Free TUAW iPhone app -- try it now!
AOL Tech

Engadget

FEATURES: CrunchPad / JooJoo Nook review Holiday Gift Guide Droid review The Engadget Show Google's Chrome OS
Blog Activity
Blog# of Comments
Joystiq220 Comments
Engadget617 Comments
Download Squad43 Comments
Joystiq Nintendo273 Comments
Engadget Mobile32 Comments

Recent Comments:

Genesis runs great on DS too. jEnesisDS is amazing actually. But I don't use it anymore, so I might get this... make it a DSiWare release and you've got a deal, Sega.
Yeah, I own a DSi and right now there's nothing amazing out on DSiWare. Mario vs DK is fun and that's probably the best thing on the service. I just bought it now to get the 1000 free points. But I think more interesting titles are starting to make their way onto DSiWare, and the nice thing is everything is much cheaper than on WiiWare. Plus it's just handy not to have to dig around for cartridges, but then you can already do that on PSP I assume and on DS with *cough* illicit* *cough* methods.

I wish some company would force their publishers to do dual digital/physical releases. Sony had the opportunity with the PSP Go but I'm not sure WTF they're thinking right now with that. All digital will be nicer overall for the consumer (besides the resale/used market which is kind of a shame) but if they priced digital versions lower it would be a much better situation. I'm looking forward to the next generation of handhelds where hopefully everything can be downloaded or stored on the system so that we don't have to carry around carts or disks anymore.
Cool, I like how trolls disappear now. Fading to grey was kind of lame.
Incidentally, it's not entirely true that CDMA doesn't support voice and data at the same time. There is EV-DV, but it's never going to be put into use since Verizon is going to LTE instead. So on a technical matter, CDMA does support voice and data at the same time, just not EV-DO, and just not on any actual networks.
Hmm, I played Tales of Phantasia a few years back and ever since have been wanting to play another Tales game. I assume the original Symphonia is pretty good, right? I need to find a copy of it some time and play it.
@th4threat: Do you have any idea how IA64 works? There's a good reason it never took off, and that's because of VLIW. In a VLIW architecture, a bunch of instructions that can be run independently get stuffed into one word (hence Very Long Instruction Word) and then executed by the CPU at once. The problem is, this requires the compiler to make optimal chunks of instructions, and that is difficult because most tasks are not nearly parallel enough for this to be efficient.

On the other hand, in a pipelined, multiple issue (superscalar) architecture like x86, the instructions are compiled one after another, but when the CPU gets them it determines whether there are any dependencies, and if there aren't any they are executed at the same time, roughly speaking. This obviously requires more complicated hardware, but the compiler doesn't have to even know that it's happening, although the compiler can try to do things to optimize this like for example unrolling loops that don't have strict data dependencies.

Intel always claimed that with a better compiler Itanium would perform much better than x86, but the fact of the matter is that it's easier to optimize existing x86 compilers than write a very good IA64 compiler. Basically, VLIW shifts the burden of instruction level parallelism from the hardware to the compiler, and in general it seems to be harder to do it in the compiler stage than at runtime.

See http://en.wikipedia.org/wiki/VLIW , http://en.wikipedia.org/wiki/Superscalar , http://en.wikipedia.org/wiki/Instruction_level_parallelism for more info.
Yeah, the developers have been trying to figure out what the problem is but they haven't been successful thus far. They're considering disabling it for the final release if it's still buggy, although I wonder how people would react to having a feature disabled that was enabled in the beta. Still unsure whether they're going to remove the code completely or just pref it away.
Ouch, being called out as a sony fanboy by tmac of all people. I think you've reached the 8th circle of Joystiq comment hell.
It shouldn't be too hard, I've seen something similar on a really old Nokia smartphone type device and it was able to track the background moving fine.
Yeah, me too, meh. Well, even if one did come out this year (really? There's what, two months left in the year?) in Japan, it would probably be another year before it got to the US and it's not like it adds faster/more hardware like the DSi did. I mean, I'd be pissed if this were true but I think the DSi's screens are already big enough.
Let the hive mind of Engadget get that for you.
"I've found myself using my PC for a lot of conversations lately, and I'm also considering recording a podcast to share with anyone who will listen. There are tons of USB headset / microphones out there, and I'm hoping someone has some solid recommendations based on experience. I'll consider both headsets and standalone mics, by the way, but I'd like to keep the bill under $100 if possible. Help!"
 

Boss of the Year Entry Form

Now that we've thrown 'em off the trail, use the form below to get in touch with the people at Engadget. Please fill in all of the required fields because they're required.