Blood-Aura

Latest

  • Ask a Beta Tester: PvP questions and random things

    by 
    Zach Yonzon
    Zach Yonzon
    08.29.2008

    Let's get right into the meat of things. Meethan asked...Does Bone Shield stack with Earth Shield? If so can I see a screenshot?Yes and yes.There's been an idea going around about using a large group of Death Knights to continuously use "Death Grip" to lock players and keep them from running. Does this work?I'm not able to convince enough Death Knights to try out this silly little trick, but it could work in theory. Death Grip is currently of the Physical school and does not suffer diminishing returns. It's like having several Warriors alternating Hamstring for a permanent snare, except more evil.What's with the presences and auras? Do they count separately? Stack? Passive?As of the current build, presences and auras are no longer connected (e.g., you no longer have to have Blood Presence up to have Blood Aura) and thus count separately. However, neither presences nor auras currently display as buffs (unlike Paladin or Hunter auras) which can be a little confusing, although Blood Aura has the Death Knight emanate an inappropriate green gassy mist [EDIT: Discograndpa correctly points out that this is a bug from the Bloodworms talent, and not Blood Aura. Thanks for the correction!]. Presences and auras stack and are passive effects.

  • Lichborne: On Blood leveling and Beta

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.23.2008

    Welcome to Lichborne, where every week Daniel Whitcomb makes sense of the amazing, ever-changing betatastic Death Knight class So here's yet another example of how mutable Death Knights are at the moment: This week, I decided to spec Blood all week and make a genuine effort to learn all the ins and outs I could so that I could bring you a good solid overview of Blood for this weekend's column. Then build 8820 came along, and Blood, while having the same basic mechanics, got a rather big hit to its health regeneration and DPS abilities, and I'm left trying to figure out the extent of the damages. In the end, I don't think Blood was horribly nerfed in this build, but it might have been slightly overnerfed.