If you're hoping that the movie adaptation of the Five Nights at Freddy's games will get the director it deserves... well, we have mixed news. Deadline understands that Gil Kenan, best known for helming Monster House and the Poltergeist remake, will both direct and co-write the big-screen tale of animatronics gone very, very wrong. Kenan is definitely in the right genre and might be well-suited to Five Nights' fondness for jump scares and suspense, but his critical track record suggests that you aren't going to get a horror master on the level of John Carpenter or Wes Craven. With that said, the man mostly needs to capture the spirit of the titles -- the movie doesn't have to be a tour de force to reward loyal fans.
Free-to-play games are big business outside of America and Titanfall is the next big shooter joining the ranks of Halo and Call of Duty in taking that route. Publisher Electronic Arts is working with Nexon (the company behind Maple Story and FIFA Online 3) to take developer Respawn Entertainment's mech-based shooter to China, Japan, Korea, Macau and regions of Southeast Asia including Cambodia and Thailand. Naturally, it'll only be a PC version of the game since that plays well in internet cafes, but any other details aren't known at this point. However, the F2P model could actually translate pretty easily considering the game's Burn Card system that rewards players with single-use power-ups is similar to how existing microtransaction-based games function. Stand by for Titanfall, Asia.
First things first, I wanted to let you guys know that you can now subscribe to Dear Veronica on iTunes! We'll have an RSS feed up soon for you non-iTunes people, so don't think we forgot about you. These things just take time.
Episode-wise, I'm excited to welcome onto the show my friend and my former Tekzilla co-host Patrick Norton of TekThing! He's going to set you straight on the best home automation setup. Plus, we talk about following (or not) awkward acquaintances on Instagram.
Keep sending in those questions to me via email, or on Twitter using the hashtag #DearVeronica. See you next time!
Xbox One streaming on Windows 10 is nice and all, but how about getting the power of your PC on the console? Xbox head Phil Spencer has confirmed to the Verge that Microsoft is working on Windows 10 streaming to the Xbox One. He already hinted that such a feature would happen after tweeting that Microsoft would support mice on the Xbox One. He said that "it's actually a little more challenging doing the encoding on the PC side to Xbox," since PC hardware varies widely from user to user, unlike the Xbox One. He added, however, that "challenge is good."
We've seen Microsoft's HoloLens do an awful lot of different things so far, but Halo, Minecraft and even medical applications are just scratching the surface of what the augmented reality headset is capable of. In a new research paper, Redmond outlines how it plans to grab live video that'd work as fodder for the device's holographic capabilities. Perhaps most importantly these holographic video feeds would be streamable over the internet, as Road to VR points out. By taking advantage of some 106 RGB and infrared cameras and a green screen, Microsoft says that it's able to capture, compress and recreate pretty lifelike results.
Nintendo has posted yet another slim profit as it moves beyond the financial difficulties of the past few years. The slow launch of the Wii U and the stagnation of its handheld sales caused Nintendo to fall dramatically from grace after the runaway success of the Wii. After recording its first annual profit since 2011 earlier this year, though, it's proved it can stay in the black in spite of the Wii U's meagre popularity, making just over $9million in the latest quarter.
In case Shenmue 3 and a Castlevania spiritual successor were a bit too recent and console-centric for your nostalgia kick, maybe the new King's Quest will tickle your fancy. The hand-painted adventure game's first episode is out today across a wide swath of platforms (PlayStation 3 and PlayStation 4, Xbox 360 an Xbox One, Windows). Creative director Matt Korba writes on the PlayStation Blog that the aim was to make a family-friendly game in an effort to bridge the gap between players of yore and today. What's more there are apparently quite a few references to the original games hidden here and there. Should you want to try and find 'em for yourself, it's $9.99 per episode or $39.99 for the season pass.
When Hawk the Slayer came out in 1980, Jason Kingsley became an instant fan. The film features magic swords, elven mindstones, giants, dwarves, sorcerers and a massive battle between pure evil and noble good. Think Dungeons & Dragons in real life, on the big screen. For weeks after Hawk the Slayer's release, Kingsley would borrow his dad's wind-up 8mm cine camera and attempt to recreate the movie in the woods of his hometown. Now, as CEO of UK video game company Rebellion, Kingsley has the opportunity to produce Hawk the Hunter, the official sequel to Slayer. If the movie's Kickstarter succeeds, Kingsley will be working with original director Terry Marcel and actor Ray Charleson (above). It's a fantasy come true.
It's been a long time coming, but another Dragon Quest title is on the way -- and you'll want to keep your eye on this one. Square Enix has announced Dragon Quest XI, a solo role-playing game (no DQX-style massively multiplayer experience) that will come to the PlayStation 4, 3DS... and, quite possibly, Nintendo's future NX console. Yes, the publisher is at least "considering" a version for a system that exists as little more than a codename. There's no mention of what that version will entail, although it's clear that DQXI will take advantage of platforms' strong points. The PS4 version is based on the pretty Unreal Engine 4, while the 3DS version makes good use of the dual screens to show 3D gameplay and 2D maps at the same time. As it stands, you'll have to wait a while to try any edition for yourself. Square Enix hasn't provided any release dates yet, so the odds are that you won't be battling slimes until 2016 at the earliest.
Once upon a time, it looked like OUYA would be able to support itself as an independent gaming company focused on the Android-based, microconsole experience. In 2013, it even offered up $1 million to OUYA developers as part of an initiative called Free the Games Fund, which promised to match crowdfunded cash for certain OUYA projects. Dozens of developers got involved and were banking on OUYA's contributions to complete and ship their games, often tens of thousands of dollars per project. Now that Razer is officially purchasing OUYA, all of this cash is in question and the developers involved are not happy. "Razer/OUYA's insistence that these deals are gone is causing us to have to majorly restructure our plans leading up to release," one developer, who wishes to remain anonymous, tells Engadget.
The special edition of Fallout 4 comes with a pretty spectacular piece of swag: a real-life Pip-Boy that works with your smartphone. Understandably, the $120 bundle sold out almost as soon as it went on sale, but as much as the game's publisher wanted more of your cash, it's admitted that it simply can't make any more. Bethesda's Pete Hines has told GameSpot that the factories that produced the device were working at full-tilt, but simply couldn't fit more manufacturing runs into their production schedules.