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  • Optimus 3D Gingerbread update coming, world shrugs, stares wistfully at Ice Cream Sandwich

    by 
    Mat Smith
    Mat Smith
    11.15.2011

    So we thought an update was coming last month, but like those three-dimensional phantasms the Optimus 3D is capable of conjuring, it appears it wasn't really there. LG now plans to lump the 2D to 3D app convertor, camera upgrades and some more nuggets into its feet-dragging Gingerbread upgrade, starting this month. Alongside 3D video editing and automatic image-stabilization, the customized version of Android 2.3 will unleash a speedier HSPA+ connection boosting maximum download speeds to 21Mbps, and "advanced copy/paste" -- something we're very excited about. LG also promises longer music playback from the upgraded 3D phone, with the software refresh pegged to start on carrier-unlocked handsets in Europe next week, rolling out elsewhere in time for the new year. While LG will be bringing the ICS upgrade to its Optimus 2X, it has remained tight-lipped on the dual-camera'd stablemate -- that's probably not a good sign.

  • NVIDIA intros 3D Vision 2 glasses with brighter field of view, comfier design

    by 
    Dana Wollman
    Dana Wollman
    10.14.2011

    NVIDIA's 3D Vision is impressive and all, but one trade-off you'll have to accept when you put on those active shutter glasses is a markedly dimmer field of view than what you'd get if you settled for plain-Jane 2D gaming. Well, the outfit just unveiled the second generation of the technology -- appropriately named 3D Vision 2 -- and this go 'round it promises not to strain your vision quite so much. These shutter glasses have a lens that's 20 percent larger, promising a brighter experience. As an added perk, the frames have been rejiggered to be lighter and more flexible so that you can comfortably wear headphones without pinching your lobes. As for the newest 3D Vision monitors and laptops, those panels promise reduced ghosting, as well as 120Hz 2D gaming. In tandem with today's announcement, NVIDIA announced that a trio of products -- the Toshiba Qosmio X770 / 775, Toshiba Satellite P770 / P775 and ASUS's 27-inch VG278H 1080p monitor -- will support now 3D Vision 2. If a new rig's not in the cards, the company also assures us that these glasses will be backward compatible with older 3D Vision panels. Look for them this month in the form of either standalone frames ($99) or as part of a $149 kit. All those details and more in the PR tucked after the break.

  • LG Optimus 3D app converter starts roll-out this month, why settle for only two dimensions?

    by 
    Mat Smith
    Mat Smith
    10.07.2011

    LG's 2D to 3D app converter will finally arrive on the Optimus 3D (AKA the Thrill 4G) this month. In order to play nice with it, apps and games need to be using OpenGL. The converter is packaged inside the company's maintenance release for the 3D smartphone and will be available on European handsets any day now, followed by a gradual global roll-out over the next few weeks. You can expect to find a few more tri-dimensional nuggets, including 3D video editing and the ability to view 3D video in 2D. LG says that it will also add Dolby Mobile sound and automatic image-stabilization for 2D video-capture. But, we're more interested in that app converter -- we want those furious fowl to really pop out at us.

  • Refresh Roundup: week of September 26, 2011

    by 
    Brad Molen
    Brad Molen
    10.02.2011

    Your smartphone and / or tablet is just begging to get updated. From time to time, these mobile devices are blessed with maintenance refreshes, bug fixes, custom ROMs and anything in between, and so many of them are floating around that it's easy for a sizable chunk to get lost in the mix. To make sure they don't escape without notice, we've gathered every possible update, hack, and other miscellaneous tomfoolery from the last week and crammed them into one convenient roundup. If you find something available for your device, please give us a shout at tips at engadget dawt com and let us know. Enjoy! Official Android updates The top story this week revolves around the HTC Thunderbolt's long-awaited Gingerbread OTA update. It was finally rolling out, which was exciting news for owners of the device -- until it had to be pulled because of some rather significant bugs. The largest of them all was that voicemail notifications no longer worked properly; video chatting through Google Talk was also slightly messed up as well. No word on when we can expect to see it come back with those bugs fixed. [Droid-Life] Unfortunately, the Thunderbolt isn't the only phone falling victim to pulled revamps; the LG Optimus S on Sprint had its Gingerbread update kiboshed, though users have had two weeks to get it -- plenty of time for anyone to experience some of the bugs, which included the phone not charging, the SD card not being recognized when the phone's connected to the computer, no access to data services, and predictive text on the virtual keyboard stopped working. It's disappointing to see this happen so soon after the Kyocera Echo update went through a similar debacle. [SprintFeed] LG Optimus 3D: V10K firmware update, enables phone to convert OpenGL-capable 2D games into stereoscopic 3D. Note: this still runs Android 2.2.2, so we're still waiting for Gingerbread. [AndroidCentral] Motorola Xoom WiFi: Android 3.2.1 is beginning to roll out. [AndroidCentral] Dell Streak 7: Honeycomb update rolling out now to unspecified regions [AndroidCentral] Asus Eee Pad Transformer: Revamped to Android 3.2.1, adds other bug fixes [AndroidCommunity] Casio G'Zone Commando: Gingerbread rolling out now [Droid-Life] Motorola Droid 3: Minor maintenance refresh; enhances Google Talk with video chat support, several other fixes. [PhoneDog] T-Mobile Samsung Nexus S: OTA install (with option to manually install) to Android 2.3.6; doesn't appear to break tethering. [AndroidCentral] Unofficial Android updates, custom ROMs and misc. hackery The Android 2.3.5 ROM for the global Samsung Galaxy S II leaked early this week. [Pocketnow, SamFirmware] You can now download the Android 2.3.4 SBF for the Motorola Droid X2, courtesy of XDA. [Droid-Life] If you have a Sony Ericsson Xperia-branded device from 2010 or 2011, CyanogenMod7 support will most likely come included as part of an upcoming update. Ten Xperia devices will be added, though a timeframe for release wasn't announced. Check here to see if your device made the list. [XperiaBlog] Other platforms Check here to see if your phone is ready to receive Windows Phone Mango. The ultra-rare AT&T HP Pre 3 just received an OTA update to 2.2.3.2207, right after a new webOS Doctor became available for the same refresh. [PreCentral] Refreshes we covered this week Windows Phone 7.5 Mango update now rolling out How to force Mango to your phone right away Samsung Taylor receiving Mango?

  • LG 3D Game Converter adds depth to regular 2D games

    by 
    Daniel Cooper
    Daniel Cooper
    08.29.2011

    Spoiler alert! Instead of waiting to surprise people at IFA this week, LG has released details of its new 3D Game Converter for the Optimus 3D early. The software arrives as part of the October maintenance release, promising to take any OpenGL game that runs in landscape and convert it to 3D. Around 50 games will come with pre-optimized settings -- the rest you tweak yourself. Open any game up in the app and it will try to split the foreground and background and recombine both in 3D. Feel your eyes crossing and a headache setting in just by thinking about playing this way? No worries, they're all still playable in 2D as well. Mouse on past the break to find the press release, which LG rather thoughtlessly only released in 2D. [Thanks, Eddie]

  • 3D glasses vending machine lets you be fashionable in the dark

    by 
    Lydia Leavitt
    Lydia Leavitt
    08.11.2011

    There are certain things worth paying to upgrade: earbuds, perhaps, and maybe even Spotify. But when it comes to buying fancy 3D glasses for the sole purpose of looking cool in a pitch-black theater -- well, aren't we already spending enough on popcorn and Funyuns? EX3D doesn't seem to think so. Starting August 13th, moviegoers in San Diego will be able to trade in those freebies for fashion at a 3D glasses vending machine. At $22 - $30 a pop, these "affordable" and "stylish" glasses may be a boon for those who wouldn't be caught dead wearing the same specs as their friends. Of course, you can also use these babies out of the theater on a passive 3D TV. As for us? We'll stick with the freebies, thank you very much. Jump past the break for the full PR.

  • Sprint balloons its EVO 3D with three-dimensional titles and content providers

    by 
    Zachary Lutz
    Zachary Lutz
    05.31.2011

    If you're looking to fully leverage the namesake feature of the EVO 3D, Sprint is doing its best to ensure you're not left wanting -- all while keeping your coin flowing its way. First, it's bundling HTC Watch and Blockbuster On Demand, which will offer 3D titles (alongside the 2D fare) and rental prices ranging between $3 and $4. Like we've seen in RadioShack's advert, the 3D version of The Green Hornet is pre-loaded on the phone's microSD card, and the Now Network is also bundling a demo of Ultimate Spider-Man: Total Mayhem 3D. If that whets your appetite for three-dimensional playtime (and you've still got expendable income), you might check out Assassin's Creed: Altair's Chronicles and GT Racing Motor Academy -- both $5 at launch in the pre-loaded Gameloft Storefront. For all the bloat they pile on, at least the stores bring decent eye candy. Hop the break for a (decidedly two-dimensional) press release.

  • Refactr turns whiteboard into giant 3DS AR card, proves bigger is better (video)

    by 
    Christopher Trout
    Christopher Trout
    04.04.2011

    If you haven't already seen our demo of the 3DS' rather impressive bag of augmented reality tricks, then let us take this opportunity to show you -- once again -- why we're excited about the thing's AR capabilities. The folks over at software development firm Refactr have done some tinkering and found that all you need to make your very own 3DS AR card is a white board, some dry erase markers, and a projector. By tracing the outlines of that mysterious question mark card on to a shiny white surface, they found that conjuring the device's AR interface is actually quite simple, and mostly a matter of contrast. Going big, in this case anyway, not only makes for a good time -- as evidenced by the video below -- but it should also put to rest any questions about whether or not these things are sprinkled with pixie dust, Juju powder, or some other magical substance.

  • 3DTV roundup: LG, Mitsubishi, Panasonic, Samsung & Sony square off

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    12.06.2010

    After a year of hearing about 3DTVs nonstop we finally got some of the main contenders in house to examine, although we'll start by pointing out that this isn't so much of a "3DTV" roundup, since a more apt description of these displays is 3D-capable HDTVs. That's an important distinction to make, since nothing about the 2D performance of these TVs suffers because of their ability to do 3D, and in many cases they cost the exact same price as their comparable 2D-only models from last year. With that said Samsung, Sony, Panasonic, Mitsubishi and LG's finest have had their moment and on the next page we've done our best to compare them in a way that makes sense for the average HDTV buyer who might also want to take in a 3D event or movie from time to time. Right now, there's barely enough 3D content to support more than a couple of hours viewing per week, much less support a full viewing conversion to all-glasses, all the time -- but more about that later. Check out our full impressions after the break.

  • Sony restricts stereoscopic PS3 games to 720p 3D

    by 
    Sean Hollister
    Sean Hollister
    07.19.2010

    Sorry, fellow gamers, we're out of luck if we want to play stereoscopic PS3 titles in their full high definition glory -- Joystiq reports that Sony guidelines won't allow for 1080p 3D. As we discovered in April, the goal is to run even native 1080p content at a lower 720p resolution when splitting the image in twain, allowing enough processing overhead for a smooth 60fps framerate and likely reducing eyestrain. Mind you, it's not like there are many occasions when you'd have cause to complain -- even in two dimensions, native 1080p titles on modern consoles are few and far between. Exempt from the specification are 3D Blu-ray movies, which run at a slower (but larger) 1080p24 by default, so rest assured that when you're being tortured with Clash of the Titans repeat viewings, you'll see every glorious detail.

  • PlayStation 3.30 firmware is a go, 3D games support 'prepped'

    by 
    Ross Miller
    Ross Miller
    04.21.2010

    When the PlayStation blog said firmware 3.30 -- you know, the one that "preps" the console for added 3D support (games for now, not movies) -- was "coming soon," we figured that meant some indeterminate day or week ahead. Not so; we just turned on our Sony consoles and, lo and behold, we got a new update sent our way. There's nothing you can do with the third dimension at this point, but take solace in a handful of Trophy enhancements. And Linux support? Don't be silly, it's not coming back.

  • No 3D Blu-ray movie support for PS3 this summer

    by 
    Richard Mitchell
    Richard Mitchell
    04.16.2010

    While an upcoming June PS3 firmware update will bring support for 3D games, it looks like console owners will have to wait to watch 3D Blu-ray movies. According to Tech Radar site Home Cinema Choice, the upcoming PS3 firmware update will not enable support for 3D Blu-rays. In other words, you can enjoy those free games you'll get with that fancy new Bravia 3D TV, but don't bother picking up Cloudy with a Chance of Meatballs. At least, not right away. 3D movie support is expected to arrive with another firmware update later this year. [Via 1UP]

  • NVIDIA 3D Vision Surround eyes-on, triple the fun

    by 
    Joanna Stern
    Joanna Stern
    03.05.2010

    What's better than gaming on one 3D screen? Gaming on three, of course. We're no strangers to NVIDIA's 3D Vision along with the Acer and Alienware displays, but the company has unveiled its 3D Vision Surround capability at CeBIT that lets you play 3D games on three 1080p 3D displays simultaneously. Yeah, it's as crazy as it sounds -- we got to throw on a pair of the glasses and it's one seriously panoramic and immersive experience. What won't be as pleasing is how much a set-up like this will cost you -- you'll need three 3D screens, and a rig with an GeForce GTX 480 SLI configuration or higher (the desktop we saw had two GeForce GTX 280 GPUS). NVIDIA will officially launch the whole platform along these new GeForce GTX 480/470 GPUs later this month.Thinking about digging into your savings? Maybe the video after the break will put an end to your wavering. %Gallery-87417%

  • Iwata unimpressed by iPad, 3D gaming

    by 
    JC Fletcher
    JC Fletcher
    01.29.2010

    Nintendo president Satoru Iwata has registered his apparent disinterest in two recent technological innovations. First, Iwata dismissed Apple's iPad, a potential DSi XL competitor. "It's just a bigger iPod Touch," he said of the big iPod Touch unveiled this week. As for 3D gaming, which was all the rage at CES, "I have doubts whether people will be wearing glasses to play games at home," Iwata told the Associated Press, "How is that going to look to other people?'' Can you imagine standing on a board and flapping your arms like a giant bird -- with glasses on? Humiliating. Iwata offered few hints as to what new technology would be adopted by Nintendo, saying only that there was some form of new hardware in the works. Additionally, he seemingly denied previous "speculation" about the reported features of a new Nintendo handheld. "I question whether those features would be enough to get people to buy new machines," Iwata said, referring to the possible addition of a motion sensor to a new handheld.

  • Xbox's Greenberg questions demand for at-home 3D

    by 
    Ben Gilbert
    Ben Gilbert
    01.13.2010

    Over the course of this year's CES, it was easy to get swept up in the fervor around 3D technology. Not Microsoft's Xbox team lead Aaron Greenberg though -- in speaking with G4TV, Greenberg said he thinks "there's a lot of challenges about 3D in the living room." To Greenberg, it's not a question of technology (or lack thereof) that's holding back 3D, it's the home environment. "I don't know about you, but when I play games or watch TV, I've got my phone, I've got all kinds of things going on. I get up, I get down, I'm looking outside at the weather and it's ... I'm not in a dark theater, wearing glasses, staring at a screen. I think it's just a different environment." This isn't to say Microsoft isn't flexible when it comes to consumer demand -- quite the contrary! "As consumer interest for 3D grows, we'll grow with it," Greenberg admitted. "I think right now we're unsure what level of interest there is from consumers to really want a 3D experience in the living room." Currently, only a handful of games ( Avatar, Invicible Tiger, and upcoming XBLA racer Scrap Metal, to name a few) support 3D on Microsoft's console. "If it becomes really important and people want to do more with it, we're absolutely happy to support it," Greenberg assured. Of course, with plenty of resources currently invested in the development and launch of Project Natal and its motion-based technology, Microsoft certainly has incentive to keep interest in 3D at arm's length.

  • 3D gaming is now big enough for its own summit

    by 
    Ben Gilbert
    Ben Gilbert
    12.26.2009

    Spinning off of the annual 3D Entertainment Summit, Unicomm announced intentions late last week to launch the "3D Gaming Summit" in April 2010. Headed up by former head of the Hollywood Reporter Bob Dowling and Connecticut-based event management company Unicomm, the two-day event is set for April 21 and 22 at the Hilton Universal City in Los Angeles. According to a press release issued by Unicomm, the summit's aim is to "attract the brightest minds in the gaming industry" and "define the market opportunity for 3D stereoscopic gaming and entertainment." "Consumers are leading the way to pervasive 3D entertainment," commented Unicomm CEO John Golicz, lest we forget that 40 million of us will have the new technology within the next four years (there might even be something in your house capable of 3D film viewing right this minute!). Though the release didn't specify any major gaming publishers or developers signed on for the event, it noted that "key sponsors" will help to "highlight 3D gaming technology." We might still be skeptical, but after what we saw last year at CES from Sony, and our recent IMAX 3D experience with James Cameron's Avatar, we're (at very least) interested in what 3D tech in gaming has to offer.

  • 3D Blu-ray specs finalized, PlayStation 3 support confirmed

    by 
    Ben Gilbert
    Ben Gilbert
    12.17.2009

    The Blu-ray Disc Association this morning confirmed the finalization of "the Blu-ray 3D specification." What we're trying to tell you is this: 3D films are heading to your PlayStation 3 next year and there's nothing you can do to stop it. Sure, you probably don't own a 3D-ready television just yet, but that's okay, because we've been assured that nearly everyone will have one by 2014. If you're like us and aren't quite ready to make the 3D jump just yet, the BDA thankfully notes that our quaint old "2D" films will still be supported. But don't let that lull you into a false sense of safety -- embedded within today's announcement is the fact that 3D technology "allows every Blu-ray 3D player and movie to deliver Full HD 1080p resolution to each eye [our emphasis]." That's right, folks -- they're targeting each eye individually! Sounds like a great time to invest in the burgeoning eye patch market.

  • Sony's Koller calls 'motion control, 3D gaming, PSN' focal points of 2010

    by 
    Ben Gilbert
    Ben Gilbert
    12.16.2009

    After a strong 2009, Sony plans to focus its efforts in the coming year on some new initiatives -- notably the still unnamed and, with a "Spring 2010 release," curiously under-promoted PlayStation Motion Controller, 3D games, and the PlayStation Network. In a recent GamePro interview, Sony marketing head John Koller said the company will be focusing on these "three big pillars" going forward, and detailed its plans to expand on each. "I think the areas that are going to be really critical to our success will be family games, as well as shooters and sports games ... they're areas that quite honestly, I think Project Natal and the Wii are going to have trouble matching," he said of the company's motion controller plans. Without getting too specific, the PlayStation Network will apparently be seeing the addition of "a number of very critically demanded features" in the coming year, while the company strives to reach day-and-date release parity between UMD-based PSP games and their digital counterparts from third-party devs on PSN. He even teased the concept of "placing you as a consumer into the game physically" -- an idea he called "the Holy Grail of gaming." We get the feeling 2010 is going to be kind of a weird year, folks.

  • Ubisoft envisions a future of 3-D movies, games

    by 
    Richard Mitchell
    Richard Mitchell
    12.01.2009

    Older readers out there might think that the 3D gaming revolution began with the advent of consoles like the PlayStation, N64 and the Sega Saturn, but the real 3D gaming revolution is just beginning, according to Ubisoft. 3D gaming doesn't refer to three dimensional graphics anymore; nowadays it means that the game jumps out of the screen and into your eye holes. Beginning with the game adaptation of James Cameron's Avatar, Ubisoft Montreal's Yannis Mallat tells the Financial Post that he sees the company becoming a "360-degree entertainment content provider." As the wording suggests, Ubisoft's future won't necessarily be restricted to games. Mallat hopes that future game consoles will be able to render photorealistic graphics, enabling Ubisoft to create games and films using the same assets -- similar to what the company did with the Assassin's Creed: Lineage short films. Of course, enjoying this "360-degree entertainment" will require a special television set. Still, Mallat is firmly behind the technology, saying that it does for images what Dolby did for sound. "No one wants to go back to mono," says Mallat. That's all well and good, but a huge number of gamers have yet to even upgrade to an HDTV at all, let alone one that can take advantage of 3D technology. [Via VideoGamer]

  • Zune HD 3D games video hands-on

    by 
    Nilay Patel
    Nilay Patel
    11.11.2009

    It took us a tick to get our Zune HD loaded up with those new 3D games that were released this morning, but we thought you might want to check out a quick hands-on. That Tegra chip is no joke -- the graphics in PGR: Ferrari Edition are easily on par with the PSP and quite possibly better, with intricate textures, high-quality reflections, and smooth framerates. The other games aren't nearly as intense, but they're just as smooth. Best of all? They're free -- although you will have to look at a Zune ad while they load. Not the worst tradeoff in the world, but we'd love to see what paid app developers could do if Microsoft would open this beast up. Check the video after the break.