101-guide

Latest

  • Spiritual Guidance: Holy and discipline priest healing (if you've never done it before)

    by 
    Dawn Moore
    Dawn Moore
    11.14.2012

    WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore is a discipline priest by reputation, but still enjoys melting faces as shadow and bugging her raid to click the Lightwell as holy. A reader contacted me when Mists of Pandaria was first released and asked if I had plans to write a 101 guide for discipline healing. Without thinking about it, I sent back a link to Guide to Mists of Pandaria discipline priests and went about my day. The reader wrote me back though, and asked if I had planned to write an actual 101 guide, that is, a guide for someone who has never played a priest before. Ohh ... I understood then what she had meant. Be it that I am now telling you this story, it should be obvious that I thought that was a good idea.

  • Lichborne: Blood Death Knight Tanking 101

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.29.2011

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. A lot has changed since the last we did a Blood Tanking 101 article. There's only one tanking tree for death knights now; you don't need to worry about defense rating; and parry haste is a thing of the past. While we have talked about various aspects of Cataclysm blood tanking in past columns, this column is meant to be your one-stop shop for all things blood tanking, to give you a general idea of what you'll need to do to start seriously tanking at the heroic dungeon and raid level as a death knight.

  • Lichborne: A Cataclysm 101 guide for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    12.07.2010

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. join World of Warcraft's first hero class as we head into a new expansion and shed the new kid on the block label. Last week, we discussed the basics of what you'll need to do to get your level 80 death knight up to level 85. But what if you're planning to roll a brand spanking new worgen or goblin death knight to start Cataclysm off right? This week's column is for you. We'll go over the basics of the death knight class, so you can get a good handle on how the class works and what each tree does so you can make your way to the top.

  • Lichborne: Frost tanking 101

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.25.2010

    Welcome to Lichborne, WoW.com's weekly death knight column. This week on Lichborne, we're looking at yet another endangered death knight play style: frost tanking. Frost tanking is one of those strangely misunderstood specs in that many players consider it to be the only tanking spec, or at least the only viable one. This is based on the old pre-beta outline of the death knight class that dedicated frost as the tank tree. Blizzard decided to allow all three trees to tank well before even the alpha was over, but the myth of frost tanking supremacy persisted. Now, there really will be only one tank tree, but instead of frost, it's going to be blood. That means that if you want to experience the original death knight tanking tree, you only have a few more months max to do it. That's why we have this guide. This a 101 guide, so the usual disclaimers apply. This is meant to get people well on their way to being a viable frost tank, but it's not a be all, end all guide, so there are additional tricks and talenting tweaks experienced tanks will know and pick up. These are just the basics.

  • Lichborne: Unholy tanking 101

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.18.2010

    Welcome to Lichborne, the weekly death knight column. This week, we're refusing to say goodbye to a dying friend. Unholy tanking is both a unique and endangered form of tanking in WoW. Unique, because of Bone Shield, which makes unholy uniquely suited to be an avoidance tank, and endangered, because it's going to go away in Cataclysm. That said, there's still reasons to be an unholy tank, whether it's one last hurrah for your favorite playstyle, wanting to try the playstyle before it goes away or wanting to get used to Bone Shield before it moves over to blood to become a core tanking talent for all tank death knights. Whatever your reason, read on. This guide is meant to provide you with the basic talenting, glyphing and technique for starting out as an unholy tank.

  • Lichborne: Gearing for new level 80 DPS death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.11.2010

    Welcome to Lichborne, your weekly look at death knight news, guides, tips and tricks. So you've just dinged level 80. Now what? If you're lucky, you've saved up a few Emblems of Triumph from random dungeon finder runs -- but for now, you're new, you're only halfway geared and you want to start running the dungeon finder as soon as possible so you can see the Lich King die before Cataclysm hits. How do you do that? Let's give you a few tips and a list of gear to shoot for to get you in top pre-raid shape.

  • Lichborne: Glyphs, gems and enchants for the blood tank

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.04.2010

    Welcome to Lichborne, your weekly peek into the latest news, tips and strategies for the death knight class. Last week, we went into the basic outlines of what makes a blood tank: your talent choices, your gearing choices, your threat rotations and things such as that. Once you've got all that down, though, the next thing you can do to take your tanking to the next level is to get some decent gems, glyphs and enchantments. They'll separate an adequate 5-man tank from a tank who's ready to step on and start taking on the game in earnest.

  • Lichborne: Blood tanking 101

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.27.2010

    Welcome to Lichborne, your weekly journey into the world of the death knight. This week, we're getting ready for Cataclysm in our own round about way. While sometimes less considered by the WoW population at large, blood tanking has long been known to serious players and theorycrafters as an incredibly dominant raid tanking spec, thanks to incredibly high health pools. It will also be the sole tanking tree for death knights in Cataclysm. While it is certain that the tree will change extensively under this new system, it is likely to have a lot of the same elements in place that make it distinctively blood tanking, even in the new expansion, so it might not hurt to start practicing with it now. Whatever your reason for trying blood tanking, this guide is here to help you take the first few steps along that path. Remember as this is a 101 guide, we won't necessarily being doing hardcore theorycrafting, and we may simplify a few basic concepts that can be a bit more nuanced for an experienced, high-end blood tank.

  • Lichborne: Frost DPS 101

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.13.2010

    Welcome to Lichborne, where we're taking a break from all the Cataclysm info and analysis to focus on the here and now in death knight issues. One of Patch 3.3.3's biggest focuses was adjusting frost DPS to be viable at the end game. The changes proved to be mostly successful, and as a result, dual-wield frost DPS is back on the map and may have an outside chance of not getting you laughed out of a raid. With that in mind, it's a perfect time to take a look at the spec. This guide will give you a rundown of the basic stuff you need to know to break into the ground floor of the spec. The goal is to make speccing, gemming, glyphing and doing damage as simple to understand and implement as possible, making it easier for you to break into the playstyle and start using it on your own character. In some cases, this means "cutting corners," and in other places it means making judgment calls on gemming and glyphing options that are still a bit more nebulous once you get to the really heady theorycrafting stuff. This article is meant to make being moderately success at frost an easier task. Without further ado, then, let's begin!

  • Blood Pact: Destruction 101

    by 
    Dominic Hobbs
    Dominic Hobbs
    03.29.2010

    Blood Pact is your weekly warlock digest brought to you by Dominic Hobbs. "I love the smell of napalm in the morning... The smell, you know that gasoline smell, the whole hill. Smelled like... victory" ~ Lieutenant Colonel Bill Kilgore Destruction is often considered to be the 'mage-like' warlock spec; this is based on its more dwarven style of play (fight, drink, fight, drink...). It is true that destruction relies more on direct damage than DoTs or the damage done by minions, but don't be fooled, destro locks are not just emo-mages. Where the other lock specs focus on shadow magic, destruction primarily makes use of fire spells. Incinerate takes the place of Shadow Bolt as a filler, and Conflagrate and Chaos Bolt are added to the spell book making a dazzling array of... well, destruction. Destruction benefits Destruction locks have the greatest 'burst' potential. This means that they can deliver a high level of DPS very quickly. This makes them ideal for short fights and swapping between multiple targets. Destro locks are also very mana efficient -- not because they don't get through their mana (they certainly do!) but because they have so much mana restored through Improved Soul Leech.

  • Lichborne: Unholy DPS 101

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.16.2010

    Welcome to Lichborne, your weekly peek at the world of the death knight. This week, we're looking at what may be the most volatile, versatile, finicky, and powerful of the death knight dps specs. 1. What is unholy DPS? Unholy DPS is one of the biggest roller coasters you can step on as a death knight DPSer, in that almost every major patch has bought huge changes to the tree, sometimes making it totally overpowered, sometimes slamming it down into the dirt, sometimes making a basic unholy spec look like a convoluted Escherian nightmare. In Patch 3.3, it's leveled off into a solid, dominant powerhouse that combines stronger diseases and physical damage with the added bonuses of a cool pet and a very powerful magical debuff. It's essentially the choice for any death knight DPSer who wants to maximize their DPS.