DeathRally

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  • Death Rally gets big multiplayer update

    by 
    Mike Schramm
    Mike Schramm
    10.20.2011

    Death Rally is a great iOS title from Remedy Entertainment, the makers of the Alan Wake game for the Xbox 360 a little while back. (Quick disclaimer: I, Mike Schramm, actually have a cameo in the game, for turning in a solid time at a press event. But I wasn't paid at all for my appearance, and I don't make anything from sales of the game. I legitimately think it's a great title, though.) The game has just gotten a big update that adds something players might be surprised by: multiplayer. Up to four people can now load up the game, and race against each other using the Shrieker car, on up to six different maps, including Eureka, which was previously only available via in-app purchase. The update also adds a new weapon, the flamethrower, available from an in-app purchase reward pack, as well as a new paint job for one of the cars, and some enhanced graphics on the iPad 2. I have to say, iOS 5 support would have been nice (it's kind of a pain to have to re-do the game on the iPad if you've already played on the iPhone), but considering the update is completely free, I can't complain too much. If you haven't picked up the game yet, it's available for just 99 cents as a universal version right now. Good luck trying to blow me up in the game -- you'll get an achievement for it if you do.

  • Plunderland, Death Rally, Bunny the Zombie Slayer get iOS updates

    by 
    Mike Schramm
    Mike Schramm
    05.10.2011

    Three great iOS games got big updates this week. First up, the excellent and popular pirate simulator Plunderland got a whole new campaign to play through with new graphics, new sounds, new enemies to fight and new weapons to play with. The app is US$2.99, and it's well worth the purchase -- the depth of the game will likely surprise you. Death Rally also got a new update. I haven't really been able to say much about this game because I'm actually in it (there's an achievement for killing me, so have fun with that), but the latest patch features a new track, lots of bug fixes and the ability to save player information to Game Center. And finally, Hothead Games' Bunny the Zombie Slayer picked up a big patch, with new modes to play, support for the Retina Display and Game Center support (which is one of the quibbles I had when I first played with it). That one's only a buck on the App Store -- three great titles that are all getting better this week.

  • GDC 2011: Remedy brings Death Rally to iOS

    by 
    Mike Schramm
    Mike Schramm
    03.08.2011

    Finnish developer Remedy Entertainment is known for making full-fledged console titles like Max Payne and Alan Wake, but it's stepping into the iOS arena with a touch-based remake of its old racing combat game Death Rally, originally released back in 1996. I got to see the game in action at GDC in San Francisco last week, and I liked it a lot. While it does make use of a virtual joystick (something that Graeme Devine had railed at in his panel earlier in the day), this one's done very well, providing both direction and acceleration to your little car as you race around the game's various tracks. Remedy worked with developer Mountain Sheep (makers of Minigore) on this one, and the polish and experience on the platform shows. The textures are clear and bright, and the gameplay is very solid. There are five cars to start (with possibly more coming later), and each of them handles differently, from a huge van down to a muscle car. The weapons are also very different, and all of them are upgradeable. Spending money earned after every race can be used to improve your car's stats or push your weapons up to the next level. As you race, you also unlock various challenges, like racing against just one opponent or going around a reversed track, that mix up the gameplay. %Gallery-118560%