3D television

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  • Engadget's holiday gift guide 2011: gaming

    by 
    Sean Buckley
    Sean Buckley
    11.15.2011

    Welcome to the Engadget Holiday Gift Guide! We're well aware of the heartbreaking difficulties surrounding the seasonal shopping experience, so we're here to help you sort out this year's tech treasures. Below is today's bevy of curated picks, and you can head back to the Gift Guide hub to see the rest of the product guides as they're added throughout the holiday season. Ah, the holiday season. That special time of year when we give our loved ones the new hotness of the video game world, and then promptly exploit their over-excited reactions to propel them into unwanted YouTube fame. Even if your familial relations don't have the stuff to become this generation's "N64 kid," you can still kick a few rad toys their way just for the love of it. And if you're having trouble finding the perfect gift for the gamer in your life, we're here to help. Head past the break to take a peek at Engadget's 2011 Holiday Gift Guide for video games. Not finding what you're looking for? Skip on back to our 2011 Back to School Guide for bonus gift ideas.

  • Sony backing new series of 3D TV shows launching in Japan this January

    by 
    Ben Bowers
    Ben Bowers
    11.19.2010

    Now that Japan's first 3D broadcast is old news, Sony hopes to spark 3D TV sales in the island by offering a new series of late night 3D programming. Created in partnership with the Japanese TV company BS Fuji, the proposed lineup will launch with three 30-minute specials. The first will air at midnight on Saturday, January 1st, with the other two following at the same time on Sunday the 2nd and Monday the 3rd. Topics covered include: rail travel on the Orient Express, a bird's eye trip that follows the ultra low-flying journey of a powered paraglider, and a recap of Sony Aquarium 3D coverage from 2008-2010, which apparently has been a popular annual summer event held in Sony's Ginza building. After that trio, 30 minutes of 3D programming will continue to air at the witching hour from January 9th onwards. How much this ploy will help Sony's 3DTV sales considering Japanese consumers can already watch BS11 3D broadcasts is debatable, but anything's better than robot theater right?

  • Sony patents multiplayer stereoscopic system

    by 
    Mike Schramm
    Mike Schramm
    07.20.2010

    Seeing two images to create a 3D picture is so earlier this year -- Sony has been working on a patent that sends two images from one video screen to two different people, allowing for two players to see different images on the same screen. Each player would need their own set of glasses (which would each pull off the right frames), which would then come with earphones for separate audio feeds, too. You'd need a special 3D television to do it, but there are all kinds of cool applications -- one person in your house could watch a movie while the other plays games, or you could do local split-screen multiplayer without actually splitting the screen (as seen in the diagram above). The patent even allows for more than two players, and there's even an implementation that would actually send two images each to two players, creating separate 3D views for both viewers. Both patents were filed a year ago, and have just come to light now. As 3D televisions become more common, we'll have to see if Sony brings an actual implementation of this tech to the consumer market.

  • Sharp plunges headfirst into 3D market with LV-series Quattron TVs, Blu-ray DVRs

    by 
    Sean Hollister
    Sean Hollister
    06.02.2010

    Looks like Sharp's keeping its word -- next month, the fourth-largest LCD TV maker will launch a slate of new 3D TVs in Japan, just as planned. Based on the same Sharp Quattron quad-pixel technology that made George Takei's jaw drop, the new LV-series of AQUOS panels will come in 40-, 46-, 52- and 60-inch sizes when they debut July 30th, and feature 1080p resolution, UV²A panels and a high-speed signaling technology named FRED that Sharp says increases brightness and reduces crosstalk. More interesting are the AN-3DG10 glasses that come with them, which reportedly allow each individual viewer decide whether to view content in 2D or 3D -- we're guessing by tweaking the glasses to show either the left or right image to both eyes simultaneously, instead of flipping back and forth. Of course, you'll also need something to watch, and thus Sharp will also release a pair of Blu-ray DVR units, the BD-HDW700 and BD-HDW70, which record two simultaneous Japanese television programs onto terabyte-sized hard drives when they're not sending Blu-ray 3D content to the aforementioned displays. While mum's the word on pricing, Impress Watch believes the TVs will start around ¥280,000 (around $3,067) and top out at a cool ¥600,000 ($6,581) for that 60-incher, and says that US and European variants are expected later this year. While you wait, why not take a deep dive into the details -- you'll find an entire brochure's worth at our source links.

  • Samsung and Panasonic 3DTVs use same active shutter glasses tech, but are (mostly) incompatible

    by 
    Vlad Savov
    Vlad Savov
    05.05.2010

    At a recent London shindig to promote its 3D television sets, Samsung revealed that the active shutter glasses used to view its glorious, mighty, breathtaking 3D content are based on the same technology as Panasonic's, only they're reversed. That is to say, using your Sammy 3D specs to view Panasonic's 3DTVs won't work -- unless you flip them upside down. You read that right, the two companies have opted for different implementations of the same technology, resulting in the farcical outcome that glasses will be interchangeable between their sets only if you're happy to wear them upside down. How that's gonna help the 3D takeup effort, we don't know, but Samsung R&D chief Simon Lee does see a light at the end of this dim, poorly focused tunnel, stating that manufacturers are likely to agree a common active shutter glasses standard "as early as next year." You might wanna look XpanD's way if you want universal compatibility before then, or away in disgust if you're already tired of all the absurdity surrounding 3D.