Let the hive mind of Engadget get that for you.
"For a long time I have been searching for a portable device where I can store all of my CDs in MP3 format and stream the songs wirelessly to my HiFi system. The portable device must I've tried FM transmitters, they all suck. I don't want a docking station. Any help? Thanks!" have a display so that I easily can scroll through the playlists (I don't want to use a TV or monitor). I suppose that there must also be a second device that is connected to the HiFi system that would receive the wireless streams from the portable device.
The flight mode is using "dampeners". That's a jargon way of saying flight-assist mode is turned on. This allows new players to spend their first few missions learning the game instead of learning how to fly. Once you disable dampeners you enter into a Newtonian physics based flight sim in Space.
The video on this screen is awful, it's grainy, but it's something to look at while we wait for the game to get out of Alpha (yes, that's right, alpha testing). Watch some of the videos that aren't shot on hi-8 looking at a flat screen monitor for a better sense of the graphical experience.
Finally - if you don't like the UI, the whole thing is Flash based. This means that dev-minded gamers will be able to tap into an API, download the original .fla files, and totally re-write the look and feel of the controls. The dev team has openly admitted that a few guys in a vacuum are no match for the innovation found in a game community. Their goal is to give us - the gamers - a structure to work with in order to create a better game experience.
This doesn't even go into the new public quest system... where gamers can even get really cool quests designed and enter them into the universe.
All in all, this is a group with a lot of experience trying to deliver us a true MMO experience right down to interface and universe design. Personally, I'm really looking forward to it.