they'll be able to handle whatever you throw at them. Why focus on mainstream laptops? AMD notes that it's the largest segment of the PC market by revenue and volume sold, so it makes sense for a company that's traditionally focused on value to show it some love.

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Gravity Ghost is currently in development for PlayStation 4, but it's already a success. It launched on Steam in January, offering physics-based platforming tucked inside of soothing, spiraling gameplay and wrapped in a touching story. Ivy Games founder Erin Robinson Swink of course hoped that people would enjoy Gravity Ghost, but reception to the game still surprises her five months after its release. She's mostly touched by the emotional reaction many players describe on the game's Steam forums. Gravity Ghost helps people deal with loss in a visceral way.

"It's not a forum where I usually see people sharing personal details from their lives, but there are multiple posts like this," Robinson Swink says. "One reviewer said the game changed how he felt about his reaction to losing his grandfather.... Another ended their review with this: 'My mom died last year, and in some weird way, this helped me deal with that? I can't explain it, but it... well, did.' My jaw just dropped when I read those."

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The PlayStation 4 is a lot of (mostly great) things, but easy to control without its DualShock 4 paddle isn't one of them. That changes today so long as you have a Logitech Harmony remote sitting on your couch or coffee table. The company announced that the latest update to its hub-based wands, or the app, grants the ability to control not just the console's system menus and Blu-rays via Bluetooth, but streaming apps like Amazon Instant Video and Netflix too. Pretty handy! There's a caveat though, and it's a relatively big one: You can't use the remotes to turn your PS4 on. So, just remember to hit the power button (it's the top one) on your system before investigating why everyone's gaga for Daredevil.

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Magic Leap's vision for the future of augmented reality is mind-blowing. However, the mysterious startup, which Google backed with a hefty cash investment, knows this won't be possible without support from third-party developers. That's why it plans to open up its AR platform to content creators, including those who make games, films and more. Today's announcement took place at MIT's EmTech Digital conference, where CEO Rony Abovitz and other members of Magic Leap's team took the stage to reveal their intentions. The SDK is expected to support both the Unreal and Unity gaming engines, which signals a good start. If you're a developer interested in gaining access to these tools, you can register now via the company's website.

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Can love bloom on the battlefield? Metal Gear elicits more questions like these -- from both players and its characters -- than it ever answers. In the wake of Konami's recent public relations meltdown and Metal Gear Solid 5: The Phantom Pain's impending release at the end of summer, Hideo Kojima's bizarre war drama is looming large our world. Next week, Engadget will bring you some early impressions of The Phantom Pain. Today at 3:30PM ET/12:30PM PT, though, we're going to the very beginning to stream the original Metal Gear.

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