CodeMonkey

Latest

  • Jonathan Coulton talks coding, Creative Commons and becoming an internet rockstar (video)

    by 
    Brian Heater
    Brian Heater
    10.03.2011

    There are few ways of endearing yourself to the geek world more quickly than writing a song like "Code Monkey." The developer-friendly track was one of 52 released as part of Jonathan Coulton's year-long "Thing a Week" project and was later adopted as the theme song for a similarly-titled G4 program. The songwriter was just adhering to that old adage of "writing what you know," having worked as a full-time computer programmer prior to giving the music world a go -- though, as he readily admits, he still keeps it real by coding for his own site. We sat down with Coulton as part of this month's Engadget Show, discussing his midlife crisis-driven decision to quit his day job and the journey that the internet played in making him a star. We also discussed the musician's favorite tech, his love of Creative Commons and using gadgets to make music. Coulton also treated us to three songs, including "Still Alive" from the Portal soundtrack and two tracks off his brand new record Artificial Heart. Video of all that after the break.

  • WoW Moviewatch: Let's go retro with Codemonkey

    by 
    Robin Torres
    Robin Torres
    09.01.2009

    I'm hijacking Moviewatch today, so that I can spotlight one of my all time favorite machinimas: Codemonkey. Jonathon Coulton's song, the fact that he released it under the Creative Commons license and Spiffworld's movie-making skills combine to make this a fun video to watch.Sure, Codemonkey is 3 years old or so, but it's fun to look back on the good stuff, right? And it's nice looking at a Booty Bay without all those wannabe pirates picking on the guards.If you were to take over Moviewatch to play your favorite machinima, what would you choose?

  • Breakfast Topic: What matters most in machinima?

    by 
    Mike Schramm
    Mike Schramm
    08.31.2007

    A little while ago, we asked what a good PvP video looked like, and so it's only natural that we should ask, as Relmstein did recently, what makes a good machinima? Yes, PvP vids are technically machinima, but in this case, I'd say we're talking about videos that tell a story that doesn't necessarily center around PvP-- stuff like Illegal Danish, Time Gnomes, and even music videos like Big Blue Dress (which is also a PvP video) and Code Monkey.Relmstein tries to make a spectrum between professional production and a strong script, but I'm not sure those are on opposite ends-- it's definitely possible to have both. I'd say a good, strong script is important for sure no matter how your movie looks. Humor tends to be popular, but I think that's only because non-humor stuff tends to be overly dramatic RP stuff so far-- it's hard to convey real emotion, as my friend recently said when I showed her the Code Monkey video, with characters who don't change facial expressions.And maybe this is just me, but I kind of have a pet peeve with some machinima-- I really tend to dislike overuse of the Model Viewer to create improbable situations. It has it's place, I think-- Hardware Store is a great video that uses the Model Viewer almost exclusively for all sorts of fun. But I am more impressed by the folks who are able to shoot great stuff inside the actual game engine rather than flooding the screen with their own creations, effects, and graphics. Yeah, it takes skill to come up with all your own stuff, but if I'm watching a WoW video, I'd rather it was made with WoW, not five or six other programs just using the WoW models.But maybe that's just my own personal opinion. What do you think makes a great machinima video?

  • WoW Moviewatch: The Future Soon

    by 
    Krystalle Voecks
    Krystalle Voecks
    08.24.2007

    In this edition of Moviewatch, we're treated to another Spiffworld/Jonathan Coulton video. This actually originally had its World Premiere at Blizzcon 2007, but according to Spiffworld, "Everybody was going nuts for Code Monkey." While I love Code Monkey, I have to admit, the dark humor involved in this one made me giggle far more. At least, when compared to the "aww" that Code Monkey got out of me, anyway. Previously on Moviewatch...

  • Drinktrain

    by 
    Dan Lurie
    Dan Lurie
    06.10.2006

    What better way for a group of tireless Apple code monkeys to relax after a week of hard work than to get smashed on the train ride home? According Drinktrain, not much. Thus, a tradition consisting of just that seems to have emerged from within Cupertino. Most Friday evenings, the last car on the CalTrain from Mountain View to San Francisco can be found chock full of inebriated Apple employees partying it up to such themes as: Chuck Norris Train, Snakes on a Mothaf*ckin Train, and my personal favorite; Mac OS X Pirate Localization Train. According to our anonymous source, Drinktrain participants get away with their shenanigans due to the fact that there is no open-container law that applies to CalTrain vehicles. By far the juiciest tid-bit of information in the official wiki is the fact that Drinktrain is continuously looking for new blood, even if it comes from those who don't work at the shiny white mother-ship. Who's up for some locomotive lunacy!?