72-hours

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  • Project 72: An iPhone game made in 72 hours

    by 
    Griffin McElroy
    Griffin McElroy
    01.26.2010

    Remember Super Ramen Bros., the iPhone App that a team of developers crafted in just 24 hours? Have you ever wondered what that game might look like with an additional 48 hours of polish? The folks over at casual developer Dogtown Studios recently provided sustenance for your curiosity by challenging themselves to create an iPhone title in just three days. The result was Project 72, a simple, arcadey space flight game which, according to iPhone news site AppAdvice.com, is actually pretty good. You can check out some off-screen footage of the game after the jump. The game, which is currently available on the App Store for $.99, was designed, developed and submitted between the hours of 8 p.m. on January 5 and 8 p.m. on January 8. We're pretty sure we spent that time poopsocking our way through the entire series of Lost on Netflix Instant Queue. Man, we feel unproductive.