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  • Brian K
  • Member Since Dec 30th, 2005
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I'd have to say I wouldn't want to fight 343 Guilty Spark. That little bastard can't be trusted. Always trying to help you get to the control room and then turns his guns on you...
First, these have been in stores since the iPhone launched on Friday. I bought the armband and it's really nice to work out with. It's a solid product that works quite well.
I'm super stoked about Super Smash Brothers: Slapfight. I can't wait to bitchslap donkey kong into next week with the revmote.

In all seriousness, I'm most stoked about "release dates" at this point. Yeah, it's sad, but all I really care about is when I can actually get my hands on the DS Lite and the Revolution. The rest is just filler until I actually get to PLAY the games.
Honestly I had high hopes for the Sony online service until I heard that Sony is going to have developers host their own servers. It's the PS2/PSP formula all over again. The only games that will support online play are Sony games and EA/Activision games. There won't be multiplayer in every game because most developers can't afford to build all the infrastructure themselves. The next Tekken probably won't be online. Viruta Fighter won't be online (for that very reason). Countless other games that you will probably find online in their Xbox 360 counterparts, won't be online. Sony can talk about PS3 games are going to be 4-D and 'Live', but in the end that only goes for mostly Sony games and EA games. Right now that situation exists on the PS2 and has for a LONG TIME. The PSP has online play too, but only for a couple games. The rest have to be ad-hoc, which sucks a lot.

What's sad is that fron the words "PS3 online service" everybody expected it to do everything that Xbox Live already does only more, and when Sony said "free" everyone hoped that every game would have free onine play. Instead Sony seems to be hyping the same kind of online play that the PS2 had (which was a joke) and adding on top of it an onine music/video store(which might be a good idea if the music or videos played on my iPod).
I swear when I first read this article I thought it said Dungeon Siege: Broken Wind.
Why is it that people complain that this is "just another burnout game" and that they can't wait for Nintendo to do something new and innovative. Yet, what is Nintendo's last super-innovative game? Nintendogs(virtual pet, been done play seaman dude!)? I'm not saying that Nintendo doesn't innovate, but they innovate in an extremely safe manner. For example, Mario Party was innovative, but it also has Mario and friends there to sell it. They came up with a new kind of game, but really they didn't create new characters or worlds to play it in per-se. Since then they have made like 6 or 7 Mario Party games? Smash Brothers, Zelda, Mario Brothers, Mario Sports Games, Metroid, Kirby, Donkey Kong, Mario Kart, Star Fox, all of these games are not new. In fact they are old and all of them suffer from massive lines of sequels. They contain innovation, but no more innovation than the latest EA games. EA and others have done nothing new by making tons of sequels based off established characters, storylines, etc... They are just copying what Nintendo has been doing for the last 20 years.

The sequel epedemic is not new and it's not sapping the creativity from the industry. It's just the way things work in business and only now has gaming jornalism started to grow up enough to complain about it.(Now it's cool to be a jaded game journalist who thinks that the next-gen stuff isn't that "next-gen" and that Nintendo's Revolution is the only thing that can save gaming from itself)
Why does that picture remind me of Jar-Jar?
This is just like the 360 launch, supply is much much less than demand. In both cases both companies created a great product that people really want. This is fantastic for gaming. And plese people, stop playing the conspiracy theory game. Comapanies want to make MONEY and the more units they sell the more MONEY they make. The 360 shortage didn't benefit Microsoft and if they could have shipped more they would have.
1. Moronic reviews: it's not my fault that everybody keeps buying Madden. After all Madden games RARELY get anything less than an 8, but usually are in the 9 range. Granted, everything is exactly the same except for two minor gameplay mechanics, but who cares cuz it's Madden!

2. Fun games arent "serious enough" for most gamers: why does a game need to be Halo or GTA to be hailed as a truly great game? Geometry Wars is in instant classic, but because it doesn't have Master Chief, it doesn't get the respect it deserves. The game is damn fun, which is what makes a game A GAME and not a movie. Halo is more movie than game.

3. Launch envy: everyone expects systems to launch with Metal Gear Solid or Grand Theft Auto and if they don't then the system sucks and they go back to playing the PS2. Yet, the sad fact is the PS2 launched with FANTAVISION! The Gamecube launched with Luigi's Mansion. The Xbox launched with Halo. Ironically, only a handfull of gamers even cared about Halo until about a year later when the 16 player networked Halo started to catch on.

4. Nintendo is not gaming's savior. Nintendo made dumb moves with the N64(no disc drive) and the Gamecube(no DVD) and has thus been stuck in kiddie game land. Sure, both systems had their plusses, but the Gamecube was their least remarkable system ever. It was a big step backward for gaming. The only reason Nintendo still exists is because of their handheld gaming stranglehold. In the big consoles, Nintendo has been beaten so badly it's not even fair. Maybe it's time for Nintendo to make an Appleesque return, but just like Apple, they had to make a lot of mistakes before they were relevant again.

5. Gaming is too diverse. GTA and Pokemon are in two separate universes doing two separate things. We need to stop lumping all gaming together as generic video games. Movies have their own niches: blockbuster, kung-fu, indie, etc... and gaming needs to develop a similar genre parition in the minds of gamers. Something like blockbuster games (halo, gta), casual games(bejewled, zuma), indie(Wik: fable of souls), etc... If we didn't look at a game and say, well it's really cool, but it's not halo we'd all be better off. I mean, Perfect Dark never has played like Halo, yet everyone expected it to for some reason and thus the game was not really given any respect.
BRING BACK BATTLETOADS!!!!

That's right, Rare's evil NES masterpiece. Sure it was impossibly hard, but I'd pay 10 bux to play it again on the 360. C'mon Microsoft, you own Rare! Use their back library!
Let the hive mind of Engadget get that for you.
"I'm pretty much a complete noob when it comes to camera stuff. My wife loves to take pictures, though. So much so that she literally wore out her first point and shoot camera, and the Kodak Z712 I bought for her less than two years ago is starting to act up as well. To compound the matter, we are expecting our first born sometime next year. I fear the Kodak just isn't going to cut it any longer. What would be the best starter DSLR to get? She hates missing photo opportunities due to camera 'lag' so speed would definitely be at the top of the list. Photo quality and features would be next. Price should be no more than $800. I'm not interested in video capabilities."
 

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