Joystiq has the exclusive gameplay trailer for Borderlands DLC: "Mad Moxxi's Underdome Riot"
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  • elmer
  • Member Since Nov 24th, 2005
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I'm actually guessing he presided over the biggest game failure of the generation, nay, biggest single game failure of all time. Too Human's development budget (by their own documentation) was costed at $80 million BEFORE its last major delay and 'Epic' lawsuit (not sure how that turned out). That would already place it as one of the most expensive games of all time. Vgchartz - frankly the only datasource available - has it selling < 650,000 copies worldwide. Even at an unthinkable profitability of $60 per copy and rounding up to 700,000, that would be an absolute minimum of a $38,000,000.00 (extra 00'z for effect) loss. That's above the top end for the total spending on most high profile HD games. We can thank daddy warbucks (Microsoft) for the moneyhatting.
@Mr Khan

It's more than effort.

As Reggie suggests, you need some combination of effort and marketing, or effort and franchise power, or a combination of all three on Wii.

But then that goes for all systems. I have no clue why 3rd parties expect to sell when providing all three components on HD systems, but whine when they fail to sell with none on the Wii. And even then, the 'failures' are contestable when looking at up to date numbers (not first week sales - using the same metric to compare ODST and Bloom Blox should obviously be retarded!), statistically insignificant compared to sales failures on HD plats, and financially irrelevant when they cost $5million to make.
I had 3 succesive Sony laptops fail on me in one way or another - one in warranty, the other two about 6 months each out of warranty. I vowed never to purchase a sony product again as a result. Fool me 3 times...

The stupidest thing was the cheap plastic power connector warping such that the transformer's connection stopped working. A 25 cent saving on a 50 cent piece of plastic, and they forced me to buy a whole motherboard, which for their laptop, costs $500 apparently.

Screw design obsolescence. It's fine for pens. We're talking laptops. For some people their laptop is their life.
Dammit, did you beat that bloody purple coin disappearing platform level? Any harder and I'll scratch my eyes out. Or am I not 'real gamer' enough?
Actually, if you look VERY closely, they're definitely (and somewhat misleadingly) marked as providing 2500 mWh, not 2500 mAh as I think you're assuming. That is in fact substantially less total stored energy than the 3420mWh stored in the competitor. However, most devices will have some minimal operational voltage, and it could be that many devices will die out on NiMH batteries because the available voltage is just too low even as a substantial amount of energy remains in the battery. These could be more effective at squeezing useful juice out.
14 million appears to be the magic number. Microsoft similarly recalled 14 million transformers for the original Xbox due to a fire hazard posed by a design fault. Troubling, since there were only 24 million of the console.
That type of response usually comes under a standard "we do not comment on rumours and specualtion" retort. A vocalised "NO" is a different beast. I might say 'yeah right' if it came from a European mouthpiece, but from Reggie it probably means something.
Why the crap would you want them to upscale ~or even re-render~ games made for 480p anyway? I don't understand the fascination. It won't look any better, or more 'real'. Marginally perhaps (based on the high res emulator renderings), but certainly not enough to justify development, marketing, and misery for existing purchasers. And it would simply excentuate the difference with competitors in graphical effects.

I know what you really want ('you' being the amalgamated technocrats): you want them to 'update' their machine with high power hardware like the other two: Well, IT'S NOT GOING TO HAPPEN. Those 4 bloody chips (Cell, Xenon, RSX and Xenos) have lost those other two about $8 billion dollars and 33% of the total market share. Simply put: Nintendo would have to be as dumb as people think they are to pull a stunt like that. The next gen? Certainly. This gen? Catastrofuck.
Perhaps if the publishers are taking a bigger margin on retail versions than the digital version, they may want to actively discourage sales of digital versions. Bear in mind that regular PSP 3000 etc. can also get digital versions, and the threat it poses them might be serious. Maybe this indicates which companies think Sony's whole plan is a bad idea.
It's the first good demonstration (i've seen anyway) of a workable plenoptic display.

http://en.wikipedia.org/wiki/Integral_imaging

Each 'pixel' here is actually a microlens on top of an underlying microdisplay. From each 'pixel', the light reaching the observer's eyes has been directed by each lens from a unique pixel in each microdisplay. If the observer changes their observation angle, then they receive light from a different micropixel. Thus with a sufficiently high microdisplay resolution, one can cover all possible viewing angles, creating a true 3D display, with far higher 'stereoscopy' than conventional 2-image 3d technologies. An observer can look from any angle or orientation and see an object just as they would in real life (so long as the flat display is still covering their field of vision). The problem is the deceptively 'low' display resolution. For each observed spatial 'pixel' there may be hundreds of underlying real pixels.

When OLED technologies get printable, resolutions might sky rocket, and this particular technology might really become a big deal.
Let the hive mind of Engadget get that for you.
"I'm heading to university next year, and I've purchased a MacBook. I'm also taking my four year old desktop, just in case I'm left with no computers when the MacBook is being repaired or whatnot. With only two USB ports on a MacBook, I want a Bluetooth mouse. Budget is about $100, and of course, it needs OS X support. Thanks for the help!"
 

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