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I feel like it's been a pretty big debate since the inception of the concept, whether 25-man or 10-man raiding is the end all be all. Which is "real" raiding? Which is more difficult? Which offers you the most rewards? These questions have almost been a plague on raiding discussion since the option...

1 year ago 0 Comments
September 20, 2013 at 2:00PM
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The new Thunderforged loot designation -- much like the affix Raid Finder -- was introduced into Patch 5.2 for a number of reasons by Blizzard. While the affix does stay certain pieces from disenchantable execution on farm bosses, players largely regarded Thunderforged items as another attempt to...

2 years ago 0 Comments
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Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook. Lately Blizzard has been moving toward making 25-man raids more rewarding again. They've already done so in Asia. Elsewhere, they ar...

2 years ago 0 Comments
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Blizzard has made numerous comments over the past year that 15-man raiding seems like a good size compromise between 10-man and 25-man. The 15-person raid can provide enough slots for the necessary class balance, yet let flexibility come into play in exactly how many players of each class are tak...

2 years ago 0 Comments
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It is a concept long familiar to World of Warcraft players: the hardcore raider. The women and men who were on the cutting edge of raiding content, who had the absolutely best gear, who played the most and knew the most about the game. Back in classic WoW, I was absolutely this person. I raided. ...

2 years ago 0 Comments

The above video is a bit lengthy, but it's well worth the watch simply because it does raise a few valid points along the line. And lest you think this is yet another player whining about the endless hardcore vs. casual debate, it's not -- this is simply a player who is incredibly passionate ab...

2 years ago 0 Comments
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If you've ever played a game of Diablo III and had a friend join you, you've heard the message "The minions of hell grow stronger." When you play DIII in a group, the monsters you're stepping on either grow in number or power and sometimes both. When you or your friends leave, the game tunes itse...

2 years ago 0 Comments

The Warcraft Hunters Union raid team has downed Omnotron, the first Cataclysm boss kill by a 25-man team made up of only hunters. The WHU team, which includes cross-realm players, made several attempts, wiping many times, but was able to defeat the Omnotron Defense System without healers or tradi...

2 years ago 0 Comments
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According to Wowtrack.com, the number of 25-man raiding guilds is several orders of magnitude smaller than the number of 10-man raiding guilds. Why is Blizzard spending so much effort balancing both the 10- and 25-man raid formats when the 25-man raiding community contains an incredibly low perce...

2 years ago 0 Comments
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Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available from No Starch Press. With today's column, I'd like to illustrate a point by getting personal. Normally I don't like to do...

3 years ago 0 Comments
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With the release of the Raid Finder and the recent changes to valor points, the debate about 10- vs. 25-man raiding, which is harder to run, and which is harder to balance rages on. I have friends on both sides of the 10/25 debate. I understand both points of view, and I think both are utterly wr...

3 years ago 0 Comments
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Bashiok has just announced new valor point and conquest point changes coming with patch 4.3 that aim to de-emphasize the collection of valor points as a primary way to gear up for content. Both 10- and 25-man versions of the Dragon Soul raid will give 100 VPs per boss, down from 115 and 135, and ...

3 years ago 0 Comments
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Last week, we started and finished our raid night about 45 minutes into the block of time set aside for downing bosses because, well, all the bosses were dead. We set aside three hours for attempts on Ragnaros 25-man, and he was dead in 45 minutes. Flabbergasted and sort of taken aback, I had no ...

3 years ago 0 Comments
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Recently, a player on the official forums asked about the potential for 15-man raids in World of Warcraft. Zarhym responded to the post, stating that he believes that 15-man raiding numbers are a "pretty optimal number of raiders" since class representation is easier to deal with. However, there ...

3 years ago 0 Comments

Looking for Group Productions has been hard at work on its documentary Race to World First for a good long while now, capturing many top-tier World of Warcraft guilds' attempts at claiming coveted world firsts in the raiding game as well as following Blood Legion's race to a top spot. Set to rele...

3 years ago 0 Comments

Earlier this month, Paragon earned the high honor of world-first heroic Ragnaros kill, downing the Firelord after over 400 attempts on his fight. Heroic mode encounters add something new and difficult to the mix, but it is rare that we see an entirely new phase to an encounter. Paragon's heroic R...

3 years ago 0 Comments
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After just a few weeks of Firelands raiding, DREAM Paragon has defeated Ragnaros on 25-man heroic mode, earning them the world first and the Firelord title. DREAM Paragon announced the news on their website, promising their kill shot and comments in the near future. Congratulations to Paragon for...

3 years ago 0 Comments
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The Ask the Devs question and answer series continues with Round 8, where Blizzard devs answered user-submitted questions about patch 4.2's raid content, the Firelands. Players are anxiously awaiting the next tier of raid content, and Blizzard has had a lot to answer for due to the changing natur...

3 years ago 0 Comments