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Cloud Imperium has added a new game mode to Star Citizen's Arena Commander dogfighting module. Capture the Core is a team-based mode that sees players tasked with -- you guessed it -- capping the core on the opposite side of the map. If that sounds a bit like classic capture-the-flag games, that's...

August 9th 2014 at 2:00pm 0 Comments
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Respawn is re-adding Capture the Flag to Titanfall on PC, even though "less than 1% of the player base was even trying to play CTF," a blog post reads. Respawn removed Capture the Flag and Pilot Hunter from playlists last week, meaning those modes were available via private matches and Variety Mode...

May 23rd 2014 at 10:00pm 0 Comments
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Noticed there's been a bit of a wait to find other players before Capture the Flag and Pilot Hunter matches begin in the PC version of Titanfall? So has developer Respawn Entertainment, which pulled the modes from playlists yesterday, meaning that both are now available solely through private match...

May 17th 2014 at 11:30am 0 Comments
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Rockstar will launch the capture jobs creation system in GTA Online this Friday, April 11 and is offering a rewards boost in select online missions until then. Starting Friday, Grand Theft Auto 5 players can use the GTA Online Creator Tool to build missions using one of four capture job variants: C...

April 9th 2014 at 4:00pm 0 Comments
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There's a new PvP map coming to the wild lands of the Norn in Guild Wars 2, and it's a smash-up of two popular zones to create a whole new flavor. Spirit Watch combines a capture-the-flag mechanic with a conquest template, all set against dizzying drops of cliffs and crags. There are three captu...

February 13th 2013 at 3:30pm 0 Comments
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It's the popular sport of summer camps everywhere, and now capture the flag is coming to mobile devices. Spacetime Studios is introducing the game into Arcane Legends as the first step toward a larger PvP offering. Capture the flag takes place in a 4v4 arena and comes complete with achievements,...

January 18th 2013 at 5:30pm 0 Comments
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Dark Vale's upcoming PvP-centric title, Forge, is an MMO like no other. The game has no PvE content to speak of, instead demanding that players earn their progress by killing one another in timed arena-style deathmatches or objective-based games. It's built in the Unreal Engine, features an over-...

October 23rd 2012 at 4:00pm 0 Comments
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I'm excited about this week's topic. It's not often that I get to put Star Wars: The Old Republic's misconceptions to rest. As I said last week, my guild does recreational PvP, which is to say that we do it for the fun of it and not because we have to be the best of the best. This helps us enjoy...

August 14th 2012 at 5:00pm 0 Comments
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My guild does what I like to call "recreational PvP." Even though I guess all MMO PvP is technically recreational, we do it just for fun, not as some sort of competitive sport. For example, we love the PvP warzones in Star Wars: The Old Republic. I think we settled on Novare Coast as our favorite...

August 7th 2012 at 6:00pm 0 Comments
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Vindictus has long given players a variety of ways to smash enemy creatures into the ground, and it's had plenty of players. But remarkably, the game has been missing ways to smash those players into the ground, an oversight that the game's new PvP patch is addressing through obvious means. Havin...

February 27th 2012 at 5:00pm 0 Comments
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Skiing! Jetpacks! Pew pew! Yes, kids, Tribes: Ascend is officially in open beta, and that means you no longer have an excuse. Hi-Rez Studios threw open the doors this morning, and despite the fact that the game's closed beta exceeded all expectations and hosted over 300,000 players since its Nov...

February 24th 2012 at 3:00pm 0 Comments
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There are few things in gaming more satisfying then the planting of an enemy's flag in a friendly home base. If you've been turned off of Battlefield Heroes' lack of abductable pennants, you should give the game a second look: Capture the Flag mode is now available.

November 21st 2011 at 10:31pm 0 Comments