Atavism-Online

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  • Make your own MMO with Atavism, now on Steam

    by 
    Jef Reahard
    Jef Reahard
    01.20.2015

    Think you can do better than all the MMO devs currently making games for a living? Have at it with Atavism, a new make-your-own MMO development environment based on Unity and now available via Steam. "Atavism allows game designers to focus on making their game and to not worry about programming," says Neojac CEO Jacques Rossouw in a new press release. "In fact many of our clients have been able to have a prototype within a matter of weeks. You don't need to have a million dollar budget any more to develop an MMO game. Our team, along with Unity, has already done most of the heavy lifting with pre-designed plugins for every system. All you need to do is setup what stats you want to use with them." Neojac is building its own MMORPG called Neo's Land using the Atavism toolset.

  • Neojac is looking to put Atavism MMO creator on Steam

    by 
    Jef Reahard
    Jef Reahard
    06.29.2014

    Raise your hand if you've ever thought you could do better than a professional MMO dev. Good, now, all of you go and click the link at the bottom of this article that leads to something called Atavism Online. Atavism is billed as an "MMO creator" on its preliminary Steam Greenlight page, and it's essentially a Unity game development environment that handles all the pesky programming, networking, and server administration tasks while enabling creative types to jump in and start developing the actual game. You might recognize the company behind Atavism, as Neojac is also building an MMO called Neo's Land using this very toolset. [Thanks omedon666!]

  • Some Assembly Required: Community dictates development path of Neo's Land

    by 
    MJ Guthrie
    MJ Guthrie
    09.12.2013

    Sandbox aficionados, are you ready for another contender in the fight to be your next virtual world? Well, ready or not, here one comes! And now that the cat (or Kickstarter, as it were) is officially out of the bag, we can take stroll through this new development project and see just how things are shaping up. The name of this virtual playground-to-be? Neo's Land. With the number of crowdfund-hopefuls coming and going, you might be wondering what -- if anything -- distinguishes this game from all the others also vying for your attention and support. What exactly makes this project different and worth a look? It's not the various sandbox features like skills, an open world, and building homes; you can find those in other games that are out there or in the works. No, what sets Neo's Land apart is the different approach to development it is taking. Instead of building a game using the studio's ideal features, NeoJac Entertainment is quite literally soliciting the feature set directly from the players before implementing. In this case, Some Assembly Required also refers to the game itself! Can it be done -- can a game truly be built to honest-to-goodness player specs? During an exclusive interview with CEO and President Jacques Rossouw, I got to walk along the development path of Neo's Land and see what the game is about.