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Following a rough launch earlier this week, Ubisoft wants to assure fans of Assassin's Creed: Unity that the development team is working to patch the game's many glaring technical issues. Just how glaring are these issues? According to the analysts at Digital Foundry, though it appears exclusive...

5 months ago 0 Comments
November 13, 2014 at 3:00PM
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Sledgehammer Games recently confirmed that the Xbox One version of Call of Duty: Advanced Warfare automatically scales its resolution up to 1080p on a frame-by-frame basis. By comparison, the PS4 version consistently maintains a high resolution, but performance analysis tests from Digital Foundry s...

6 months ago 0 Comments
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In lieu of rebuilding Grand Theft Auto: San Andreas from scratch for its recent Xbox 360 re-release, Rockstar Games simply ported the existing Android version of San Andreas to Microsoft's console, according to the tech sleuths at Digital Foundry. In a test comparing numerous versions of San And...

6 months ago 0 Comments
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Middle-earth: Shadow of Mordor is a great action game, and a pretty (gruesome) one at that. Those playing on consoles will get a good sense of Monolith's interpretation of the Tolkien universe, but high-end PC players have access to an even more detailed version of Middle-earth. Players with beefy ...

7 months ago 0 Comments
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The tech geeks at Digital Foundry have put the three versions of brutal World War 2 shooter Sniper Elite 3 to the test, finding that the PlayStation 4 game looks better than its Xbox One counterpart, but not quite as good as the PC version. The footage above is a comparison pitting the Xbox ...

10 months ago 0 Comments
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While Rockstar doesn't recommend installing the second "Play" disc for GTA 5 on your Xbox 360 hard drive, the fine folks at Digital Foundry have found a workaround. Installing the disc to the hard drive presents texture and frame rate issues, but installing that disc to a USB flash drive produces...

1 year ago 0 Comments
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Not satisfied with its analysis of the PS3 Mass Effect 2 demo -- which was apparently based on old code -- Digital Foundry has posted a lengthy comparison of the PS3 and Xbox 360 retail editions of Mass Effect 2. There's a lot of information to digest in the article, including several videos and sc...

4 years ago 0 Comments
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Digital Foundry has placed its exacting eye upon Mass Effect 2's PlayStation 3 incarnation, addressing the big talk from both BioWare and Sony about the game utilizing the Mass Effect 3 engine and ultimately being the "definitive" version. DF's takeaway was that the PS3 version, as far as the PSN d...

4 years ago 0 Comments
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Interested in pages of thorough analysis on the technical proficiency of Gran Turismo 5? Of course you are! We all want to see how GT5 compares to previous entries of the franchise and learn about the game's other neat features -- including 3D integration and head-tracking through PlayStation Eye...

4 years ago 0 Comments
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Digital Foundry has taken its mathematical approach to examining the deep inner workings of games to whole new heights with is recent lag analysis of the Killzone 3 multiplayer beta. Using a special controller (designed by modder extraordinaire Ben Heck), the DF team measured the exact amount of ti...

4 years ago 0 Comments
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"Examines" is perhaps not specific enough a word in this context -- Digital Foundry fully dissects the "updated" Medal of Honor: Frontline that's included in a limited run of the PS3 version of Medal of Honor ... and then rips it apart. Aside from noting the "low-poly and low-fi textures", DF also ...

4 years ago 0 Comments
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While we're still so totally mad at LittleBigPlanet 2 for its recently announced delay, we couldn't avoid sharing Digital Foundry's recent examination of the game's improved graphics engine. In a series of levels designed to test the game's graphical strength, the Digital Foundry team compared the ...

4 years ago 0 Comments
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Well, we knew it was bound to happen sooner or later, right? First things first: Yes, Halo: Reach is apparently running at a full 720p according to Digital Foundry's review of the beta thus far (so many Ps!). And, like Halo 3 before it, the Reach beta achieves a near constant 30 frames-per-second o...

5 years ago 0 Comments
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The amount of latency between a user's input on a game controller and the in-game reflection of that input is an incredibly important factor when comparing motion controllers. Sony has been boasting that the input latency for the PlayStation Move would be "under a frame" -- though Digital Foundry c...

5 years ago 0 Comments