Um, you've probably noticed this in benchmarks already.. but the 9400GT probably is a step down from a 7900GS in performance, although it's got a larger featureset.
Well, if we measure the core count of Larrabee in the same fashion AMD count the shaders on the radeon line R600 and newer.. it has
32*16 shaders (each 'core' has a 16 operand vector unit, AMD has 160*5 shaders, Nvidia have 240 single operand shaders)
So it's 512 "shaders"/Operands @ 2000Mhz? (that's a number I saw floated for Larrabee at least) vs 800 Operands at 1010Mhz (newest batch of 4890's) vs 240 @ 1476MHz (GTX285)
Obviously there are other things going on than the raw theoretical pixel shader throughput, for one thing, it's much easier to fill the pipes on the GTX285 because you don't have to keep things in groups of 5 or 16 to keep the pipes saturated.
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