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While Titanfall might be one of the Xbox One's most popular games this year, Respawn said the game wasn't originally in production for the console at all. In an interview with Eurogamer, lead engineer Richard Baker explained that Titanfall was initially in development for PC only, saying that "orig...

March 13th 2014 at 8:00pm 0 Comments
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When the World of Darkness MMO was first announced in November 2006, it was just an idea and we knew that it wouldn't be released any time soon. The chance to play a sandbox game set in the Vampire: The Masquerade universe nevertheless made fans of the series go nuts, but now over six years late...

April 26th 2013 at 9:00am 0 Comments
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Crytek continues its multiplatform approach to development with Crysis 3, aiming to satisfy everyone from console owners to the PC gamers that are so hardcore, they cosplay as "parallax occlusion mapping." The developer hopes to have Direct X 11 support for PC at launch this time -- one of several...

April 24th 2012 at 10:45am 0 Comments
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You went out and set up your fancy rig, with all of its shaders and its pixel core density modifiers -- you want to play games that will take full advantage of your hardware. We hear you.So has Rockstar. DirectX 11 support headlines the latest title update for L.A. Noire: The Complete Edition, whic...

February 20th 2012 at 2:45am 0 Comments
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As the free-to-play conversion for Star Trek Online continues to approach, the game's development team continues to make more last-minute polishes. As outlined in the most recent entry in the Path to F2P blog series, one improvement directly pertains to the game's graphics, putting in DirectX 11...

December 22nd 2011 at 5:30pm 0 Comments
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A new PC patch for Batman: Arkham City corrects debilitating performance issues associated with DirectX 11 -- for the most part. Though some players may now enable advanced graphical effects without penalty, the documentation considers DirectX 11 off-limits for 32-bit versions of Vista and Window...

December 7th 2011 at 9:15am 0 Comments
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After establishing a reputation for cutting edge graphics with the original Crysis, many PC gamers were disappointed with the fact that Crysis 2 did not support DirectX 11. It left their high-performance rigs feeling underutilized. Well, that underutilization comes to an end today, since Crytek o...

June 27th 2011 at 5:20pm 0 Comments
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Crytek announced a new "package" for Crysis 2 that will add compatibility with DirectX 11, which should improve the graphics significantly for people who are desperately looking for specific improvements that they know DirectX 11 can provide, and improve the graphics a little for everyone else to...

June 23rd 2011 at 1:00am 0 Comments
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Crytek has posted that, yes, the team is currently working on a DirectX 11 patch for Crysis 2. There are no details yet on when to expect it or what exactly it will do (early rumors of the patch, debunked by Crytek, suggested it would unlock an advanced graphics mode), but of course it will enabl...

April 8th 2011 at 8:00pm 0 Comments
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Mark Rein's like an old-school tonic salesman with his Unreal Engine lately. You want it running on iOS devices including the new iPad 2? You've got it, friend! You want it on Android devices, including the Xperia Play and the Motorola Xoom? Say no more, chum! And you want it on next-gen devices...

April 2nd 2011 at 12:10am 0 Comments
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TweetWith the launch of Lord of the Rings Online's biggest patch to date a scant few days away, we touched base with Turbine's Aaron Campbell, Brian Aloisio, and Bob Hess at PAX Prime to see how their nerves are holding up at this point. It is, as Aloisio laughed, akin to launching the game all ove...

September 4th 2010 at 12:00pm 0 Comments
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Hungry for information -- any information at all -- on Vigil Games' upcoming Warhammer 40,000: Dark Millennium Online? Did you watch the Imperium of Man trailer and gibber, "More! MORE!" So did we. Unfortunately, it was looking like we'd have to be content with hints... ...but fortunately, Games...

August 27th 2010 at 5:00pm 0 Comments