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  • Microsoft: there's a limit to Tango's love (for 256MB devices, anyway)

    by 
    Daniel Cooper
    Daniel Cooper
    03.08.2012

    Microsoft's going after the low-end market with devices like the Lumia 610 and its brethren. The handset's biggest limitation is that it only packs 256MB RAM and Redmond spent last week imploring developers to slim down their apps or face ghettoization. Now the company's revealing what else will be missing from Tango's cheapie iteration: Video podcasts, Bing local scout, fast app switching, automatic photo uploading, HD video playback (with certain codecs) and background agents will all be disabled. On the upside, this efficiency drive should ensure Windows Phone's apps remain as lithe and responsive as its interface is. Developers interested in learning more can head down to our source link for a dash of nitty and a spoonful of gritty. Update: To clarify, the fast app switching situation is a little more nuanced: apps which uses upwards of 90MB will be "tombstoned" on deactivation, but those occupying less memory should fast resume just fine.

  • PS Vita to pack 512MB of RAM, support cross-game voice chat

    by 
    Amar Toor
    Amar Toor
    08.19.2011

    What's the difference between Sony's PlayStation Vita and the PS3? About 256MB of RAM, apparently. In a recent interview with Eurogamer, Sony Worldwide Studios president Shuhei Yoshida confirmed that the forthcoming handheld will boast a full 512MB of RAM (compared to the PS3's 256MB), allowing the Vita to support cross-game voice chat via its Party feature. Yoshida's confirmation effectively debunks earlier rumors that Sony would be halving the Vita's RAM, in order to compete with the 3DS' lower price, though the console does feature comparatively less V-RAM (just 128MB, versus the PS3's 256MB). According to the executive, however, that disparity won't make too much of a difference on the gaming experience, due to changes in the Vita's display resolution. "The resolution on the PS Vita screen is much lower," Yoshida said. "Even though it's four times the resolution of PSP, compared to the console, the amount of data you have to push is much smaller." The proof, of course, is in the pudding, but unfortunately, we probably won't be tasting it for a while.

  • New Xbox Arcade units to pack 256MB internal storage

    by 
    Jacob Schulman
    Jacob Schulman
    12.02.2008

    Now that the New Xbox Experience has been mostly-successfully pushed out, with its avatars, new interface, and updated marketplace, Arcade owners with less than 128MB of storage have been left out in the cold -- and the big M's "solution" of free memory cards wasn't exactly ideal. That's changing, however -- a MS spokesperson confirmed to Xbox360 Fanboy that new Arcade units will contain 256MB of internal memory. So if you've been looking to pick up a new 360 Arcade, feel free to get your Netflix HD on as soon as every last cord is connected -- if you're a subscriber, that is.

  • Yawn ... 256MB memory card is coming

    by 
    Dustin Burg
    Dustin Burg
    12.08.2006

    Gamestop has a page up on their online store for the "yet to be officially confirmed" 256MB 360 memory card. Currently, the only official memory card offering is the 64MB version, so the new 256MB card would offer a super duper 4x more storage!That is if my math is correct.I'm less than enthused about the prospect of a new memory card release due to its price being $59.99 and since I have never used my 64MB card. Anyone use memory cards with their 360? I don't see them necessary, because that's why we have removable hard drives. So, I laugh at your puny 64MB and 256MB memory cards kids. Ha![Thanks, Runciter]

  • Virgin's Digital Starter Pack: The DAP for noobs

    by 
    Stan Horaczek
    Stan Horaczek
    07.16.2006

    We know that not everyone shares our need to obsess over every MP3 player to hit the shelves, but anyone who has ever set foot in an electronics store can probably recognize Virgin's Digital Starter Pack as a novelty. Features on the included 256MB player look sparse, consisting of a tiny screen with color-changing backlight, a voice recorder, and the seemingly useless ability to mess with the playback speed of your music. The £30 ($52) package also comes with a booklet explaining how to get started and a coupon code for five "free" song downloads from Virgin's own online music store, but unless you're insistent upon donating to Sir Richard Branson's hot air balloon fund, you'd probably be much better off dropping the same amount of dough on Napster's 1GB player . It might not have a backlight that changes color, but it will hold a lot more than 60 songs and won't get you laughed at by the gadget snobs.[Via Shiny Shiny]

  • $40 XBL Vision camera & UNO bundle detailed by MS source along with prices & dates for other 360 accessories

    by 
    Dan Choi
    Dan Choi
    06.02.2006

    Our friendly anonymous source at Microsoft has provided us with a few more details concerning the 360 accessories announced back at E3.Perhaps the most important involves the bundling of the Xbox Live Vision camera with a wired headset, the popular Live Arcade title UNO, and a month of Live Gold service for $39.99 when it releases in the States on September 19, 2006.Granted, this is still an unofficial report (based on a leak of "official" info), so understand that you're probably not gonna get much confirmation from MS until they're good and ready to give it. If you'd like information on what other peripherals are coming out "Holiday 2006" (so sometime in the 4th quarter) and at what price, read on for more.

  • Rumor: 360 wireless gaming receiver $20; wheel $130; headset $60; camera $40; Halo and Forza faceplates $20 [update 1]

    by 
    Dan Choi
    Dan Choi
    05.12.2006

    Thanks to a reliable source from Microsoft, we've learned some important details about the new peripherals announced for the Xbox 360, including pricing and a few Halo faceplate (non)specifics. Check out the leaked info and prices below: 360 wireless gaming receiver (which enables wireless 360 controllers, headsets, and wheels on your PC): $20 Wireless racing wheel: $130 Wireless headset: $60 Xbox Live Vision Camera (with headset, one month of Live Gold, and one arcade -- presumably Xbox Live Arcade -- game): $40 New faceplates for Halo (with the Master Chief on 'em, but not Halo 3 specific) and Forza (no word on connections to the sequel): $20 each 256 MB portable memory unit (MU): no official price yet, but definitely not four times the cost of the older 64MB MU Besides acknowledging that the PC is "the biggest gaming device of all," MS appears to be setting an agressive price for its most relevant new PC accessory, the wireless gaming receiver (at least in comparison to the outrageously priced 360 wireless networking adapter). Unfortunately, no price was revealed as of yet for the USB-based HD-DVD add-on.We've speculated in our recent podcasts as to what would happen to the various 360 SKUs when price drops inevitably occur. An interesting theory bandied about by prolific Joystiq Contributor epobirs (on our earlier bump-to-256MB-MU post) was that a $20 price drop for the Core system, coupled with a $20 price drop on the 64MB MU, would finally allow folks to pick up a capable non-Premium bundle for the original $300 Core price point. (Not a bad way to undercut PS2 memory card prices, too.) We hope to get official confirmation on this info in the not-too-distant future.[Update: Sorry, had the camera price wrong in the headline; it now matches the price of the bundle listed in the body of the text below.]See also: 360's Mem Unit getting a bump to 256MB? (Comment from epobirs) Use 360 wireless peripherals with a PC Engadget & Joystiq's live coverage of Microsoft's Xbox 360 E3 event Joystiq / Engadget podcasts from Day One and Day Two of E3 2006

  • 360's Mem Unit getting a bump to 256MB?

    by 
    Christopher Grant
    Christopher Grant
    05.11.2006

    Apparently Microsoft didn't have time during their admittedly busy keynote to announce the new 256MB Memory Unit. Lucky for us, a Word doc on their site confirms that such a beast exists:"With four times more capacity than the original, gamers can easily store and transfer even more Xbox 360 saved games, Xbox Live profiles, full Xbox Live Arcade titles and other entertainment content downloaded from Xbox Live Marketplace."It's unclear if this model will be replacing the currently shipping 64MB MU, or is simply an additional, larger, and most likely more expensive, alternative for space hungry gamers. [Thanks, Richard]Read - Xbox.com's Xbox 360 Accessories (.doc)