20 Million

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  • Samsung sells 20 million Galaxy S 4 handsets, according to Korean media

    by 
    Daniel Cooper
    Daniel Cooper
    07.03.2013

    So, JK Shin hasn't emerged from Samsung's HQ declaring that his company has sold 20 million Galaxy S 4s, but the day (and week) is still young. Korea's news media is quoting the CEO as saying that Samsung's flagship Jay-Z player / handset has seen its sales double from the 10 million that was announced at the tail-end of May. Given that we're but a few days away from the company's next earnings estimates, we'll probably find out for certain soon enough.

  • Samsung notches more than 20 million Galaxy S III smartphones sold in 100 days

    by 
    Richard Lawler
    Richard Lawler
    09.06.2012

    The phone that a passel of worldwide lawsuits couldn't hold back, Samsung's Galaxy S III, is the company's most successful yet, as Samsung announced tonight that it's delivered more than 20 million units in 100 days. That figure puts it at three times the sales rate of the Galaxy S II when it broke 20 million in February, ten months after launch and more than six times the original Galaxy S, which took 17 months. In a rare occasion, Samsung has supplied regional sales figures -- revealing six million devices for Europe, 4.5 million in Asia, 4 million in North America and 2.5 million in Korea. According to Samsung's gleeful press release it's moving 200,000 units a day -- any predictions for where that pace (or sales for its larger cousin, the Galaxy Note II which has its own hard act to follow) will go from here?

  • Naver's Skype competitor Line crosses 20 million mark

    by 
    Terrence O'Brien
    Terrence O'Brien
    03.05.2012

    In just eight months, Line has gone from a glimmer in Naver's eye to a 20 million member strong VoIP and messaging service. Perhaps most impressively, it's done so with only iPhone and Android apps available. The company is working on PC, Mac and tablet clients, but for now this is a mobile phone-only app. The speed at which its growing is significantly faster than both Facebook and Twitter, a fact the company is immensely proud of -- but, we wouldn't read to much into that.

  • Samsung's Galaxy S II celebrates 20 million sold, just in time for MWC

    by 
    Richard Lawler
    Richard Lawler
    02.23.2012

    After crossing the 10 million units moved threshold back in September, Samsung has joyously announced ahead of MWC 2012 that its Galaxy S II family of phones has sold 20 million since launching in April. According to Samsung, taking just ten months to hit the mark puts it ahead of the original Galaxy S (hovering around 22 million sold) by seven months. The hallmarks of this model -- in its many forms as seen above for AT&T, T-Mobile and Sprint -- has been the Super AMOLED Plus screen, slim design and dual core CPUs, all of which made it a record breaker right out of the gate. Samsung's been pretty quiet as Mobile World Congress 2012 approaches, but whenever we see the Galaxy S III, it will certainly have a lot to live up to.

  • Minecraft hits 20 million registered users

    by 
    Jordan Mallory
    Jordan Mallory
    01.14.2012

    Mojang mastermind Notch has tweeted that Minecraft has reached the 20 million user milestone, and that if each user weighed 154 pounds, that Minecraft's total player base would equal 25 percent of the weight of the Great Pyramid of Giza. It's an interesting statistic, if somewhat of a stretch, only because it got us thinking about other ways to arbitrarily compartmentalize that sort of information. For example: Assuming that every Minecraft player contains the human average of 1.3 gallons of blood, Minecraft's player base equates to 39.9 regulation olympic-sized swimming pools full of vital fluids. Math is neat, isn't it?

  • Free Realms clocks 20 million players over two-and-a-half years [Update]

    by 
    Justin Olivetti
    Justin Olivetti
    10.20.2011

    Sony Online Entertainment's most glorious shining star in its MMO library has another merit badge for its sash today. Free Realms just toppled the 20 million player mark, which includes all registrations since the game launched in 2009. This number reflects both PC and PlayStation 3 users. John Smedley is, of course, as pleased as punch: "This benchmark is an honor and a true testament of SOE's success with free-to-play games." It turns out that the PS3 was a godsend for the already hot title, as over three million additional console and PC players jumped on board the Free Realms train following new platform's release. While SOE didn't comment on how many of those new players stuck around after the entire system was taken offline for the better part of a month, this milestone speaks well to the game's popularity. The company is not releasing information as to how many of those 20 million are still actively playing the game. [Update: Clarified numbers on console players added after the PS3 launch.]

  • Wizard101 to hit 20 million user mark this week

    by 
    Matt Daniel
    Matt Daniel
    07.06.2011

    It's a magical occasion for KingsIsle Entertainment, as it announces that its popular MMORPG Wizard101 will reach 20 million registered users this week. The press release is careful to note that the 20 million does not include the European editions of the game. Wizard101, for the uninitiated, is a family-focused MMORPG that puts players in the robes and hats of elemental wizards. Players then engage in tactical combat using decks of magic spells while working together to find loot, complete quests, and learn more magic. If you wanna see what all of the fuss is about, head on over to Wizard101's official site.

  • Gameloft breaks 20 million paid apps

    by 
    Mike Schramm
    Mike Schramm
    09.21.2010

    Gameloft has announced that it has broken the 20 million download mark across all of its paid apps. That's a huge number, and it shows that the company has really latched on to the iPhone as a huge market for its mobile games. Gameloft hasn't been slow on development at all -- the French company has released 47 games this year, and of those, 42 have hit the Top Grossing top five, and 25 have reached number one. Gameloft hits from the past include Hero of Sparta, the remade Oregon Trail, FPS title NOVA, and the mobile version of Assassin's Creed. They're not done yet -- Dungeon Hunter 2 is due out later on this year, as is the HD version of Assassin's Creed, and an interesting title called Star Battalion. Gameloft's titles are always very well made, and it's good to see that its popularity has landed it a spot in the growing pantheon of successful App Store developers and publishers.