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Sony said to be prepping PSP-3000 with built-in mic {Engadget}

Jul 22nd 2008 11:39AM If Sony can't somehow make the PSP's screen brighter and clearer (like with the DS Lite), what is the point in pushing out a new model then? It's just the same ol' chunk of plastic that's just polished up. This is the only thing keeping me from buying a new PSP since my original one broke not too long ago.

Dr. Dre's Beats headphones keep they heads ringin' for $350 {Engadget}

Jul 22nd 2008 11:33AM Dr. Dre being such a perfectionist with his music (Detox *still* being worked on), I would think that these headphones will be great.

iPhone 3G and firmware 2.0: one week later {Engadget}

Jul 18th 2008 12:43AM When I first fired up my iPhone, I was in bliss. I immediately fell in love with the design and feel as I held it in my hand.

Setting it up was really easy. All I did was connect it to my computer to activate it. Then I loaded my favorite tunes and some videos.

After that, I realized what 3G *really* meant. Blazing fast speeds over the air without the need for Wifi. When I had to look something up online while at work where there was no Wifi, I was humbled. It was what I always wanted to do.

After three or four days of fun use, I realized the UI was getting slower as I loaded some of the new App store applications and also experienced many system crashes. Just a few days ago did I notice that the screen wasn't aligned properly and to the left of the device, backlight leakage can be seen peaking through the seams of the case where aluminum meets the plastic.

In the midst of all this, I still experience moments of awe at such a powerful, but simple device. It's become hard to put it down. It's almost like a childhood dream of imagining the perfect all-in-one device that put together everything that is cool into one simple package.. calling it the "future" one day.

iPhone 3G review supplemental: battery life and MobileMe tests {Engadget}

Jul 16th 2008 1:47PM Looks like playing music on the new iPhone barely phases battery life. I've been playing a shuffled mix of songs for about 3 hours now (3G off), at a relatively low volume and my battery life is still completely full.

Apple apologizes for its MobileMe mess, admits bungle on "push," offers 30-days free {Engadget}

Jul 16th 2008 1:27PM Is it just me or is the whole App store/Firmware 2.0 update sort of.. underwhelming at best?

SimStapler? Really? Though, I do admit it's amusing.

And more importantly, I've experienced a lot of applications crashing on me and had to restart the iPhone a couple times. I'm *really* hoping this will be fixed soon as I still think the iPhone is one of the best gadgets I've ever used.

iPhone 3G and firmware 2.0: the day after {Engadget}

Jul 13th 2008 12:09AM I had typed up a cool post about my experiences with iPhone reception, but looks like it didn't go through. -_-

I work as a civilian on a military post and this is where I need internet browsing and game playing the most. The reception there is pretty degraded (1 to 2 or 2 to 3 bars at the most), but I'm still able to do what I need to do, so I'm impressed with that.

OCZ debuts Alchemy gaming peripheral line with Elixir keyboard {Engadget}

Jul 11th 2008 2:35PM Are you playing Bingo? G15.. G7.. I gotta Bingo a long time ago with a B8.

And Bingo was his name-o!

Best of the worst: the App Store's hits and misses {Engadget}

Jul 11th 2008 10:41AM How is Bejeweled 2? I don't see how you can go wrong with that type of app.

As for Super Monkey Ball, I was expecting to see lots of positivity for it. Hopefully in time they'll improve.

iPhone 2.0 and iPod touch 2.0 released officially {Engadget}

Jul 11th 2008 9:12AM I keep getting a "We could not complete your iTunes Store request" error message when opening the Buy Now link for the 2.0 update; also, I should mention it's for the iPod Touch (will try the iPhone out later).

I'm guessing it just isn't quite *online* yet. We have all day I suppose! :P~

iPhone 3G first look, what do you want to know? {Engadget}

Jul 10th 2008 12:38PM I have a good question about YouTube integration with the iPhone:

Does the YouTube app allow you to watch higher-quality videos by adding "fmt=18" at the end of a video link?

I would guess due to bandwidth consumption, it's better to watch videos in the default setting. Perhaps in the future, they'll allow you to switch between different viewing modes.

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