Recent Comments:
It's official: Wrath of the Lich King coming November 13 {Joystiq}
Oct 3rd 2008 12:50PM Why... why a date... now I have to count down to said date, and a portion of my soul will be nagging me like a kid in the back seat going "Is today November 13th yet?" every god damn time I think about WoW.
Which is a lot.
Thanks. :D
Boy attacked by moose "feigns death," thanks WoW {WOW Insider}
Dec 6th 2007 12:58PM At least he wasn't a rogue. Vanish never works in game, let alone IRL...
id confirms Quake Arena DS {DS Fanboy}
Nov 20th 2007 8:11PM If this is as good as, say, Quake III - let's just say I still play that all the time. If the control scheme handles as well as in MP:H (and I think WiFi had better be a given, and with a good matchup system), I will be glued to this thing.
Contest has Capcom putting fan-made character into game {DS Fanboy}
Nov 16th 2007 8:07PM Before I even read the article, I -stared- at the picture, absolutely convinced I had to be reading the kana wrong.
That is awesome.
Promotional Consideration: It pays to have word ability (word smarts) {DS Fanboy}
Oct 31st 2007 3:48PM Hey, I'm 21 and I didn't quite get it until I read your comment. But I'm really slow on that kind of thing.
This was incredibly great. And hey, it used to be that way. I could have done so much better were I born a couple of centuries ago, on the other side of the pond...
DS Fanswag: Brain builder blowout {DS Fanboy}
Oct 10th 2007 12:28PM Mentally sluggish and groggy are two different things. I'm groggy right now, that's for sure. But being wide awake didn't help me yesterday, when I locked my reset someone's voice mail password here at work for them, then called and left them a voice message telling them it had been changed.
:)
Japan not as nuts for the crimson/black DS Lite as we are? {DS Fanboy}
Oct 9th 2007 3:25PM I can see how the colours wouldn't be appealing over there compared to what they have; it just doesn't fit in with the style of the time, which is nowhere near that pointlessly brash. The Japanese, though bold in some aspects of art and fashion, are then *artfully* bold. These colours just look heavy.
I don't know about the screens. I haven't heard of any screen problems, and the DS Lite I got at release has suffered only from the (meaningless) hinge crack. The screens are gorgeous and responsive.
Zelda Week: Bishop Allen's "Butterfly Nets" {DS Fanboy}
Oct 8th 2007 1:35PM Arbitrary indeed, but good tune nonetheless. As far as bees go, my only experience with them in this new Zelda has been spinning in circles to GET THE LITTLE BLIGHTERS OFF OF ME. :)
DS Daily: At last (maybe) {DS Fanboy}
Oct 4th 2007 1:29PM Pre-ordered it, got it the afternoon after the release date (freaking GameCrazy), had to work the rest of the day with it sitting in my bag next to me, and then experienced Halo 3 with the boyfriend that evening instead of pouncing on it when I got out of work. Am I great, or am I great? You're welcome. Not that Halo 3 wasn't cool. It was. But I digress.
I ripped into it, finally, the following lunch break, and over little fifteen minute gaming sessions while eating or on the way to something I have progressed to the point where I am about to fight the first boss. I am awaiting the weekend, when my WoW guild will hate me and I won't care.
I love the control scheme. I do have the problem that he rolls when I don't want him to and takes a couple tries when I do want him to - but I can always tell afterward what I was doing wrong. I warmed up to the rest of the controls extremely fast, even though my hands are WASD-and-mouse acclimated. Combat is fun, the puzzles are very simple so far but satisfying (hopefully they will get more difficult?), and as always I love the little tidbits you get interacting with people. I hope to encounter more sidequests/minigames, like I'm used to with Zelda games. It feels smaller, but not restrictive in any way... and I love sailing! I love pretty much -anything- that takes what I drew on the screen and does what I said. If anyone read that recent interview that was put up, with Tomonobu Itagaki, I loved what he was saying about the ratio of input to the results on the screen - satisfaction. This game delivers that.
Bring the world's most famous puzzle game to the sides of your head {DS Fanboy}
Oct 4th 2007 1:09PM Hecks no. My favourite is the T. :)







