CrystalChronicl

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  • New Crystal Chronicles screens just make the wait seem longer

    by 
    Alisha Karabinus
    Alisha Karabinus
    07.10.2007

    Next spring is starting to feel so far away, especially since we've seen so much media on Ring of Fates already. It's starting to feel as though we can cobble everything together and just pretend we have the full game ... and we're not sure if that makes the waiting easier or harder. But we'll take what we can get and pretend to be happy. Just ignore our twiddling thumbs.Famitsu has a new set of screenshots up, complete with a few details on the battle system -- racial factors contributing to attacks -- and all we can say is that it's a good thing we've got another Square Enix RPG coming to tide us over. [Via 4cr]

  • The latest on Ring of Fates

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.25.2007

    Square Enix may be a little stingy with that other Crystal Chronicles, but they make up for it with all kinds of updates on the DS game Ring of Fates. These newest screens go quite well with the action-packed trailer that was released earlier this week. We've dropped them into the gallery below and hope to add more soon!We know not everyone is pleased with Square Enix lately. While a lot of DS owners are squealing in delight over all of the games headed to the handheld, some of you are a little grumbly about remakes. We know that sometimes SE can go a little overboard, but look at it this way -- they're also loading up on the original content. And when the landscape is packed with great games, we, the gamers, can only win.%Gallery-3462%

  • Crystal Bearers details coming into focus

    by 
    James Konik
    James Konik
    05.20.2007

    Square Enix have been tantalising us with a slow drip of info regarding Final Fantasy Crystal Chronicles: Crystal Bearers for a little while now. We've managed to decipher some of the recent interview with Akitoshi Kawazu, the game's executive producer and Toshiyuki Itahana, the director. The game starts with the hero arriving to sort out an aircraft accident. But was it an accident? That's where you come in. You'll need to find out what happened, and who was responsible. Rather than featuring a character who progresses and develops through the course of the game, Crystal Bearers' protagonist will start the game as a powerful hero. Instead of focussing on developing your powers, the focus will be on how you solve individual problems. The idea is to enjoy the hero's triumphs through the story, rather than building up to one climatic victory.You'll have a range of abilities and weapons from the very start. Few specific details on abilities are given, but they do mention that the glow emanating from the hero's hand, whatever it is, will be available to players from the word go. There is also speculation on the internet that summoning will play a role, as a Bahamut-like dragon is visible in the teaser video. The emphasis seems very much on accessibility and fun. The controls will be simple, possibly adapting from scene to scene. You'll be able to move fluidly, and naturally, both the nunchuck and Wiimote will be involved in proceedings. There might be less of an emphasis on cut scenes, apparently it's no fun watching the plot unfold when you aren't taking part. They want you to play by controlling things.We're also promised big enemies as well as big bosses, who will be able to match the fluidity of your own movements. They hoped Square Enix party attendees would be able to play the game, but couldn't get this sorted out. Apparently the footage shown at the party was in-game. Hopefully that means the release date isn't that far away.That's all we've got to go on for now, but watch this space; there'll surely be more from Square Enix over the coming weeks.

  • A blurry peek at the Crystal Bearers

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.16.2007

    It's been a while since we've seen anything from Final Fantasy Crystal Chronicles: Crystal Bearers, but this single image popped up this week in the Japanese media in the aftermath of the Square Enix Party, and it's got us dying for more. Alas, even in recent interviews, they're not saying much about this action-oriented RPG .... Thank goodness we have all kinds of Final Fantasy fun to look forward to on the DS as well, or we'd be burning with anticipation.[Thanks for all the e-mails on this one!]

  • Another Final Fantasy: Crystal Chronicles scan emerges

    by 
    Alisha Karabinus
    Alisha Karabinus
    12.13.2006

    And with it comes the juicy details. RPG site has some translated information from the scan, and we've scavenged the best bits here for you: The director of the game is Mitsuru Kamiyama, a coder for the original Final Fantasy: Crystal Chronicles (nice promotion!), and Toshiyuki Itahana, character designer for FFIX, will be reprising that role for this game. Single player mode requires the player to swap between characters ala Lego Star Wars. We just hope it's less buggy. Ring of Fates will feature some voice acting, but will not have a fully voiced script. Check out the new scan after the jump!