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  • Original Spelunky gets online co-op mod

    by 
    Mike Suszek
    Mike Suszek
    07.07.2014

    Before Spelunky became a household name on XBLA in July 2012, it arrived on PC in late 2008 in its original low-res state. Source code for the original game was made available one year later, and just now received a new mod called Spelunky SD courtesy of Ukrainian developer Vadim. The mod adds, among other things, online cooperative multiplayer to the first version of the game. In what started as a weekend project, the developer spent three months fine-tuning the mod for its first public release late last week. He tweaked the original game in a few ways, adding elements such as "sounds fading off-screen" or making enemies blink when they're about to get up off the ground. Vadim fixed a few bugs as well and made input precision "slightly more forgiving" in the game. The Spelunky SD mod is available to download through GameJolt. [Image: Mossmouth]

  • Skulls of the Shogun, Nidhogg, Escape Goat 2 and more jumping to PS4

    by 
    Xav de Matos
    Xav de Matos
    04.30.2014

    At a Sony event today, PlayStation VP of Publisher and Developer Relations Adam Boyes revealed a whole slate of new titles coming to the PlayStation 4. Escape Goat 2, Ironclad Tactics, Nidhogg, Skulls of the Shogun: Bone-a-Fide Edition, Apotheon and Starwhal: Just the Tip, Chasm, Jamestown Plus, Source, Drifter and Spelunky are all making the jump from PC to the PS4. No specific timeline for each release was revealed, but the laundry list of titles gives us plenty to look forward to. Sony's "Third Party Production" team will help bring a select number of the new titles to the PlayStation 4. The group had previously worked to bring Towerfall to the platform. Check out trailers and details for each upcoming game after the break. [Image: Nidhogg from Messhof]

  • Spelunky meets Metroid in the caverns of Zebes

    by 
    David Hinkle
    David Hinkle
    02.20.2014

    The Metroid Mod is an impressive recreation of Nintendo's NES classic within punishing roguelike, Spelunky. The mod isn't out yet, but that can't stop you from watching Samus Aran explore Zebes-inspired caverns and avoid giant Metroids, speedy Skrees and even Ridley.

  • PlayStation Europe wraps up Christmas discounts for Diablo 3, Spelunky [update]

    by 
    Sinan Kubba
    Sinan Kubba
    12.03.2013

    On the second deal of Christmas, PlayStation Europe offered to me: Diablo 3 on PS3 for £30, and Spelunky for £5.50 on Vita, with an additional 10 percent off Derek Yu's hard-as-nails platformer for PlayStation Plus members ... in a pear tree. Alright, it's not catchy, but it is a decent second batch for the 12 Deals of Christmas. The PS Europe promo runs until Christmas Day, with today's deals available until December 5. A word of caution on Spelunky: The game should feature cross-buy, meaning a purchase of the Vita version unlocks the PS3 version. That said, the PlayStation Blog's deal specifically marks out Vita, and on the PlayStation Store the offer is only for the Vita version. We've reached out to Sony to confirm and clarify what today's discount specifically applies to. Update: A SCEE representative confirmed to Joystiq the discounted Vita version of Spelunky features cross-buy, so if you buy it you'll unlock the PS3 version too.

  • Spelunky daily challenges discover PS3, Vita in the darkness

    by 
    David Hinkle
    David Hinkle
    11.20.2013

    Derek Yu's punishing roguelike, Spelunky, is getting daily challenges on the PS3 and PS Vita. First introduced for the Steam and GOG.com versions back in August, daily challenges are special, randomly generated maps that are the same for all players. Each day a new map – that players may compete in only once – is rotated in, alongside matching leaderboards. The addition of daily challenges is part of a new update for Spelunky that addresses framerate issues and a glitch preventing players from unlocking certain Trophies. The update is available now on both PS3 and PS Vita.

  • PSA: Spelunky, Guacamelee, Papers Please available on Steam

    by 
    Mike Suszek
    Mike Suszek
    08.08.2013

    A triple-threat of indie games made their way to Steam today, starting with Papers, Please, which is debuting for $9.99. Additionally, Spelunky and Guacamelee Gold Edition are ten percent off (each game priced at $13.49) until August 15. The Gold Edition of Guacamelee includes a free copy of Tales from Space: Mutant Blobs Attack for this week only, which is regularly priced at $7.99 on Steam.

  • Spelunky prepares daily challenge mode for Steam

    by 
    David Hinkle
    David Hinkle
    07.22.2013

    Notoriously difficult roguelike Spelunky will come with a new daily challenge mode when it tunnels through to Steam and GOG.com next month. The daily challenge will be in the form of a randomly generated level, set for all players until the next level becomes available. Everyone will only have one chance at the daily challenge, and challenge-specific leaderboards will be available for those seeking glory in addition to treasure. Spelunky, created by Derek Yu, originally launched on the PC in 2009. In 2012, a remixed version of the original freeware game was published on Xbox Live Arcade. PlayStation 3 and PlayStation Vita ports are also expected "around the same time" as the PC launch next month.

  • Chunky Spelunky update eliminates unintended ordeals

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    12.21.2012

    A new title update for Spelunky on Xbox Live Arcade aims to eradicate the ignominious, agonizing fates caused by errant programming. This brings the brutal cave exploration game more in line with designer Derek Yu's vision, which is basically a die-o-rama of ignominious, agonizing fates caused by deliberate game design.Spelunky should be more stable once the update is applied and cease its crashing ways when you exit a level with a too-high timer, or when you get crushed during the tutorial. It's also been granted the iron constitution to properly handle the sight of you being "eaten by a worm and killed by a ghost at the same time."You'll also be delighted to hear that choosing "Ending Adventure" in the middle of an exit will no longer cause bags to pour out of you, it says here.

  • Indie XBLA game Spelunky begets indie 'Spelunky Minis' toy line

    by 
    JC Fletcher
    JC Fletcher
    08.23.2011

    At some point in the future, you'll be able to lay out your own randomly generated Spelunky adventures on your desk -- or just stare at some adorable round noses. Developer Derek Yu worked with his father to produce a line of "Spelunky Minis" toys, based on the characters in the upcoming XBLA remake of the PC platformer. The toys will be blind-boxed, and offered for sale "pretty soon." There's no word whether a full set will be offered for sale instead of having to randomly collect them, but ... there had better be. And if you're concerned about the effect this has had on the currently unknown release date of the game, Yu said " don't worry, we're still working hard on the game - all day, every day! But this was a nice side project."

  • Spelunky XBLA trailer digs a hole directly to our hearts

    by 
    Ben Gilbert
    Ben Gilbert
    06.14.2011

    Finally! Derek Yu's critically acclaimed sidescrolling action game, Spelunky, has been given a gameplay trailer. Beyond the thrilling gameplay is a somewhat expected, beefy cameo at the end -- head past the break and enjoy it with us!

  • Spelunky surfaces in new screenshots

    by 
    JC Fletcher
    JC Fletcher
    10.09.2010

    The XBLA version of Derek Yu's subterranean, sidescrolling roguelike Spelunky is looking pretty nice in these new screenshots. Not only is the resolution (and thus, the detail) higher than the PC original, but there are new lighting effects, explosions, and adorable red noses to look at. "I really want Spelunky to be as fun to look at as it it to play," Yu said, "and to that end, we've added lots of little details to the backgrounds to try and make each part of the game feel even more distinct. Spelunky was originally announced with a 2010 release date. "The game is coming along splendidly," Yu told Joystiq when we checked in, "but it's possible we may slip into 2011. We really want to make sure the game is awesome."%Gallery-104645%

  • Spelunky explores XBLA in 2010

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.02.2009

    PC indie title Spelunky is ready to explore the dark, cavernous recesses of your console when it makes its way to Xbox Live Arcade in 2010. Developer Derek Yu says he'll be "stuffing [the XBLA version] with new graphics, audio and other features for XBLA users." He's not sure if he'll update the original PC version of Spelunky, as he believes it "doesn't need replacing," but he'll continue supporting it as a free title.If you're curious about Spelunky, you can always download the original for PC from the game's website. If playing video games isn't "your thing" and you're still curious, check out the many, many YouTube videos on the game. Also, why ... are you reading this website?