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As the underground cult of indie development surges to the surface and crowdfunding allows vague ideas to transform into products, the scope of gaming bubbles and changes. Games now span spectrums of physical input and emotional amplitude, and our perspectives change with them.Amid this upheaval is...

January 4th 2013 at 11:00am 0 Comments
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We know that Apple can be OCD-ish about dictionaries at times, but is any brave Cupertino intern ready to step up and run the gauntlet? Apple's definition of itself in its own Dictionary application is looking dusty, while all it really needs is a quick mention of the company's latest gifts to the...

March 30th 2012 at 11:25am 0 Comments
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Hello shooter fans, and welcome back to Massively's Firing Line. Last week's inaugural column hit the ground running with a visit to Hi-Rez Studios and a preview of the company's new Tribes: Ascend title. This week I'd like to pull back a little bit and lay the groundwork for some of the things w...

November 11th 2011 at 5:00pm 0 Comments
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In 2009, the staffers of Massively were more than aware of the changes happening in the MMO industry. The game was changing; technology was allowing the MMO to step out of its turn-based comfort zone and take on new challenges. We began to see the MMO-shooter, the MMO-RTS, and the MMO-does-that-e...

March 30th 2011 at 5:00pm 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Ravious has a post about grind and content over on the blog Kill Te...

January 25th 2011 at 6:00pm 0 Comments
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Gee, I love stuff like this, and I wish I would have known about it a long time ago. The tip comes from OSXhelp.com and it's a great one. Need a quick definition of a word in Safari or an email? Yes, you probably already knew you could right-click on a highlighted word and bring up the OS X diction...

January 15th 2010 at 4:00pm 0 Comments
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There are some things that define us. The way we carry ourselves, our manner of dress, our tiny affectations... a lot of tiny things that make up who we are. The same goes for the game's classes... there are abilities and motifs that belong to a class' so-called kit. I mean, when I think of a Druid...

March 21st 2009 at 8:00am 0 Comments
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A good friend of mine who worked for PC Gamer, once told me that companies consider you hardcore if you pass 20 hours of gaming in a week. At the time it seemed like a reasonable amount of time, but then I really started to sit down and think about it, and 20 hours seems like it may a bit more commo...

January 19th 2009 at 8:00am 0 Comments
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Tcher on WoW LJ comes through with an interesting change in the Wrath beta: mounts are now usable throughout Booty Bay. Personally, I've never had a problem navigating around there without a mount, but apparently it's a welcome change -- you'll be able to go all around one of the coolest cities in...

August 12th 2008 at 2:00pm 0 Comments
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Lavinia over on WoW Ladies found a pretty funny definition for "gold plz" that got me thinking. What if we "redefined" a few WoW phrases to make them a little more "accurate"?PUG: (noun) A group of people who probably aren't finishing an instance today.DEATH KNIGHT: (noun) What we'll call Ret Pally...

October 24th 2007 at 8:01am 0 Comments
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Standard definition, something your Grandma's TV can produce effortlessly, is sometimes the hardest signal a HDTV to processes. Jagged lines appear, colors can roll vertical on the screen, and everything just looks crappy. Unfortunately for every HDTV owner, not every station is broadcasti...

August 27th 2007 at 3:19pm 0 Comments