dragonology

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  • A lesson on how to diminish the glory of dragons

    by 
    philip larsen
    philip larsen
    07.21.2008

    If you had a dragon, what would you do? The most amazing creature in existence in under your control, so you'll surely embark on epic adventures across the world, right? You wouldn't make it ... fly through rings, would you?Apparently, that's the extent of Codemasters' creative efforts thus far on the upcoming Dragonology for the Wii. Based on the popular books chronicling and categorizing everything to do with the mystical world of dragons, Dragonology will let you create a character, hit the skies and undertake many ring-flying, egg-collecting and photo-taking adventures.The above screen requests the player to fly through a set of rings "more challenging than the first," which implies more than one ring-flying course. Which is more than one too many. You can check out more screens from a promising IP here, but the end results is looking a bit flat already. It's just that .. ring games are usually lousy, sometimes average. Never superb.

  • Children-focused dev Nik Nak creating Ology games for Wii

    by 
    Jason Dobson
    Jason Dobson
    01.22.2008

    Since announcing plans to re-imagine Templar Publishing's popular Ology series of children's books as video games last October, Codemasters has kept mum on the project, stating only that the first title in the series, Dragonology, will ship for the Wii and Nintendo DS during the second half of this year. Now Kuju's recently formed studio Nik Nak has confirmed that it is handling not only the development of Dragonology, but the follow up Wizardology as well. Nik Nak's efforts only extend to the Wii versions of the games, which are expected to take a more action-oriented approach to the material, so we're left to guess on whose lap the DS versions will fall.Details remain scarce on the titles, though Nik Nak notes that the games will "tap into children's insatiable appetite for all things magical and mythical," and that the Wii remote will make them accessible to both new and seasoned gamers alike. Accessible, sure, but will the waggle-enhanced gameplay make learning about dragons or casting magical spells more fun?

  • Codemasters wants you to read books on your DS

    by 
    David Hinkle
    David Hinkle
    10.09.2007

    Templar Publishing and Codemasters have struck a deal to release some games based on the Ology series of books. Due to hit the DS and Wii late next year, first three books in the series, Dragonology, Wizardology and Pirateology, are going to be the first of the titles to grace the systems.The difference in the DS and Wii versions of the games are supposedly going to be fairly vast, with the DS versions offering more of an interactive book experience. While we might have seen this idea as a little odd following the launch of the DS, for how many other non-games the system has, we're sure these interactive books will find their audience.

  • Codemasters bringing pirates, wizards, and dragons to Wii, DS

    by 
    Jason Dobson
    Jason Dobson
    10.05.2007

    Codemasters has announced a deal with Templar Publishing to release a series of games based on the multi-million selling 'Ology series of faux encyclopedias for the Wii and Nintendo DS late next year. The agreement includes the first three books in the series, Dragonology, Wizardology and Pirateology, with the former expected to ship first in the second half of 2008.While details are scarce, we know that the Wii version of each title will take a more action-oriented approach to the source material, while the DS will get more 'explorative' games, described by Codemasters as 'interactive books.' The latter certainly makes sense, though does it strike anyone else as odd that encyclopedias, even fantasy encyclopedias, are being made into action games? The books themselves are really amazing works, but it's anyone's guess how this material will be translated into an interactive format.