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You know what I don't think MMOs need more of? Dailies. I think most core MMO gamers are tired of a mechanic that exists, transparently and unashamedly, to keep us completing repetitive tasks on a daily basis and keep us logging in, and in some cases, paying our subs. Even a well-constructed daily ...

2 months ago 0 Comments
January 27, 2015 at 8:00AM
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ArenaNet has just announced that it's revamping Guild Wars 2's daily achievements... again. "We want to give players the opportunity to try things they may not normally experience and feel like the rewards they earn for doing so mean something," says the studio. "Rather than [give] a generic reward...

3 months ago 0 Comments
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WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? In many ways, The Burning Crusade was the birth of modern WoW. Most of TBC's innovations are still going strong in WoW t...

1 year ago 0 Comments
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We're heading towards the end of daily quests, and while it's more than likely that no one will be mourning them, I've started to look back on them fondly since finding out they're going away. (But it's through the same aged haze of nostalgia that I look back on 40-man raiding with, so it's probabl...

1 year ago 0 Comments
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I've written before about how developers use clever mechanics to lower the barrier to entry in order to encourage more people to play MMOs, but how do they keep players interested after they have rolled a new character? More often than not, MMOs greatly benefit from hanging onto players for as long...

1 year ago 0 Comments
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I'm going to type a couple of words at the end of this paragraph, and I really need everyone reading to keep it together. I know these two words are frightening, believe me. But if you can just take a deep breath, I promise you it's all right. Ready? Here they are: daily quests. No, I -- sir, pl...

1 year ago 0 Comments
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There's been a lot of commentary, here and around the web, on why dailies become so hated during Mists of Pandaria. One aspect, though, that I feel most people haven't covered is the issue of reputation rewards. All through this expansion, almost every expansion reward has required either honor or ...

1 year ago 0 Comments
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Mists of Pandaria had a lot of daily quests -- a lot. We're sure you could traverse Pandaria and do every possible daily in a single day if you really worked at it... but would you really want to? This late in the expansion, I imagine a lot of us are exhausted of the same old dailies... or are just...

1 year ago 0 Comments
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All right, I admit that the headline is a dirty lie. It hasn't been a full week however you slice it; the patch dropped on Tuesday, and I've only been able to play it for two days before writing this. To make up for that fact, I've devoured Final Fantasy XIV's patch with a zeal I usually reserve fo...

1 year ago 0 Comments
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It's no secret that I'm kind of big on roleplaying. So you might think that when I log in to Final Fantasy XIV or World of Warcraft or whatever I'm playing on a given day that roleplaying is how I chill out... but you'd be wrong. Roleplaying is just as high-intensity for me as challenging content. ...

1 year ago 0 Comments
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I'm logging in to Final Fantasy XIV on a daily basis, but it's not for my weekly tomestone progress. I'll be back to that again as soon as the next big patch drops, but I'm not motivated to keep logging in for that. What does keep me logging in is farming items for selling, through botany and other...

1 year ago 0 Comments
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Daily quests... love 'em or hate 'em, they're a reality of our gaming lives -- though, to much cheer, there will be less focus on dailies in Warlords. But with the thought of fewer dailies in our future, we have to look back on the dailies that were and wonder if we might actually miss them when th...

1 year ago 0 Comments
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Haven't you heard? Daily quests are going the way of the dodo. There will be no such thing in Warlords of Draenor. This topic came up in the first WoW Source, but we also heard about it at BlizzCon. Dailies were first introduced in The Burning Crusade, and historically they've usually had reputatio...

1 year ago 0 Comments
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I can't promise to anyone that this column will not mostly be about housing. I'd like to, but I just can't make that promise. Yes, it's time to analyze Final Fantasy XIV's upcoming patch 2.1 with an eye toward something other than the various direct endgame changes. Truth be told, I think all of...

1 year ago 0 Comments
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As someone who writes about World of Warcraft for a living, something I do a lot is read the Blue Trackers. These systems watch every blue post, and collect them all into one place for your convenience. Just occasionally, there'll be funny ones that catch my eye, like this one from Senior Communit...

1 year ago 0 Comments
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If you missed last week's overview of the Oricon storyline and the history leading up to it, then check that out because today we are going to continue on that same theme. I have played through the content on the new daily area of Oricon set to release on October 1st, and I am surprisingly impresse...

1 year ago 0 Comments
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Star Wars: The Old Republic announced a few weeks back that Update 2.4: Dread War would introduce players to not only arena PvP but also two new operations and a daily quest area by way of the planet Oricon. The next update has been sitting on the public test server for a bit over a week now, but u...

1 year ago 0 Comments