AliensColonialMarines

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  • Sega

    Did a single typo screw up the AI in 'Aliens: Colonial Marines'?

    by 
    Richard Lawler
    Richard Lawler
    07.13.2018

    In case you need help selecting an old game to spend the weekend with, it might be a good time to revisit 2013's Aliens: Colonial Marines. In a one-star review written when it was released, Xav de Matos called out the game's AI as a problem and said: "Enemy encounters feature stunningly moronic xenomorphs that show none of the tactical sense seen in the films. There's no tension or challenge to the engagements. The highly intelligent alien race simply leaps or rushes toward the player, exploding in a mist of acidic blood after absorbing enough shots. If any of them fail to combust, they simply fade away." Why would I recommend a game that only received a one-star review when it was released? Because there's a chance a much better version of the game was hiding within, only to be stymied by, of all things, a single typo.

  • 'Aliens: Colonial Marines' mod may actually make the game fun

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.04.2016

    When it released in early 2013, Aliens: Colonial Marines was an absolute garbage fire of a video game. There was a lawsuit regarding the wide gulf in quality between what developer Gearbox Software (of Borderlands and upcoming Battleborn fame) and publisher Sega showed prior to release and what customers actually got, and Gearbox's CEO Randy Pitchford remains ambivalent about Colonial Marines' quality and development process. Gearbox was eventually dropped from the suit, but it was a whole thing. The modding community sounds like it might've fixed some of the most egregious sins on the PC version, though.