CINIC

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  • Google's about to blacklist thousands of Chinese websites

    by 
    Daniel Cooper
    Daniel Cooper
    04.02.2015

    China's relationship with America's tech firms is barely friendly, but things are about to get that little bit rougher. Google has announced that it'll stop trusting the security certificates provided by CNNIC, China's Internet Network Information Center. The dust-up between the two is pretty dry, but all you need to know right now is that if you visit a website that begins with https:// and ends with .cn, Chrome's about to bombard you with warning messages.

  • Over 500 million Chinese citizens now connected to the web

    by 
    Andrew Munchbach
    Andrew Munchbach
    01.17.2012

    The number of internet-connected Chinese citizens jumped 4 percent in 2012, pushing the country's total number of users over the 500 million mark. A report issued by the state-owned China Internet Network Information Center (CINIC) reveals that over 37% (513 million people) living in The Middle Kingdom are now traversing the information superhighway. Unsurprisingly, the majority of these internet connections (close to 70%) can be attributed to mobile phones; as we've seen over the past few days, this mobile-centric user-base has generated very high demand for certain cellular products. Those scrutinizing the CINIC's report note that the statistics quoted by the Chinese government could be a wee bit on the high side. The report considers a user "internet connected" if they are over the age of six and have been online in the past half year. Hit the source link for more surfing stats from the Far East.

  • Statistics point to China's growing significance in MMO industry

    by 
    James Egan
    James Egan
    03.20.2009

    We've been mentioning a bit about some of the regulatory issues in China affecting massively multiplayer online games, particularly as they concern some Western game companies. However, a number of gamers in the West have wondered something along the lines of, "What does this have to do with me?" Well, in terms of Western markets directly, not much. But China is significant for the MMO industry seen as a whole.China will be the world's largest MMO market moving forward and as broadband speeds and penetration increase, the numbers of online gamers will keep rising. The current regulatory changes put forth by China's General Administration of Press and Publication (GAPP) stands to have a major impact on how online games are operated in this market, ranging from implementation of a "fatigue system" (where play time is limited each day) to censorship of game content. The country has over 55.5 million online gamers, with a total market for virtual transactions between USD 1.4 billion and 1.9 billion (RMB 10-13 billion), according to 2008 statistics released by the China Internet Network Information Center (as reported in English by JLM Pacific Epoch).