Baraslan

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  • Hyperspace Beacon: Roleplayer's rant

    by 
    Larry Everett
    Larry Everett
    01.24.2012

    I don't like to rant. Really! Usually, ranting is full of emotionally charged rhetoric, and oftentimes it's riddled with inaccurate statements. I especially don't like to rant about something that I like a lot. For instance, Star Wars: The Old Republic has, by far, exceeded my personal expectations for any MMO; however, some missteps in production have tainted its perfection. (No, I'm not going to talk about Ilum again.) Of course, we are all looking for our version of perfection in an MMO, right? Unfortunately, no MMO will live up to that expectation. In fact, if I did find my version of MMO perfection, I would probably be the only one playing it. But I do believe I have ideas that those in my community could latch on to. They are also relatively simple. Yes, yes, I know nothing is ever as simple as it seems, but indulge me for a few moments. As many of you know, I enjoy roleplaying in my MMOs -- character creation, really. I'm not one of those roleplayers who hang out in a pub all day never experiencing any gameplay. Although there's nothing wrong with that, I find it a be a waste of $15 a month. I have complied what I believe will make the experience of SWTOR more enjoyable for those who enjoy playing the game like I do, and I think that those of you who don't necessarily like to roleplay per se but do like to create unique characters in the MMO space will agree that these are a must. I did set some personal criteria when compiling the list. For instance, I didn't want to break BioWare's general vision for the game. I also wanted to use existing items in the game so that my expectations were realistic -- no guild capital ships or image design system. And all of these items have been mentioned in print someplace before, so I'm not the only one who believes these should be implemented.

  • Hyperspace Beacon: Podcast race

    by 
    Larry Everett
    Larry Everett
    07.19.2011

    For a game that has yet to release, the number of people who closely follow Star Wars: The Old Republic astounds me still. If you follow the Twitter feed, you will practically see a new fan site pop up daily. Granted, a good chunk of these sites fizzle away as quickly they are built -- it's kind of the nature of the beast. Running a fansite takes a lot of work, and most people who set out to make a fan site are not ready to make that kind of commitment. Having run fan sites in the past, I can tell you that even when you think you're ready, you're not ready. Although it's not unique for a game to have a podcast revolving around it, Star Wars: The Old Republic is gifted with a very large audience, and with that an exorbitant number of fans willing to devote time to making a podcast. We have already mentioned the podcasts of Darth Hater, TOROcast, and Mos Eisley Radio in the past, but since then there has been slue of new podcast that are giving these other guys a run for their money. After the break, I will introduce you to some of the newer shows that I enjoy or maybe one of those those who I believe has really stepped up the game since the last time I've talked about them. Start up the holoprojector and follow me!