Let the hive mind of Engadget get that for you.
"I own an iPhone 3G and I'm looking for a decent speaker / alarm clock for it. I am going to listen music in a mid-sized room, so I want nice quality speakers with solid bass. I also want to use it as an alarm clock, so it would be great if there is such a feature. The price can be low-mid to mid-high range. I was looking at the Klipsch iGroove SXT; it's powerful, slick and the reviews are good, but it doesn't have an alarm clock feature. It's no deal breaker if I can set it up from the iPhone, but I'm not sure. Thanks!"
As for "should be on the disk", they have to draw a line somewhere. Many extras are developed after a game has gone gold and been released. Do you want to wait longer for most games? And how do you know that this is not factored into the profit margin, i.e. the ability to make money from their product depends partly on sales of additional content. Games companies are businesses.
Reminds me of the dude round here who said a while ago that games had no reason to be more than $20 each, brand new. Yes, no reason at all - unless you wanted a games company to survive for more than one release.