DavidStephen

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  • Mac publishers expect 2007 rebound, iPhone games uncertain [Macworld Expo]

    by 
    Zack Stern
    Zack Stern
    01.15.2007

    Mac game developers and publishers at this year's Macworld Expo expect 2007 to be a significantly better year for the platform, with more releases and sales. The Mac companies are looking forward to the iPhone and hope to develop for that platform, but none we spoke with over the show week expected to have that opportunity since the iPod has eluded them. The companies said last year's transition to Intel hardware stalled the Mac gaming industry and closed or slowed several competitors. Ian Lynch Smith, president of Freeverse told us, "Everyone else in the industry ran for the hills. That's why there were very few releases last year versus the year before." His brother and vice president, Colin Lynch Smith, remained positive, saying, "2007 should be a great year for [Mac] games." (Disclosure: This writer has created occasional trailers for Freeverse.)David Stephen, head of Feral Interactive, said the "outlook is decent" for this year. "We're benefiting from growth in Apple's installed base," he added. Stephen also looks forward to the thinner number of competitors, saying the few remaining game companies "[make] it a little less competitive."The companies respond to the iPhone after the break.

  • Feral Interactive product update (Macworld Expo)

    by 
    Zack Stern
    Zack Stern
    01.12.2007

    U.K.-based publisher, Feral Interactive made the trip to this year's Macworld Expo, eager to sell its product to Mac gamers. The company's booth holds many kiosks showing Feral's latest -- or in-progress -- ports, including Lego Star Wars II: The Original Trilogy, The Movies, and Imperial Glory.Feral head, David Stephen updated us on the status of its games; Lego Star Wars, Colin McRae Rally, and Fable: The Lost Chapters will ship this Spring. (A few technical glitches that delayed the latter two titles have recently been fixed.)Stephen is also excited about the newly shipped The Movies because of updates Feral was able to make to the PC version. For example, Mac gamers have more format options when exporting completed movies. Also, because Feral wanted Mac gamers to be able to share videos on the PC-game's Windows Media site, the Mac version includes a copy of Flip4Mac's WMV Studio -- normally a $50 utility -- to render in that Windows codec.