Let the hive mind of Engadget get that for you.
"I own an iPhone 3G and I'm looking for a decent speaker / alarm clock for it. I am going to listen music in a mid-sized room, so I want nice quality speakers with solid bass. I also want to use it as an alarm clock, so it would be great if there is such a feature. The price can be low-mid to mid-high range. I was looking at the Klipsch iGroove SXT; it's powerful, slick and the reviews are good, but it doesn't have an alarm clock feature. It's no deal breaker if I can set it up from the iPhone, but I'm not sure. Thanks!"
For starters, there's a difference between an OS button and an I WIN button, if we're going to be using those terms. I'm not sure what you meant, but MI sure isn't either, MI is on a 3 min CD. If you were talking about a frost mage's Cold Snap, however, which is on an 8 min CD (6 w/ talents), this is more of an OS button, but seriously, I don't think another elemental (~2min CD), cone of cold (8secCD?), frost nova (20sec CD [lolhandoffreedom/clense]), and lolblock (5minCD [yay, have melee gather around to play the minigame, who gets the kill on the mage]) is anywhere close to LoH.
*the above CDs were all with talents btw, not that it matters
The problem, is paladins ARE a "one-man army"; a geared paladin can pretty much demolish anything utilizing three or four buttons, take a ton of people to kill (art of war, lolprotholy, holy in general), bubble (free life), LoH (another, free life). And you can have one player pretty much just dismantle an entire team, or at least keep them at bay, granted, this is in BGs; in Arena it's a tad different, but in arena WAY too many people use this prot/holy monstrosity spec and they're effing impossible to kill. I'm not entirely sure what this spec relies on, but it looks like the PTR changes will hurt this spec. No other tanking class is this powerful in PvP (ok, maybe prot warriors with spell reflect, but I suppose the lack of self-healing makes evens it out a tad), but I've never really seen a DK or Druid tank in BGs do much damage, just take a ton.
In my opinion paladin tanking could use some nerfs, but that's an entirely different issue. My major concerns are pally tanks take very little physical damage, put out flawless aoe threat, and hold superb single-target threat; why roll any other tank? Warriors often have trouble with aoe threat, DKs take a ton of physical damage without block, and I'm sure druids have a drawback, but to be honest I've very little knowledge of how druid tanks function outside of how they gear.
@Valcore
Heal yourself, then LoH the tank if needed. I really don't see the problem, should that aforementioned change go through. How many encounters would you be taking that much damage without the damage being avoidable?
I think the LoH change would be nice just to have everyone who uses their pally to be a one-man army completely freak out. "WHAT?! HELP OTHER PEOPLE?!11" Though I have seen, on many occasions, a wipe being avoided because the pally tank LoH'd themselves. Honestly, I think a LoH change would bee much too drastic, there are plenty of other problems with pallies in PvP: holy damage going through armor, holy resistance not existing, ridiculous white damage in ret, prot/holy, healers being ridiculously, no, damn near impossible to kill (I'm looking at you druids).
At this point I'm ranting, I know. I apologize. I encourage and responses. *put up flame shield*