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Presenting Branching Dialogue, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends and err ... stuff I didn't think to put in this introductory line. var digg_url = 'http://digg.com/gaming_news/The_End_of_Death_in_Video_Games'; If there's one thing the year 200...

December 23rd 2008 at 8:15pm 0 Comments
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Presenting Branching Dialogue, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends and err ... stuff I didn't think to put in this introductory line. In his thoughtful review of Mirror's Edge, Eurogamer's Christian Donlan calls it a game "that's easier to love than...

November 21st 2008 at 7:00pm 0 Comments
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Presenting Branching Dialogue, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends and err ... stuff I didn't think to put in this introductory line. Alright, that's it. After starting, deleting, undoing, regretting and then restarting this opening paragraph numer...

November 12th 2008 at 5:45pm 0 Comments
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Presenting Branching Dialogue, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends and err ... stuff I didn't think to put in this introductory line. Though the latest survival-horror scare pair, Dead Space and Silent Hill: Homecoming, are unlikely to be praised fo...

November 4th 2008 at 8:00pm 0 Comments
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Presenting Branching Dialogue, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends and err ... stuff I didn't think to put in this introductory line. With the debut of a brand new IP and the return of an over-the-hill franchise taking place in the space of a few we...

October 27th 2008 at 5:45pm 0 Comments