doom-4

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  • Quakecon pins exclusive Doom reveal for July 17

    by 
    Sinan Kubba
    Sinan Kubba
    07.04.2014

    Quakecon attendees will get an exclusive first look at the new Doom when it's debuted at the Dallas convention on July 17. Then, through the power of smartphones, everyone else will get a not-so-exclusive second look in the days following. Snarkiness aside, the Doom reveal will be the major draw for what is a packed Zenimax convention. Other highlights include a Zenimax Online Studios panel on the future of Elder Scrolls Online, and a "Designing the Perfect Game" panel in which the panelists will design a game concept to be judged by Obsidian CEO Feargus Urquhart. Attendees will also be able to get their hands on Mikami horror The Evil Within and take part in a tournament for melee-heavy multiplayer game Battlecry. Check out the full schedule here.

  • Doom gets a dark teaser as QuakeCon looms

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.11.2014

    Doom is entering the CG teaser phase of its modern resurrection. Bethesda and id Software intend to show the game off at their QuakeCon event in July, but have already put out a new trailer to convey the shooter's hellish mood. It's so dark, even Youtube wants to improve the lighting. The grotesque cyberdemon glimpsed in close-up could be the least mysterious thing about the game, which started life in the media as "Doom 4" in 2008. Unverified rumors point to a troubled development until recently, when the game returned (or was restarted) - simply as Doom - alongside the announcement of an upcoming beta for PC, Xbox One and PS4. Entry to the beta is attached to another revamp of a classic shooter, Wolfenstein: The New Order. We'll put rumors aside, though, and see Doom's latest form – and perhaps hear the unsettling howl from a Baron of Hell – at QuakeCon, which takes place on July 17 - 20 at the Hilton Anatole hotel in Dallas, Texas.

  • Joystiq Discussion: What do you want from a new Doom?

    by 
    Anthony John Agnello
    Anthony John Agnello
    02.19.2014

    Joystiq wants to know: what do you want to play when you fire up a game bearing the name Doom? We are now as distant from the release of Doom as we were from the release of Led Zeppelin's Houses of the Holy when Doom first came out. These works have much in common. id Software's game opens with a blistering dose of action the likes of which had never been seen, just as Houses opens on the gleefully furious "The Song Remains the Same." Face it, players: Doom is our classic rock. When classic rock acts come back, it's always a gamble. Would we really want a new Led Zeppelin album today? Not to disparage Jimmy Page and Robert Plant's solo records, but it's not like No Quarter held up to albums like Houses. By the same token, would we even want a new Doom in 2014? Do the design machinations of John Romero and John Carmack still merit exploration? Is their little universe something that can hold up to new stories? No matter what, new Doom is coming. We don't know what it will be called, but when Wolfenstein: The New Order arrives, it will be playable. What do you want that to be, though? [Images: Bethesda Softworks]

  • Carmack on id departure: 'VR has the possibility to be something really huge'

    by 
    Earnest Cavalli
    Earnest Cavalli
    02.04.2014

    In an interview with USA Today, John Carmack characterizes his recent decision to leave id Software for Oculus VR as motivated by the potential of the Oculus Rift and VR technology in general. "I really do think VR is now one of the most exciting things that can be done in this whole sector of consumer electronic entertainment stuff," said Carmack. "I've seen this when we transitioned from 2D games to 3D games and everybody has seen the mobile transition, right now in the last five years. After you have been around for a while, you can notice some of the trends. It really feels like VR has the possibility to be something really huge." That John Carmack, a man responsible for some the most influential 3D game engines in history, would be drawn to new rendering technology should come as no shock. What is surprising, however, is that Carmack offered id Software parent company ZeniMax Media a deal whereby id could work alongside Oculus VR, allowing Carmack to retain his old position while also feeding his drive to explore the potential of VR. Carmack's proposal was rejected. "It would have been a huge win," said Carmack. "It seemed like a sensible plan for me. "But they couldn't come together on that which made me really sad. It was just unfortunate. When it became clear that I wasn't going to have the opportunity to do any work on VR while at id Software, I decided to not renew my contract." [Image: Oculus VR]

  • id Software president departs after 17 years of service

    by 
    Danny Cowan
    Danny Cowan
    06.26.2013

    id Software president and former CEO Todd Hollenshead has left the company, Bethesda confirmed with IGN today. "After many years with the studio, Todd Hollenshead decided to leave id Software to pursue other personal interests," Bethesda's Pete Hines said. "While Todd was not part of the development teams, he was an integral part of id Software's success as the business head of the studio and we wish him the very best in his future endeavors." Hollenshead joined id in 1996 as CEO, then served as the company's president following id's acquisition by ZeniMax in 2009. Hollenshead additionally hosted the annual QuakeCon gaming convention. Development of id Software's current project Doom 4 has been reportedly troubled, as anonymous sources alleged that the game suffered at least one complete reboot following RAGE's mixed reception in 2011. These sources also claim that a proposed RAGE sequel was canceled in order to focus development efforts on Doom 4.

  • Report: Doom 4 development still rocky, Rage 2 canned

    by 
    Jessica Conditt
    Jessica Conditt
    04.03.2013

    Doom 4 is locked in development Hell – even for Doom, that's not a good thing. Since its announcement in 2007, developer id Software has completely rebooted Doom 4's development at least once and still doesn't have much to show as far as an actual game goes, Kotaku reports. The website provides the following breakdown from a series of anonymous people:Doom 4 began as a Call of Duty-inspired shooter, with cinematic, scripted sequences, but after the lukewarm launch of Rage in 2011, id took another look at the project and started from scratch. Within that process, Rage 2 was canceled and id tried to merge the Rage and Doom teams, to focus solely on Doom 4.By January 2012, id wanted Doom 4 to be as big as Skyrim, but the disparate teams had trouble finding a groove. Additionally, much of the project's "top talent" left id throughout 2012. This year, Zenimax, id's parent company, issued an ultimatum that could see id cleaned out to refocus on tech, two people tell Kotaku.For now Doom 4 is still alive, though it may not be immortal. In October 2011 and February 2012, Doom 4 had two cancelation scares, each of which Bethesda refuted. The image above was part of a series that leaked in early 2012, though id Design Director Matt Hooper said it didn't represent actual Doom 4 direction. Last we heard – back in August 2012 – Doom 4 was attached to the Oculus Rift's VR push.

  • Doom 4 to be compatible with Oculus Rift VR headset

    by 
    Jessica Conditt
    Jessica Conditt
    08.05.2012

    Doom 4 will be compatible with the Oculus Rift virtual reality headset (the one that was over-funded via Kickstarter in less than 24 hours last week), just like its baby brother, Doom 3 BFG Edition. id Software has been involved with Oculus Rift for some time, showing off Doom 3 BFG running on Rift at this year's E3 and including a copy of the game with every Rift dev kit."I'm excited for once Doom 3 ships, and gets out there, I'll put all this stuff into the Doom 4 platform, which will be nice to take our current top-of-the-line stuff and have that in virtual reality," id's John Carmack told Polygon at QuakeCon. "I'm looking forward to doing that."The Oculus Rift Kickstarter has so far raised more than $1.26 million of its desired $250,000, with 26 days to go.

  • id taking a break from mobile to work on Doom 4

    by 
    Mike Schramm
    Mike Schramm
    08.03.2012

    QuakeCon is happening in Texas this weekend, and id software head John Carmack has been giving interviews to the press on hand. He told The Verge that id software has decided to step away from mobile development long enough to focus on the forthcoming Doom 4. "We did make the decision to close up our mobile development," says Carmack, "which saddens me a lot ... I hope we get back to mobile in various ways in the future, but the big real aim is blockbuster, AAA titles, and for id that means Doom 4, it means that we get the whole company behind that after we get Doom 3: BFG Edition out the door, essentially everybody will be focused on Doom 4 as a project." In the past, id has had some solid success on the App Store, both with ports of old id games, as well as versions of newer games like Rage. But it looks like for the moment, id is done with putting out new releases on the App Store. I wouldn't worry too much about this. Clearly, Carmack knows and loves Apple's mobile platforms, and its a common practice in big studios to focus the team on a sigle project, especially when its as big as Doom 4. For now, the team may be focusing in on an AAA title, but I don't think it'll be long at all before we see some more mobile work coming out of id and its developers. #next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }

  • id Software closed mobile department to focus on projects like Doom 4

    by 
    JC Fletcher
    JC Fletcher
    08.03.2012

    John Carmack didn't actually show Doom 4 during his QuakeCon keynote yesterday, but he did offer a status update – along with the tautological pronouncement that the shooter will be "done when it's done.""When it's done" will be a little sooner, as Carmack revealed just how devoted id Software is to its development. The mobile games division, responsible for Wolfenstein RPG, Rage HD and other mobile games, has been shut down, to shift focus to big games, including Doom 4. In fact, following Doom 3 BFG, all of id will focus on Doom 4.

  • Id responds to alleged DOOM 4 image leak

    by 
    Richard Mitchell
    Richard Mitchell
    03.02.2012

    Rumors began swirling earlier this week that Doom 4 had been canceled. Accompanying said rumors was a batch of supposed screenshots or artwork, one of which you can see above. In addition to refuting the cancellation rumors, id has now responded to the images as well.While not directly denying their relationship to Doom 4, id's Matt Hooper, design director of Rage, tweeted that the images "have nothing to do with what you're gonna see in Doom 4." Hooper added, "When we officially show things you'll see awesome." Responding to another tweet, Hooper noted that when the official reveal is made, "fans will be happy." For what it's worth, the leaked images show what appears to be a ravaged planet Earth, perhaps giving a nod to Doom 2: Hell on Earth.

  • Bethesda: 'DOOM 4 isn't cancelled'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.28.2012

    For the second time in under six months, Bethesda Softworks has had to go on defense and shut down rumors of DOOM 4's cancellation. The latest volley came from AllGamesBeta, which reported a rumor that development of the game had ended and showed what are allegedly screenshots of the game."DOOM 4 isn't cancelled," Bethesda's VP of PR and Marketing Pete Hines told Joystiq. "When we're ready to talk about it and show it off, we'll let everyone know."In late October, a rumor also made the rounds that Doom 4 had been "indefinitely postponed."

  • Bethesda shoots down Doom 4 postponement rumors

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.21.2011

    In a refreshing act of commenting on rumors and speculation, Bethesda has shot down the assertion that id Software's work on Doom 4 had been "indefinitely postponed." Kotaku relayed the story from a source "claiming" to be close to the publisher, and suggesting that Doom 4 development had been jettisoned in response to Rage's rough landing. Pete Hines, VP of PR and Marketing at Bethesda Softworks, tweeted: "Re: DOOM 4 rumor, games are done when they are done and no title under development at id has been postponed --indefinitely or otherwise." In response to another journalist, Hines described the rumor as "complete bollocks." Hey, PR folks? More of this, please. Though it may not be officially postponed -- strangled in its bed because a sibling brought home a mixed report card -- Doom 4 (working title) isn't likely to arrive any time soon. This is id Software, and the game was only announced in 2008, roughly a year after we first heard about Rage.

  • id 'ramping up' hiring for Doom

    by 
    Richard Mitchell
    Richard Mitchell
    01.13.2010

    While id is currently keeping Rage at the forefront of its media presence, it looks like things are starting to accelerate for the next entry in the Doom series. Bethesda has made a note on its official blog that id is currently hiring, with "several programming positions open, as well as positions in Animation, Art, Design, IT, and Management." While the post doesn't directly specify that the company is hiring for Doom, it does point to the image at right as a clue to what the studio is "ramping up for." Announced in 2008, the next Doom project is "not a sequel to Doom 3, but it's not a reboot either," according to id's Todd Hollenshead. It won't be called Doom 4 either. Whatever it is, we probably won't be hearing about it anytime soon.

  • id Software maintains 'games first, licenses second' approach with idTech 5

    by 
    Jem Alexander
    Jem Alexander
    05.12.2009

    Sure, id Tech 5 may be an impressive piece of middleware which manages to get 90% of game code working across PC, Mac and the more powerful consoles, but if you're going to be a licensee you have to be special. id Software's CEO, Tedd Hollenshead, has told Gamasutra that the company's "philosophy really hasn't changed from what it's always been, which is games first, licenses second." Rage and Doom 4 are currently id Software's top priority.In terms of licensing the engine out to developers id Software has been focusing on "targeting developers" and "working with them on an individual basis," rather than offering it out to anyone with a devkit. Hollenshead says the company's "philosophy on that has been that we'd rather have a small number of good-fit, high-quality developer licensees than a bunch that aren't really good fits." Makes perfect sense to us, and could save id Software some legal heartache in the long run.

  • id Software promises 'new stuff' at E3

    by 
    JC Fletcher
    JC Fletcher
    04.13.2009

    id Software's Todd Hollenshead has told Gamespot that E3 attendees should expect to see some surprises from the developer. "... What I expect is," Hollenshead said, "I expect that we'll be showing Wolfenstein at E3, I expect that we'll have some new stuff at E3 that we haven't announced yet." Because id is no longer an ESA member, there won't be an "official" id presence -- rather, "It'll be games that will be there in other publishers' booths."In the same interview, Hollenshead offers some new information about two id projects that seem likely for E3, in addition to the unannounced games. Rage is apparently going to be super-massive, at least in terms of file size: "The game, ultimately, when it's done on our servers, will be huge. I don't know, 100GB?" id expects the game to fill a Blu-Ray, and span multiple DVDs on 360 and PC. Doom 4 is "not a sequel to Doom 3, but it's not a reboot either." Despite the 4 in the title![Via Big Download]

  • GameTrailers TV previews The Pitt, World at War DLC, The Conduit, Rage

    by 
    Griffin McElroy
    Griffin McElroy
    03.07.2009

    If you haven't already guessed by the circus train of trailers that surfaced today, last night's episode of GameTrailers TV provided a cornucopia of previews for a number of hotly anticipated games and DLC expansions. First on the docket is an interview with Bethesda's Todd Howard, who in addition to revealing a self-surgery minigame that didn't quite make it to the retail version of Fallout 3, gives a few details regarding the upcoming The Pitt expansion, and promises a new trailer for the DLC in the next installment of GTTV.Next, Todd Hollenshead, CEO of id Software, shows off carpocalypse sim Rage, and gives a few scant details on the next Doom title (shockingly, it will be like the last three). Also, High Voltage's Eric Nofsinger drops a few factoids about The Conduit, and the first footage of Call of Duty: World at War's new maps sees the light of day. There's something for everyone -- especially the ladies, courtesy of a sizable dose of Keighley.

  • id expecting to sign Doom 4 deal 'later this year,' publisher unknown

    by 
    Christopher Grant
    Christopher Grant
    02.25.2009

    While id Software recently partnered with EA's increasingly popular publishing imprint EA Partners for the upcoming Rage, John Carmack said that no such deal has been reached for the studio's other major project, the recently announced Doom 4. "Nobody's signed Doom yet," Carmack told Joystiq, "so Doom 4 will be the same process of going out and bringing [publishers] around." By that point, id will have "some scope of how the dealings of EA will have gone" and they'll "be able to get a better sense of how we think their doing, holding up their side of the bargain."And when will that be? "We're taking Doom like we did with Rage, quite a way on our internal development funds," Carmack revealed. "It winds up getting us a better deal with the publishers who sign it but we do expect to be signing Doom deals later this year." So, in other words, after beating out other publishers on paper – including Activision, THQ, and Sega – to get the publishing rights for Rage, it's up to EA Partners to actually perform if they want a slice of that Doom 4 pie. With games like Rock Band, Rock Band 2, Left 4 Dead, Orange Box, Crysis, and unreleased games like Brütal Legend, and the as-yet-unnamed Epic / People Can Fly and Shinji Mikami / Suda51 games we think EA aims to please.Check back later today for our full interview with id's John Carmack and Marty Stratton. [image]

  • Doom 4 gets pro writer for storyline 'potential'

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.15.2009

    Graham Joyce's first order of business as newly revealed id Software writer should be to name Doom 4 -- or rather, to name the fourth game in the Doom canon currently without a proper title. With that task out of the way, Joyce should have no problem karate chopping through the dreaded writer's block. Seriously, we could pen this one in our sleep: Unnamed space marine walks down corridor, turns left, lowers shotgun, draws flashlight, sees demon, lowers flashlight, hears demon, draws shotgun, fires, hears nothing, walks down corridor, turns right ...For the unfamiliar, Graham Joyce is an award-winning British Fantasy scribe, according to CVG, though our extensive research reveals his literature falls under the more encompassing "speculative fiction" genre. "I can say that id have hired me to help develop the storyline potential," Joyce said of his new gig. Keyword: potential. Care to speculate on that?[Image credit: catsprks]

  • Doom IV getting name change operation

    by 
    Jason Dobson
    Jason Dobson
    08.01.2008

    Whatever form the next game in the Doom saga takes, it will do so with a name other than simply Doom IV. id's Tim Willits told Big Download during this week's QuakeCon that the previously revealed Doom sequel will still have Doom in the title, but will adopt some form of hellish subtitle instead of a number, roman numeral or otherwise.The designer noted that the decision was made, at least in part, because the fourth game in the series will not be a continuation of the events seen in Doom III and its expansion. As for what we can expect from the forthcoming Doom something something, who's to say, though it'll probably involve demons, a shotgun and -- if Doom III was any indication -- us wetting the bed.

  • Rumor: UGO-owned E3.net lists Kid Icarus, Alan Wake, HL2: Episode 3

    by 
    Ross Miller
    Ross Miller
    06.27.2008

    Did you hear Alan Wake was confirmed to be shown at E3? How about Kid Icarus Wii? Half-Life 2 Episode 3? Doom 4? All these games have been listed on E3.net under the E3 Games tab. There's just one problem ... E3.net isn't the official E3 page. (If you're curious, here's the official site.) Take note of the top banner, the bottom collection of links and all the latest news posts: yep, it's an UGO site. We've put in a call to their PR to see if there's any affiliation with the media summit, but that said, we doubt Microsoft, Nintendo, Valve or id Software would ever let these high-profile games be revealed so unceremoniously. Chalk this up as wishful thinking in the meantime.