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Chance plays a pretty big role in the multiplayer component of Need for Speed: The Run. Not in the actual driving -- though it'd be neat if you had to maneuver around the occasional stray buffalo -- but in the pre-match modifiers, as seen in the trailer above.

November 2nd 2011 at 5:00pm 0 Comments
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We always kinda knew that someone was gonna go careening off a cliff in a high-end sports car at some point during Need for Speed: The Run, we just didn't expect to see their surprised face going over said cliff. But hey, here we are.

October 6th 2011 at 6:30pm 0 Comments
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Ever gone on a spontaneous road trip with your friends? You all suddenly decide that you should absolutely take a trip to Vegas for the evening, and you can totally come back the next day. You all put on suits, pile into the car ... and three hours later, with everyone sleeping in the car, you re...

September 29th 2011 at 3:20pm 0 Comments
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You'll have the opportunity to sample Need for Speed: The Run's signature combination of dramatic racing sequences and inexplicable on-foot excursions in a demo on October 18. It's running out in advance of the game's November 15 release date. According to EA, the sample places you behind the w...

September 28th 2011 at 6:20pm 0 Comments
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"You're not trying to get first, you're trying to make up ground," Need for Speed: The Run producer Alex Grimbley explained to me during a demo session in midtown Manhattan last week. Rather than putting priority on being the absolute first during individual races, The Run focuses on an overall...

July 27th 2011 at 9:02am 0 Comments
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Following yesterday's teaser reveal of Need for Speed: The Run, EA has today spelled out some details we didn't know and confirmed some that we inferred from the trailer. First and foremost, the game is indeed speeding toward a holiday release date of November 15, 2011 in North America (and Nov....

April 29th 2011 at 9:55am 0 Comments
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After going free-to-play back in September, Need for Speed World has added roughly 2 million users to its online racetracks, surpassing 3 million registered users in total. Just imagine rush hour! Although the majority of the expanded user base can be attributed to the change to a free-to-play bus...

December 17th 2010 at 5:30pm 0 Comments
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Criterion may have swiped development duties for the upcoming installment in EA's ancient racing franchise, Need for Speed: Hot Pursuit, but it seems the franchise will land in familiar hands for the series' next iteration. In a recent interview with Eurogamer, EA senior vice president Patrick Sode...

November 2nd 2010 at 11:00am 0 Comments
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EA CEO John Riccitiello told attendees of a recent Bank of America conference (via CVG) that Need for Speed developer Black Box Studios was "on a death march, building for five years in a row," citing a decline in sales between 2004 and 2007 as the end result. "[They were] annual iterations, they h...

September 21st 2010 at 10:00pm 0 Comments