devtools

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  • Chrome DevTools now lets you see how websites behave on mobile devices (video)

    by 
    Jon Fingas
    Jon Fingas
    12.03.2013

    Developing a mobile-friendly website can be daunting. How do you account for the many, many devices that will see your page? If you grab Google's new Chrome 32 beta, that kind of testing should be trivial. The desktop browser's DevTools for Mobile can now emulate the behavior of mobile gadgets down to their display resolutions, sensors and touch input. Those who need to test on real hardware will have an easier time, too -- Chrome 32's new USB support lets you screencast an Android device's browser to see how code runs without leaving the developer environment. Many of us normal web denizens won't see the benefits of the updated DevTools, but site builders eager to save time will want to visit the source links.

  • Google Play services arrives for Android 2.2 and above, the eager can download directly

    by 
    James Trew
    James Trew
    09.27.2012

    Google recently announced to developers the availability of a new "Services" platform, to allow better integration of its core products in 3rd party apps. The update comes in the form of an APK that will automatically find its way to handsets with Android 2.2 and above. But, for the impatient amongst you, it's available for download directly from the Play store now. This first release centers around better integration for Google+ (for account sign-in / Plus buttons etc) and providing OAuth 2.0 functionality, but it's expected that deeper functionality with the Google universe will take root soon. Most handily, as Mountain View decided to deliver this in the form of an app / APK, there's no pesky waiting around for networks to get it to you. Read up on the benefits via the more coverage links, or head to the source to make sure you're on-board.

  • Project Sputnik: Dell's Ubuntu-based XPS13 laptop for developers

    by 
    James Trew
    James Trew
    05.08.2012

    An internal innovation fund at Dell is helping create project Sputnik, an Ubuntu-based laptop aimed at developers. The hardware is Dell's XPS13 Ultrabook, and the OS is the latest version of Canonical's linux distro, Precise Pangolin 12.04 LTS. So far the image contains drivers and patches for hardware, key tools and utilities (emacs, Vim, Chromium etc.,) and a native tool for github repository integration is incoming soon. Dell has also worked closely with Canonical on the project to ensure maximum hardware compatibility. As for developer tools, instead of bloating the system with a complex suite of applications, Sputnik has been designed to let users go to a github repository and pull down individual developer profiles; Android, Ruby and JavaScript being available right now, with more to follow. The install image is available right now via the more coverage link, and more details on the project will follow as it develops.

  • Microsoft demoes Twitter and Netflix apps for Windows Phone 7, releases final dev tools

    by 
    Vlad Savov
    Vlad Savov
    09.16.2010

    Coming this holiday season to a Windows Phone 7 phone near you: Twitter, Netflix, Flixster, OpenTable, and Travelocity apps. The adroit coders behind those slices of software have managed to put together enough eye candy for Microsoft to highlight them as part of its announcement that the WP7 developer tools have been finalized. It doesn't sound like anything dramatic has changed from the beta -- which seems fitting given how close to the actual launch we now are -- but a new Bing Maps Control SDK has been issued, allowing access to a cornucopia of map-related coding opportunities. We're sure you're just over the moon about that. Go past the break for a couple of Microsoft's demo vids as well as a little Seesmic teaser or click the source for more.

  • Symbian^3 web app development tools come out of beta, aim for standardized simplicity

    by 
    Vlad Savov
    Vlad Savov
    04.30.2010

    Has the Nokia N8 made a Symbian^3 believer out of you? If so, you'll be glad to know the beta tag has been peeled off the web application development tools for the platform, which -- according to Executive Director Lee Williams -- provide "an ideal entry point" for coders of all skill levels. This is because the primary languages spoken are HTML, CSS and JavaScript, familiar to almost anyone who's tried to create for the web, and with just a little extra JavaScript exercise, you're promised access to the phone's contacts, camera, accelerometer, and location. It sounds all kinds of refreshing, but the usefulness of this tool set and the entire environment will be determined by what people produce with it -- and to that end we've provided you with a link to the downloads page (Windows, Mac and Linux users are all being served) where you can get your Symbian dev career started in earnest.

  • Motorola's MOTODEV "accelerates" Android development; isn't a phone

    by 
    Paul Miller
    Paul Miller
    07.24.2009

    We can't fault Motorola for trying to get some developer tools out in the hands of Joe the App Developer before the company launches its own Android phone, but you'd think it would at least announce a handset before getting all dev tool happy. Motorola is now offering a beta version of its MOTODEV Studio for Android, a development environment that works alongside Google's existing SDK, along with the new MOTODEV App Accelerator Program which gives devs early access to tools and better exposure for their apps. It all sounds fine and dandy, but "later this year" isn't much to go on as far as an actual Motorola device to target. Come, Morrison, save us from this madness.

  • Ripdev launches anti-piracy service for iPhone developers

    by 
    Christina Warren
    Christina Warren
    02.11.2009

    Last week, the iPhone cracking app-cracking tool, Crackulous, was released, igniting discussions amongst developers and users over App Store security, piracy and how to combat these threats within the confines of Apple's walled-garden. Because of the iPhone SDK, and Apple's Terms of Service for letting apps into the App Store, individual developers are severely limited in what they can actually do, code-wise, to address the issue. This doesn't mean developers are completely helpless; indeed, as the comments pointed out, there is stuff that can be done to thwart IPA cracking and even the use of Crackulous itself. But what if you are just struggling to find time to code your current iPhone projects and don't have the time or necessary skill-level to address iPhone piracy? Enter Ripdev's new Kali Anti-Piracy service. I talked to Slava from Ripdev last week, and they really seem to be onto something. Essentially, Ripdev has figured out how to put an extra wrapper around iPhone apps, which not only prevents the app from launching or functioning properly if it has been cracked, but also prevents the current cracking tools from working on the app at all. Even better, this process only uses documented and allowed calls, making it SDK compliant. Oh -- and if the app is legitimately purchased, it can run on a jailbroken iPhone without a problem.