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One of the most critical parts of any app is the onboarding process -- what it takes to get you interested in, educated about, and logged into an app or service. Developer Ben Johnson of Raizlabs provided a look at first impressions in apps in a 360|iDev 2014 presentation this morning titled "Onboar...

August 25th 2014 at 5:30pm 0 Comments
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Denver has been a host city for the 360|iDev conference for a number of years, and this year's event for developers is currently underway in the Mile High City. TUAW is at the conference to see what the best brains in iOS development are up to. Although there were some conference sessions yesterda...

August 25th 2014 at 5:00pm 0 Comments
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Because there are so many apps on the App Store, we often have a tendency to hear most about what are actual outliers on Apple's platform. It's very rare indeed, in fact, for the average developer to have either a giant hit or a giant loss, though obviously those games and apps tend to get the...

September 14th 2012 at 11:00am 0 Comments
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A few developers have talked before about the App Store's "race to the bottom" problem, and Joe Cieplinski has clearly been doing some thinking about the issue as well. In his talk at 360iDev this week, Cieplinski (a former English teacher and Apple Store employee who now works as a designer fo...

September 12th 2012 at 12:00am 0 Comments
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Andreas Linde is the developer of an app called WorldView+, which is designed to let you view webcams from around the world on your iOS device (we took a look at the app here). He released the app on Apple's App Store over four years ago now, and this week at 360iDev in Denver, he went through...

September 11th 2012 at 6:00pm 0 Comments
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Developer Michael Gile took the stage at 360iDev in Denver to talk about the next generation of iOS development: Apple TV app development. Apple hasn't officially released or even announced iOS apps on the Apple TV yet, but that hasn't stopped Gile and a community of jailbreakers from diving in...

September 16th 2011 at 12:00am 0 Comments
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Developer Gareth Jenkins's talk at 360iDev this week in Denver was about designing games specifically for the iPad. He made the distinction early on about two reasons you would design games (or apps) for the iPad. First, they're either iPad-supported, such as a game you designed elsewhere but a...

September 13th 2011 at 12:00am 0 Comments
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Developer Brian Robbins from Riptide Games gave a fascinating talk today about the apparent paradox of trying to make money off of a free app on Apple's App Store. Originally the App Store had only the two choices of a free or paid release. More recently, developers have a bevy of options for b...

September 12th 2011 at 10:00pm 0 Comments
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It's the TUAW Daily Update, your source for Apple news in a convenient audio format. You'll get all the top Apple stories of the day in three to five minutes, which is perfect for a quick review of what's happening in the Apple world. You can listen to today's Apple stories by clicking the inli...

September 12th 2011 at 2:50pm 0 Comments
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360|Conferences, the company that hosts the popular 360|iDev iOS development conferences, is now reaching out to the Mac development world. They're launching a new conference, 360|MacDev, and the premiere event will be held December 10th and 11th in Denver, Colorado. 360|Conferences felt that it...

September 18th 2010 at 12:00pm 0 Comments

Star Fighter X2 is a brand new App Store release that actually started development way back at the 360iDev Game Jam that I attended in April. Developer Dan Byers originally began the game as a tank combat title, but with the help of some other programmers and artist Mike Berg of We Heart Games, it...

September 1st 2010 at 8:00am 0 Comments