3dControl

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  • Apple '3D imaging and display' patent was cutting edge in 2005

    by 
    Sharif Sakr
    Sharif Sakr
    09.15.2011

    An Apple patent for a "3D imaging and display system" staggers out into daylight after seven years buried in the USPTO. Its eyes steadily adjust to the brightness of a Kinect-dominated world and its heart sinks. But then a random guy approaches and says, "Hey little patent, what's wrong?" "I'm obsolete," comes the sullen reply. "I'm all about detecting user movements in three dimensions, but the competition has that covered. Sure, people might *think* I've patented some kind of wild holographic virtual reality stuff too, but my paperwork only mentions that in the vaguest possible terms. There's no way I can threaten Microsoft." "Nonsense!" cries the guy. "Follow me. I know a judge in Düsseldorf."

  • Force feedback controller allows you to "touch" CGI objects

    by 
    Nilay Patel
    Nilay Patel
    07.01.2009

    We've seen interesting 3D peripherals like the Novint Falcon combine multi-axis movement and force feedback to create immersive experiences in the past, but a new research project called the H.VR Editor takes the idea to the next level, allowing you to "touch" and interact with CGI objects. Objects respond according to a pre-programmed graph of hardness values, and the system is capable of simulating texture and events like button presses. That should make the system a hit with product developers everywhere, but we're waiting to see if the folks at DeviceAnywhere pick this up to build the ultimate cellphone testing lab. Video after the break.