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  • Engadget Chinese

    Oppo is the latest to be caught cheating on phone benchmarks

    by 
    Jon Fingas
    Jon Fingas
    10.21.2018

    You can add another big name to the list of phone makers found cheating on benchmarks. UL Benchmarks has delisted Oppo's Find X and F7 phones from its 3DMark charts after testing from itself and Tech2 revealed that both devices were artificially ramping up processor performance when they detected the test by name. Oppo acknowledged that it always stepped things up when it detected "games or 3D Benchmarks that required high performance," but claimed that any app would run full bore if you tapped on the screen every few seconds to signal your actions.

  • Chris Velazco/Engadget

    Huawei was caught cheating on phone benchmarks (updated)

    by 
    Jon Fingas
    Jon Fingas
    09.07.2018

    You'd think smartphone manufacturers would have learned their lesson after being caught cheating multiple times, but that's apparently not the case. UL Benchmarks (aka the Futuremark team) has delisted Huawei's P20 Pro, P20, Nova 3 and Honor Play from 3DMark's charts after internal testing and an AnandTech exposé showed the devices ramping up performance whenever they detected the public versions of benchmarking apps. These were not subtle differences, either, with results up to 47 percent higher than they were with private test variants Huawei couldn't catch.

  • Major benchmarking service delists Samsung and HTC phones it suspects of cheating

    by 
    Sharif Sakr
    Sharif Sakr
    11.26.2013

    Oh yes, things are really starting to kick off in the arcane world of smartphone benchmarking. First, there came clear evidence of phone makers manipulating scores in apps like AnTuTu and GFXBench, and now a more mainstream benchmarking company, Futuremark, has publicly delisted specific Samsung and HTC phones that it suspects of cheating. Futuremark says that the devices in question -- including the Galaxy Note 3, HTC One and HTC One Mini -- fail to adhere to the fairness policy, which requires that a device treats its 3DMark app just as it would treat any other app, with no tailor-made bursts of performance designed to achieve artificially high scores. Clearly, this bad behavior is just as endemic as we originally feared, so benchmark apps either need to toughen up, as Futuremark appears to be doing, or they need to find entirely new ways of measuring performance.

  • 3DMark arrives for iOS, allows you to benchmark across platforms

    by 
    Michael Grothaus
    Michael Grothaus
    09.11.2013

    Good benchmarking apps on mobile are few and far between, especially on iOS. But that's all set to change today with the release of 3DMark from Futuremark. 3DMark is one of the world's most popular cross-platform benchmarking apps, and now that it's available on iOS, it will allow users to benchmark across smartphones and tablets running iOS, Android, Windows or Windows RT. As noted by Futuremark in the release notes, 3DMark offers three tests: Ice Storm is for device-to-device comparisons of mainstream mobile devices. Ice Storm is an OpenGL ES 2.0 benchmark test that uses fixed off-screen rendering at 720p, then scales the output to fit the native display resolution of your device. Ice Storm includes two graphics tests designed to stress the GPU performance of your device and a physics test to stress its CPU performance. Ice Storm Extreme is for device-to-device comparisons of high performance mobile devices. Ice Storm Extreme raises the off-screen rendering resolution to 1080p and uses higher quality textures and post-processing effects in the graphics tests to create a more demanding load for the latest smartphones and tablets. Ice Storm Unlimited is for chip-to-chip comparisons of the hardware inside your device without vertical sync, display resolution scaling and other operating system factors affecting the result. In Unlimited mode the rendering engine uses a fixed time step between frames and renders exactly the same frames in every run on every device. The frames are rendered in 720p resolution "offscreen" while the display is updated with small frame thumbnails every 100 frames to show progress. 3DMark will run on any iOS device that can run iOS 6 or above -- excluding the fourth-generation iPod touch. It requires 512 MB of RAM and 174 MB of free space. 3DMark is a free download.

  • 3DMark benchmarking app arrives on iOS, allows cross-platform comparisons

    by 
    Mariella Moon
    Mariella Moon
    09.10.2013

    Since there aren't many benchmarking apps for iOS, we totally understand if you resented 3DMark's Android-only release in April. Good thing Futuremark finally launched an iOS counterpart, giving you a way to test hardware and pit the results directly against those of Windows and Android devices. The tool comes with three benchmarking modes that gauge CPU and GPU performance: the basic Ice Storm test, the more demanding Ice Storm Extreme and a new one called Ice Storm Unlimited, which lets you make chip-to-chip comparisons between phones and tablets. 3DMark will work with hardware running iOS 6.0 or higher (except if it's a 4th-gen iPod touch), but you'll need at least 174MB of free space. While this'll surely make a lot of people happy, it's not the end of the tool's foray into new platforms -- Futuremark plans to unleash a Windows RT version in the future.

  • Moto X benchmarks and specs slip out, point to a fine mid-tier phone

    by 
    Jon Fingas
    Jon Fingas
    07.21.2013

    We've already seen Motorola's rumored Moto X in press renders, photos, videos and even the hands of a Google executive; why not throw some benchmarks and specifications into the mix? Android Police is more than happy to add that grist to the rumor mill with a set of photos that reportedly show the AT&T Moto X ("Ghost") running AnTuTu and 3DMark tests. If accurate, the scores hint at a mid-range Android 4.2.2 phone whose 1.7GHz dual-core Snapdragon S4 Pro and 2GB of RAM produce good (though not great) results. The rest of the visible specs are equally middle-of-the-road -- we see a 720p screen, 16GB of built-in storage, NFC, a 10.5-megapixel rear camera and a 2.1-megapixel front shooter. The hardware alone may not tempt customers, then, but Motorola could be counting on customization and software tricks to lure more customers. We'll know the full story on August 1st.

  • On your mark, get set, benchmark! 3DMark Android Edition now on Google Play

    by 
    Joseph Volpe
    Joseph Volpe
    04.02.2013

    Android just gained another go-to for benchmarking. After failing to hit the 2012 mark for its Android-specific performance software, Futuremark's finally delivering on its promise and making 3DMark available today on Google Play. Typically used as a PC benchmarking tool, the free-to-download app now lets users catalog and compare performance across Windows and Android devices -- iOS and WinRT versions are still listed as "coming soon." There are a few caveats to use, though, as the application requires a smartphone or tablet running Android 3.1 or higher, with 300MB of storage space, a minimum of 1GB RAM and the ability to play nice with OpenGL ES 2.0 (which is about 90 percent of all Android devices, according to Google). Who knows? It could even find a permanent place in our own Android reviews soon. Only time and testing will tell -- check after the break for a video preview of what's in store.

  • New 3DMark arrives for Windows, gaming PCs brace for punishment (video)

    by 
    Jon Fingas
    Jon Fingas
    02.05.2013

    There's nothing quite so crushing to the self-esteem of a gamer as a new 3DMark build: even a year-old flagship PC can feel like a clunker as it struggles to get a decent frame rate in Futuremark's visually intensive tests. It's time to get masochistic once again, as the Windows version of the 2013 3DMark release is at last available. The software's showcase benchmark is Fire Strike, for brag-worthy rigs with high-end DirectX 11 graphics; there's also a Cloud Gate test for mere mortal DX 10/11 PCs, and Ice Storm for older DX 9 hardware. 3DMark is waiting both as a stand-alone download and through Steam today, while those who take their gaming on the road will have to wait for the still-in-progress Android, iOS and Windows RT releases to make their tablets cry for mercy.

  • Intel, Acer, Qualcomm join Futuremark's 3DMark for Android development program

    by 
    Daniel Cooper
    Daniel Cooper
    08.03.2012

    Benchmarking outfit Futuremark has announced that Intel, Qualcomm, Acer and SingTel-Optus are joining the development program for the company's 3DMark for Android. The quartet is in good company, joining a list of industry heavyweights that includes AMD, Microsoft and NVIDIA, amongst others. While the Helsinki-based outfit hasn't mentioned a specific release date for its latest analysis application, it's on course to arrive "later this year." For us, that simply isn't soon enough -- but then again we don't get out much.

  • Next 3DMark teased, who says benchmarks don't need trailers? (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    06.21.2012

    Futuremark, one of the preeminent benchmark companies out there, is gearing up to let loose a new version of its 3DMark gaming test. The new suite will hammer GPUs with a DirectX 11-based scene designed to push a system to its limits. Now, benchmarks are hardly the sort of thing that people get excited for... usually. But Futuremark still sees a need to drum up interest for its Windows-only program in a landscape increasingly focused on mobile gaming and power-sipping GPUs. Hence the trailer (which you'll find after the break) that shows off just what 3DMark will demand of your next gaming rig. Its visuals aren't quite as jaw-dropping as Epic's Unreal Engine 4 demo, or as over-dramatic as the Samaritan demo NVIDIA has been running for the last few years. But, it's still an impressive showcase of dynamic lighting techniques, particle effects and fluid dynamic simulation. In particular the subtlety of the smoke is eye catching. For more info hit up the PR after the break.

  • 3DMark is coming to Android phones near you in 2012

    by 
    Daniel Cooper
    Daniel Cooper
    11.30.2011

    Futuremark, father of 3DMark and PCMark, has begun work on an Android edition of its benchmarking software. Wittily titled 3DMark for Android, it'll bring the industry-standard testing tools to all the phones in Google's yard. When finished, users will be able to measure performance by pushing the phone's CPU, rendering, openGL and physics engines to the limits. Results will be comparable against the company's newest software, including the forthcoming Windows 8 build. It's inviting handset makers to join a benchmark development program, an exclusive club that already has AMD, NVIDIA, Intel, Imagination Technologies, Dell and HP on the guest list, you can see the full PR after the break -- just be advised, it's black tie only.

  • Intel hypes Ivy Bridge, leaves poor old Sandy in its wake

    by 
    Sharif Sakr
    Sharif Sakr
    09.13.2011

    Intel reps just can't resist whispering about their 2012 Core i-series. AnandTech is reporting a claimed 60 percent boost in 3DMark Vantage scores from the next-gen integrated graphics compared to Sandy Bridge, which could well put an end to Intel's frame-rate humiliation at the hands of AMD's A-series APUs. The bragging also extended to Quick Sync, which is "privately" said to deliver video encoding at twice the current speed. However, these claims only relate to the top tier of the Ivy Bridge range and they skirt around the key battlegrounds of raw CPU power and pricing -- which is precisely where we suspect AMD's FX series will bring the ruckus.

  • Unreleased Alienware M17x spotted running next-gen Intel Sandy Bridge chip

    by 
    Paul Miller
    Paul Miller
    12.08.2010

    Intel's full unveil of the next-gen Sandy Bridge processor line isn't due until January, but the products are already starting to leak out. The M17x is our second 17-incher (HP's dv7 being the first), and this time we've got in-the-wild shots and benchmarks to chew on. In 3DMark06 a 2GHz Core i7-2630QM machine running Intel's integrated graphics scored 15,940, while a 2.2GHz i7-2720QM with AMD Radeon HD 6900M graphics nailed a 20,155 mark, and a 2.3GHz i7-2820QM chip paired with a GeForce GTX 460M GPU did 16,957. Of course, these numbers are supremely preliminary, but it sounds like Intel's integrated graphics are (finally) starting to pull their weight, just like Intel keeps promising. Otherwise, the M17x looks to be mostly unchanged, which is probably good news for gamers, bad news for anyone hoping Alienware would pursue some new sort of "understated" design language in 2011. [Thanks, vikingrinn]

  • NVIDIA unleashes GeForce GTX 480 and GTX 470 'tessellation monsters'

    by 
    Vlad Savov
    Vlad Savov
    03.26.2010

    Let's get the hard data out of the way first: 480 CUDA cores, 700 MHz graphics and 1,401MHz processor clock speeds, plus 1.5GB of onboard GDDR5 memory running at 1,848MHz (for a 3.7GHz effective data rate). Those are the specs upon which Fermi is built, and those are the numbers that will seek to justify a $499 price tag and a spectacular 250W TDP. We attended a presentation by NVIDIA this afternoon, where the above GTX 480 and its lite version, the GTX 470, were detailed. The latter card will come with a humbler 1.2GB of memory plus 607MHz, 1,215MHz and 1,674MHz clocks, while dinging your wallet for $349 and straining your case's cooling with 215W of hotness. NVIDIA's first DirectX 11 parts are betting big on tessellation becoming the way games are rendered in the future, with the entire architecture being geared toward taking duties off the CPU and freeing up its cycles to deliver performance improvements elsewhere. This is perhaps no better evidenced than by the fact that both GTX models scored fewer 3DMarks than the Radeon HD 5870 and HD 5850 that they're competing against, but managed to deliver higher frame rates than their respective competitors in in-game benchmarks from NVIDIA. The final bit of major news here relates to SLI scaling, which is frankly remarkable. NVIDIA claims a consistent 90 percent performance improvement (over a single card) when running GTX 480s in tandem, which is as efficient as any multi-GPU setup we've yet seen. After the break you'll find a pair of tech demos and a roundup of the most cogent reviews.%Gallery-89115%

  • AMD 's new Athlon II processors aim to go easy on the power, your wallet

    by 
    Vlad Savov
    Vlad Savov
    10.20.2009

    AMD has just outed a selection of new Athlon II procs, which do little to help it reclaim the performance crown, but will be of interest to anyone who likes to keep things minimal -- whether we're talking about prices or temperatures. Starting at $69 per chip (when bought in bulk) with the 2.7GHz dual-core X2 235e and topping out at $143 for the 2.3GHz quad-core X4 605e, AMD's new e-tagged processors operate within a 45W thermal envelope, as opposed to the relatively standard 65W TDP. The Sunnyvale outfit makes some ill-advised claims of "up to 75 percent" better performance versus comparable Intel CPUs -- the small print tells us that number is derived from 3DMark Vantage while testing with different GPUs -- but we suppose until the Thuban six-core shows up, AMD will have to take performance gains from wherever it can get 'em, including its own imagination.

  • AMD's Phenom II pushed to 6.5GHz, 3DMark record demolished

    by 
    Darren Murph
    Darren Murph
    01.26.2009

    Ha, and you thought a 3DMark06 score of 5,086 was intense when AMD's Phenom II was overclocked to a blistering 3.85GHz. Just after CES, a team of hardcore speed freaks with access to liquid nitrogen and liquid helium created an environment for OC'ing one of AMD's latest Phenom II X4 chips in -232 degrees Celsius weather. Once the silicon was appropriately chilled, they proceeded to push the clock speed to a staggering 6.5GHz, which proved nimble enough to deliver a patently absurd 45,474 3DMark05 score. The best part? The adoring public was there to bear witness, and every nail-biting second of it is hosted up in the video just past the break.[Via Digg]

  • Intel's Core i7 purchased, overclocked, benchmarked

    by 
    Tim Stevens
    Tim Stevens
    11.02.2008

    Looking for the latest in CPU spice to keep your gaming rig flowing? You'd better go find your wallet/purse and head to your local computer shop for a fresh Core i7 (née Nehalem), because they are apparently available for sale right now -- before most of the major sites have even received theirs. User gooddog over at the Overclock.net forums has flaunted posted this picture of his recently purchased 3.2GHz Core i7 Extreme 965 CPU. Paired with an Asus P6T motherboard and running at the stock clock rate it scored a 5,606 in 3DMark06, in-line with what earlier testers found. O/C'ed up to 3.8GHz it delivered a tidy 6,608, a mark that surely gives it control of all benchmarks and, thus, the PC universe.[Thanks, Adam]

  • Intel Core i7 benchmarks make Core 2 Extreme look like a washed-up has-been

    by 
    Samuel Axon
    Samuel Axon
    10.31.2008

    Presumably in an (utterly futile) attempt to bring down the power grid all around the Mediterranean, print magazine PC World Greece benchmarked three powerful Nehalem desktop processors -- the Core i7 Extreme Edition 965, and the apparently non-extreme Core i7 920 and 940. Names aside, performance from all three was extreme compared to most stuff currently on the market. The data for number nerds: in 3DMark06 the 920 finished ever-so-slightly behind the Core 2 Extreme QX9770's 4,922 marks with 4,818 while the 940 and the 965 both opened a can of you-know-what at 5,282 and 5,716 respectively. More titillating figures await enthusiasts through the read link, but for you normal folk only concerned that Nehalem wouldn't be fast enough to justify an upgrade (and you weren't), rest assured that it triumphed in this no-holds-barred CPU cage match.[Via techPowerUp! Forums, thanks sk]

  • Next-gen phones to be like PSP

    by 
    Andrew Yoon
    Andrew Yoon
    10.27.2006

    Tim Closs, chief tech officer at Ideaworks 3D has boldly proclaimed that the next generation of mobile phones will be able to produce PSP-quality graphics. "The high-end mobile devices, especially those with hardware graphics association, are comparable in performance to maybe a DS, and the next generation are going to be comparable maybe to PSP."The upcoming generation of mobile phones will be amazing. At DigitalLife, nVidia showed off some impressive phone technology which can produce some amazing graphics, as pictured above in Futuremark's mobile version of 3DMark. With phones already being able to take photos, watch videos, and stream music, it won't be long before the PSP's amazing feature set can be completely replicated on a phone. No wonder Sony's working so hard on a PlayStation phone.[Via GI.biz]