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During his Q&A at the MIT Business in Gaming conference, Ken Levine revealed the cost of some of his projects and hinted at the cost (and scale!) of 2K Boston's latest, still secret, project. "Freedom Force was $2 million; System Shock 2 was $600K, it was nothing. BioShock, I think it's been p...

May 8th 2009 at 7:00pm 0 Comments
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Focusing on riveting hot-button issues like "digital distribution, marketing, and in-game advertising," the MIT Sloan School of Management is kicking off its first ever "Business in Gaming " Conference (BiG) with BioShock magnate Ken Levine as inaugural keynote speaker. We'll be there, Big Daddy st...

April 13th 2009 at 11:15am 0 Comments
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The clues have been building up and it appears that 2K Boston may be changing its name to Irrational Boston, the original name of the development studio (albeit now with a location tacked on to the name). The information comes by way of a trademark registration (via superannuation) filed by parent...

April 1st 2009 at 10:50am 0 Comments
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It appears that 2K Boston may be going back to its original name, Irrational Games, soonish. This evening, at a social event held by the developer's PR company, several 2K Boston employees were wearing the above shirts, promoting that jobs are currently available at the developer. When we confronte...

March 26th 2009 at 4:00am 0 Comments
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2K Boston is looking to staff its next project and is blaring that information quite publicly -- a bold move in this economy. The company approached us with images of a postcard it'll pass out next week at GDC on a recruitment mission. It sounds like the developer is casting a wide net for talent a...

March 20th 2009 at 8:40pm 0 Comments
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We know how it is. You're standing at your local department store/Cracker Barrel gift shop/hotel mini-bar and you just can't find the perfect gift for that special video game blog in your life. Hey, we've all been there. This year, we're going to make it easy on you: You should get us ... err, rath...

March 18th 2009 at 8:30am 0 Comments
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So, what happens when you stick game developers Ken Levine (BioShock) and Todd Howard (Fallout 3) in a room with two outspoken games journalists for an hour? You get a fascinating discussion on how Eastern Europe has become a new haven for PC games, how Bollywood perfected The Lost and, of course,...

February 6th 2009 at 8:45pm 0 Comments
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Every day is opposite day at BioShock dev 2K Boston. Amidst gray skies and industry layoffs, multiple job postings indicate that the studio is looking to bring a handful of new talent on board, with some or all to lend a hand developing what the company describes as an "action-packed AAA multiplaye...

February 2nd 2009 at 10:00am 0 Comments
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click to enlarge Just didn't find BioShock PS3's Survivor difficulty, well, masochistic enough? Then you'll want to give the game's DLC – coming to PSN on Nov. 20 – a spin, if only for the utterly insane "Worlds of Hurt" challenge room. We had a chance to brave it ourselves and found tha...

November 10th 2008 at 7:59pm 0 Comments
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2K Games today confirmed the November 20th release date of the PS3-exclusive BioShock "Challenge Rooms." The add-on content will be sold through PlayStation Store for $9.99 (in North America) and includes three, self-contained scenarios: A Shocking Turn of Events: A Little Sister is trapped a...

November 3rd 2008 at 11:59am 0 Comments
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As the most stubborn person alive, you've already dismissed BioShock's numerous awards and rapturous reception, chalking it up to a juvenile and easily swayed media. "They'll stick a ten on any old thing these days," you say, rolling your eyes at all the games-as-art debates arising in the first-pe...

September 12th 2008 at 8:00am 0 Comments
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Well, that was easy. 2K Games has complied with our subliminal request that it release the PlayStation 3 version of sublime, submerged shooter BioShock in North America on October 21. There was some mental resistance to our suggestions of a worldwide release, however, so you international folks wil...

August 19th 2008 at 1:00pm 0 Comments