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Upcoming MMO Crowfall is rolling out new teases this week, including some concept art of guild banners and a screenshot of character creation, which suggests an advantage/disadvantage system no doubt intended to tug the heartstrings of former Shadowbane players. But what has our attention is the n...

January 20th 2015 at 2:00pm 0 Comments
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Well, my chums, here we are at the tail-end of 2014, having achieved all of our goals and new year's resolutions. Even better, we've survived what's turned out to be one of the wildest, rockiest, and most exciting years of MMO news in recent memory. This was the year of high-profile game launches,...

December 13th 2014 at 12:00pm 0 Comments
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Earlier this summer, Asheron's Call 1 and 2 went buy-to-play with no sub and technically went into maintenance mode, with no more content updates planned for the pair of games. But it wasn't to be game over; Turbine vowed to keep the servers up for its loyal players because it was, as Turbine's Rob...

December 5th 2014 at 9:00am 0 Comments
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Turbine appears to be going through another round of layoffs that are possibly affecting the Lord of the Rings Online team, according to Twitter messages. Former Community Manager Rick Heaton seemed to confirm this in a tweet sent earlier today: "Thinking of my friends at #Turbine and #LOTRO and e...

October 15th 2014 at 12:30pm 0 Comments
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One facet of video games that's been around almost since the very beginning is the difficulty level. This has allowed the player to choose how hard or easy a game would be from the onset, influencing factors such as the number of enemies, hardiness of bad guys, fragility of the player character, an...

August 30th 2014 at 4:00pm 0 Comments
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We don't talk about emulators on Massively often because we're forbidden to encourage illegal activities or link or name specific emulators save those rare few publicly sanctioned by studios (so please don't). In fact, we've written before that emulators are a frustrating topic for many of our writ...

August 22nd 2014 at 8:00am 0 Comments
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As many of you know, Massively doesn't really believe in reviews of MMOs, as they are ever-changing and shifting targets. Instead, we've provided impressions and continuing coverage of these games during their lifespans (and even after), which is something that many bloggers also favor. In this ed...

August 5th 2014 at 8:00pm 0 Comments
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If your first MMO was a modern themepark MMO, you might not realize that a corpse run and a small repair bill are fairly light penalties for death. In Ultima Online, if you couldn't make it back to your body in time, a devious player (or mob) might come along and relieve your corpse of its loot. If...

July 18th 2014 at 8:00am 0 Comments
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While most MMO players are probably familiar with consumables in MMOs like food and drinks or even enchantments and gems, class consumables like spell reagents and ammo are now fairly rare but used to be a lot more common. Ultima Online, EverQuest, and Asheron's Call, for example, all included a re...

July 8th 2014 at 8:00am 0 Comments
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As announced back in May, Asheron's Call (and by extension, Asheron's Call 2) has shifted from a subscription to a buy-to-play model this week. Turbine wrote in May that the last sub payments would be processed on June 30th and that the game would become buy-to-play thereafter. Massively can confi...

July 3rd 2014 at 5:00pm 0 Comments
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The course of MMO history and the developer pioneers who forged a path to online gaming have long fascinated me (so much so that I write an occasional column about it). While we often think of MMOs as modern entertainment barely out of its infancy, the truth is that you can trace the industry back...

June 21st 2014 at 12:00pm 0 Comments
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We are in the final months of a pay-for-play Asheron's Call, as Turbine announced yesterday that it will not be charging a subscription after June 31st. "As of August 2014, Asheron's Call and Asheron's Call 2 will no longer charge a subscription fee for players," Turbine posted. "The last payments...

May 20th 2014 at 3:00pm 0 Comments