Conventional 3D motion capture is awkward; even if you don't mind people covered with dots or ping pong balls, you often get just a handful of data points that miss out on subtle movements. Researchers at Carnegie Mellon University might just have a more elegant solution in store, though. They've...
July 21st 2014 at 12:21pm
This week, we learned about the dangers of stem cell treatment, explored the world of 3D motion capture and went on a vending machine shopping spree in Tokyo. Read on for Engadget's news highlights from the last seven days. Oh, and be sure to subscribe to our Flipboard magazine!
July 20th 2014 at 3:00pm
Today, we take a look at the history behind 3D motion capture animations, scratch-test a nearly indestructible sapphire display, watch iOS users join the AR war of Ingress and learn about a $20 chip that detects diabetes. Read on for Engadget's news highlights from the last 24 hours.
July 14th 2014 at 8:07pm
In gaming, 3D graphics get more powerful, environments get more expansive, enemies get more intelligent, but still facial animations haven't progressed much since Pac-Man chomped his first power pellet in 1980. Finally, a major breakthrough courtesy of Australian company Depth Analysis. It has deve...
December 17th 2010 at 3:45pm