AcademyOfInteractiveArtsAndSciences

Latest

  • Associated Press

    Watch the 2016 DICE Awards right here!

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    02.18.2016

    The invite list to what's essentially gaming's Oscars is pretty exclusive, but thanks to the magic of Twitch you won't need to call in any favors to watch the Academy of Interactive Arts and Science's annual award show from the DICE summit in Las Vegas tonight. Starting at 10:30 PM ET/ 7:30 PM PT, you can catch what some 22,000 members of the game development and publishing community thought were the best titles released last year.

  • Gears of War wins big at Interactive Achievement Awards

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.09.2007

    The 10th Annual Interactive Achievement Awards have at long last confirmed a growing, industry-wide suspicion: Gears of War is pretty good. In a ceremony held last night at the Hard Rock Hotel in Las Vegas, the Academy of Interactive Arts and Sciences bestowed eight shiny statuettes upon Epic Games' monsters vs. testosterone epic. In addition to winning overall Game of the Year, it picked up gongs for Console Game of the Year, Online Game Play, Animation, Art Design, Visual Engineering, Outstanding Character Performance and Action/Adventure Game of the Year.Wii Sports waggled three awards out of the academy, including ones for Outstanding Innovation, Gameplay Engineering and Game Design. The Elder Scrolls IV: Oblivion, Guitar Hero II and Loco Roco all came away with double wins, whereas The Legend of Zelda: Twilight Princess made off with a single prize for Outstanding Story and Character Development (in your face, Saint's Row!). Inaugural Lifetime Achievement awards went to Minoru Arakawa and Howard Lincoln, for their involvement with the NES and the rebuilding of a shattered games industry during the 1980's.Check out the full list of winners after the break.Read -- AIAS press release [PDF]

  • Joystiq interviews Joseph Olin, president of the AIAS

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.31.2007

    When he isn't busy plotting the demise of numerous rival and lesser-known academies (like the Academy of Interactive Baguettes and Pumpernickels, of which BioWare is a member), the well-spoken Joseph Olin is orchestrating the annual Interactive Achievement awards. Each year, the Academy of Interactive Arts and Sciences turns to its member panel of game developers and highlights what it believes to be the best games of the year. With the AIAS awards show taking place on 8 February at the Hard Rock Hotel in Las Vegas, we decided it was about time to quiz Mr. Olin about all things award-winning. In the second part of the post, you'll find a lengthy interview touching on the recently announced award nominees, the selection process, non-human academy members, Capcom's objections and of course, the act of mowing Joseph Olin down with a machine gun.