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Joystiq361 Comments
Engadget46 Comments
TV Squad3 Comments
Engadget HD30 Comments
Joystiq Playstation8 Comments
Joystiq Xbox101 Comments
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Recent Comments:

I could be wrong, but I thought Joystiq was going for sarcasm when they said best demo.

The demo, did indeed suck in my opinion. But maybe I'll try again with this new version. I've always enjoyed Burnout, but this latest one didn't really impress me with their initial demo.
I'm really surprised that Sony didn't so better in 2007. After the PS2, the PS3 seemed like a sure thing. Had the entry price not been so high, I think it would have been a better year for them.

Biggest turn around goes to Nintendo. The Wii is easily the most popular console. The the DS Lite is the most popular handheld. Kudos to them.

Microsoft continues to make inroads, despite having the whole red ring issue. At least they eventually acknowledged the issue and offered an extended warranty to all. Seems like all the best third party titles this year were on the 360.

Whatever happened to Little Big Planet and Home? Both were announced earlier in the year, and neither appeared.

Is Alan Wake still on track? How about Spore? We finally got something on Duke Nukem (I'm shocked!)
Someone correct me if I'm wrong, but Crimson Skies was developed by Zipper Interactive, and released by Microsoft/FASA Interactive, based on a FASA game. Zipper was acquired by Sony and now makes the SOCOM series.

If I recall correctly, Microsoft acquired FASA Interactive, and then subsequently shut it down after the release of Shadowrun (a mistake in my opinion).

Sounds like Weisman is acquiring the rights to FASA Interactive titles, which he formerly ran.

Honestly, I'm shocked a sequel to Crimson Skies hasn't appeared on the 360 as it seemed like a no-brainer. Another MechWarrior wouldn't be a bad idea either. Shadowrun is somewhat of a mixed bag in my opinion, but perhaps wasn't executed properly.
I've been a subscriber to GameSpot for a long time, and it wasn't easy for me to do, but I've gone ahead and cancelled my subscription just a few moments ago.

I'm not happy with this situation or the way it's being handled. And without a statement from GameSpot on their site, I'm left with only the knowledge I've received secondhand.

As of today, I'm no longer visting their site.
I've seen Zune commericals, but they don't really explain "what's new" with their product. How does it differ from the iPod? And how does the Zune compare to the iPod touch?

Does the Zune offer any 360 integration?

The Zune has always struck me as a follower than an innovator. Plus the pricing, to me at least, seems too close to the iPod.

To my knowledge, Sony has never outsold the Xbox 360 with the PS3 worldwide. You may be thinking of the speculation piece a few weeks ago, when an analyst thought Sony finally outsold Microsoft in the US after they dropped the price of the PS3, but that turned out to be false.

A true statement would be that the Sony PS3 is outselling Microsoft's Xbox 360 in Japan.
This really doesn't bother me. It's a great game. It's stands well enough alone. And I was totally unimpressed with Rare's DLC for other games. So I'm fine with no DLC on Viva Pinata.

I would however like to see Viva Pinata 2 at some point.

The original Apple II version of Prince of Persia was extremely difficult, yet wildly popular anyway, spawned many sequels, and then a XBLA revisit.

The arcade version of Choplifter was notoriously hard, yet based on a computer game that was ridiculously easy. How'd that happen?
Personally I wouldn't mind seeing the Core go away. While I like the pricing, I always thought the lack of a hard drive was a step backwards.

But as far as Best Buy is concerned, just from my own experience, they've barely carried the Core model. Only in the last few months have I ever seen the Core model available on the floor. Primarily they're offering the Premium model.
I disagree.

I think if you're a developer working on both PC and consoles, you're like to push yourself to the limit of the lowest common demonminator. Same is true for cross platform console titles.

But if you're a PC developer, I think you're going to push yourself beyond what consoles are capable of doing. Crysis is just but one example. Historically, there have always been cutting edge games that appeared on PC first, and were later ported to consoles, that didn't fully exploit all the same features or capabilities of the PC version.

Let the hive mind of Engadget get that for you.
"I'm in the market for a new phone and money isn't a limitation. I'm also not partial to any particular US carrier, but here are some of the features I'd like to have: WiFi, GPS, good coverage in lots of places, push Gmail (a must!), physical keyboard (a must!), a touchscreen, decent battery life and a relatively slim body. And please, nothing that has a fruit logo on it. No offense to the fruit fans, though. Thanks!"
 

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