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  • TV giant Comcast actually has more internet customers now

    by 
    Richard Lawler
    Richard Lawler
    07.23.2015

    Just in case you were wondering why Comcast is suddenly ready with TV service for people who prefer to watch over the internet, the earnings report it released today can show you why. For the first time (albeit by a narrow margin of 22.55 million to 22.3 million), the cable giant has more high speed internet customers than cable TV subscribers. As it usually does in its financial Q2, Comcast lost TV subscribers, but fewer this year (69,000) than last year (144,000), a number it credits to ongoing improvements in customer service. While the shift away from TV is a small one right now, it reminds us of a similar tipping point: when Netflix streaming overtook discs, and never looked back.

  • Smed confirms one Player Studio user earned $100,000

    by 
    Shawn Schuster
    Shawn Schuster
    04.11.2014

    Talking to the hosts of Game Talk Live last night, Sony Online Entertainment President John Smedley confirmed that a player has reached the $100,000 milestone for income earned on SOE's Player Studio. Player Studio allows users to create unique in-game items to sell on the SOE marketplace. When items sell in the marketplace, the user earns 40% of the sale price. Right now the toolset is only available in EverQuest, EverQuest II, and PlanetSide 2, but may release in future SOE games, including EverQuest Next and Landmark.

  • World of Warcraft sheds another 100,000 subscriptions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.07.2013

    Everyone is pretty certain that the next World of Warcraft expansion is going to be announced very soon. Tomorrow, probably. So it serves as an interesting counterpoint to note that the game has lost 100,000 subscribers over the past three months, dropping the game's total to 7.6 million subscribers and serving as a rather inelegant coda to the game's most recent expansion, Mists of Pandaria. Activision Blizzard CEO Bobby Kotick stated the numbers during a post-earnings call while noting that "new and exciting content" is on the way for the game. While 7.6 million subscribers is still more than enough to make hats out of money, it's a far cry from the game's subscription height. It remains to be seen whether or not the next expansion will help launch the game back upward or not -- and whether the game is currently undergoing a slump or is simply beginning to decline.

  • Free-to-play model more than doubled the revenue of Star Wars: The Old Republic

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.07.2013

    Following the free-to-play announcement, many gamers were quick to mark Star Wars: The Old Republic as a broken shell of a game, with its business model conversion serving as the last gasp of a game in danger of imminent shutdown. The facts do not support that particular viewpoint. According to the most recent Electronic Arts earning call, the game has more than doubled its revenue since the conversion in November of last year. EA president Frank Gibeau stated in the most recent earnings call that the game's subscriber numbers have remained stable, with more than 1.7 million new players joining the game via the free option. He also restated that the game is aiming to keep up a content delivery schedule around every six weeks. So if you were getting a bit nervous about the long-term viability of SWTOR, it looks like you can rest a bit more easily.

  • AMD earnings continue decline with $1.16 billion in Q4 revenue, $5.42 billion in 2012

    by 
    Zach Honig
    Zach Honig
    01.22.2013

    We can't say AMD's declining momentum was unexpected, but these results don't necessarily have us excited about the future, nonetheless. For Q4, the company posted revenue of $1.16 billion, which is a 32-percent drop from the same period in 2011, netting a loss of 63 cents per share. For 2012 as a whole, the company's revenue rang in at $5.42 billion -- a 17-percent fall from the previous year, and a $1.60 loss per share. President Rory Read references evolution and diversification when discussing outlook, but it's clear that the company needs to make some major adjustments before it can return to profitability. Let's hope that AMD's 2013 lineup, including the Temash and Kabini APUs, help to turn this company around. You'll find full Q4 and 2012 earnings in the PDF at the source link below.

  • Mass Effect 3 goes trick-or-treating with a Halloween Challenge

    by 
    Mike Schramm
    Mike Schramm
    10.31.2012

    BioWare is celebrating Halloween with a special trick and treat-inspired multiplayer challenge in Mass Effect 3. Beginning today and running through November 5, there are three new tasks for players to take on to earn a special holiday reward: Players need to run five extractions on the Firebase Ghost map (or its Hazard version), earn 7500 points against zombies (also known as husks or abominations in the Mass Effect parlance) and earn 10,000 points against monsters (which includes brutes, scions, praetorians, and banshees). Completing the tasks on any difficulty will earn players a Halloween Challenge Banner. What's too bad is that you won't get the Halloween-themed characters teased above to join your gang. Bioware doesn't say, but we're pretty sure they're crew members for some other Mass Effect 3 team, maybe helmed by one Commander SCARE-perd of the USS Norman-DIE! Boooooo! [Ed. Note: You're fired.]

  • AT&T sells 4.7 million iPhones and 1.4 million other smartphones, makes $3.6 billion profit in Q3

    by 
    Daniel Cooper
    Daniel Cooper
    10.24.2012

    AT&T's third quarter figures have shown that the network certainly has a handle on this "selling smartphones" malarkey. In the last three months, it's managed to ship 6.1 million smartphones, of which 4.1 million were iPhones -- which has helped the company to maintain a turnover of $31.5 billion, just $0.1 billion below the previous quarter. Notably, net profits tumbled to $3.6 billion, down from $6.8 billion in Q2, but that's easily explained away with a $3.8 billion share buyback scheme and the company's continued cost of building new LTE infrastructure. It's also managed to squirrel away $6.5 billion in cash under the mattress for a rainy day. Digging into those numbers, it's been able to add a new 678,000 new wireless customers to its business, making a total of 105.9 million users on its network. 44.5 million of those people, or 63.8 percent of 'em, are now smartphone users, and AT&T said it had a "record sales quarter" with Android and Windows Phone handsets. It also coaxed 200,000 new U-verse TV subscribers and 613,000 high-speed internet users to sign up with Ma 'Bell. If you'd like to see Ralph de la Vega give you his personal take on the company's rosy financials, then head on past the break -- but be warned, at no point does he swim through a pool of money screaming "I'm king of the world!"

  • AMD reports $1.27 billion in revenue for Q3 2012

    by 
    Mark Hearn
    Mark Hearn
    10.18.2012

    While AMD wrestled to get back on the good foot last quarter, the Sunnyvale chip maker continued to struggle for the third three month financial period of 2012. While reporting $1.27 billion in revenue, the company still saw a ten percent sequential decrease and a 25 percent decrease year-over-year. The hurt not ending there, AMD's graphics division saw a revenue decrease of seven percent sequentially and 15 percent year-over-year. "The PC industry is going through a period of very significant change that is impacting both the ecosystem and AMD," said Rory Read, AMD president and CEO. Such words mirror that of longtime rival Intel, which also continues to struggle with a very unfriendly PC market. In an effort to rebound, AMD announced a restructuring plan to reduce operating expenses that will hopefully give the company more leeway to develop and produce new products and strategies.

  • Panasonic's 2013 Q1: things are looking up with a $164 million profit

    by 
    Daniel Cooper
    Daniel Cooper
    07.31.2012

    Panasonic's financial year runs from summer to summer, so its first-quarter results for 2013 just hit the wire. The figures proudly show that the company has managed to turn around the losses it suffered so badly in the previous period -- with $23 billion in turnover generating a tidy profit of $164 million. While sales dropped by six percent compared to the first three months of the year, it's been reducing fixed costs and restructuring each segment of the business to ensure a return to profit making despite the worsening financial crisis in Europe. The company's even been able to stick some cash into the savings account, tucking $16.6 million into the piggy bank for a rainy day.

  • ARM reports revenues up 13 percent, bicep-curling profits up 22 percent

    by 
    Sharif Sakr
    Sharif Sakr
    04.24.2012

    UK-based chip designer ARM just announced another booming quarter, with revenue up by 13 percent to $209.4 million. Pre-tax profits were even stronger, growing 22 percent year-over-year to $100 million. Not a bad profit margin by anyone's standards, and due to entirely to the Cambridge outfit's business model, which has seen 22 new processor licenses signed this quarter. That includes everything from the smallest Cortex-M class chips for use in the "Internet of Things" right through to the mini-monster Cortex-A15. There were also two new signings for the Mali graphics core, which is still proving its worth in some of the latest Samsung Galaxy devices. Overall, the number of chips that went into mobile phones and mobile computers remained steady, but the shipment of chips for other types of consumer and embedded devices grew by 15 percent year-on-year, proving that ARM not only has muscle, but also fingers in pies.

  • HTC's 2011 Q4: good summer, bad winter

    by 
    Daniel Cooper
    Daniel Cooper
    02.06.2012

    HTC's big 2011 was limited to those warm summer months, when everyone wanted a smartphone for the beach. Now the accountants have confirmed HTC's initial statement: fourth quarter revenues were down 2.49 percent (year on year). It made 101.42 billion Taiwanese dollars (just under $3.5 billion) in the last three months of the year, which looks worse than it is because of the blockbuster 135.8 Taiwanese dollar takings in Q3. Overall year on year revenue was up by 67.09 percent, but profits were down 11.88 percent, with the company saying the outlook won't get any better in the first quarter, but should pick up when it begins the process of shedding a few pounds phones.

  • AMD reports a net loss for Q4 2011, 30 million APUs sold last year

    by 
    Richard Lawler
    Richard Lawler
    01.24.2012

    As the quarterly earnings train rolls along, AMD has announced its results for the last three months of 2011, with weaker than expected sales resulting in a net loss of $177 million on revenue of $1.69 billion. Worse, ZDNet mentions AMD expects revenue to continue to decline as 2012 gets started. Of course, there were highlights including sales of more than 30 million Accelerated Processor Units (APU) for the year, resulting in record annual notebook revenue, while CEO Rory Read also noted "re-gained momentum" in its server business. AMD's revenue remained flat YoY at $6.57 billion, but that and all the other dirty financial details are in the press release after the break. For 2012 Read says AMD is "clear on our priorities and opportunities", we'll see if those newly focused initiatives add up to a better result at this time next year.

  • AMD reports $1.69 billion in revenue for Q3, net income of $97 million

    by 
    Terrence O'Brien
    Terrence O'Brien
    10.27.2011

    Things were starting to look pretty bleak in Q2 for AMD, but Q3 is an entirely different story. The company reported a revenue of $1.69 billion, up 7-percent from last quarter. More importantly, net income climbed to $97 million, up from just $61 million in Q2 and a far cry from the $118 million loss posted this time last year. Even the graphics division had good news to share. After the former ATI ran at an operating loss of $7 million last quarter, it netted $12 million in operating income in Q2. We wouldn't exactly call this the second coming of the CPU underdog, but it certainly should make fans and investors sleep a little better at night. Check out the complete PR after the break.

  • AMD earnings continue to drop despite record CPU sales, GPU business loses $7 million

    by 
    Terrence O'Brien
    Terrence O'Brien
    07.21.2011

    Poor AMD. While Chipzilla just keeps shattering its own earnings records, the little company that could from Sunnyvale is struggling to chug its way uphill. Its total revenue of $1.57 billion represents a two-percent drop from the last quarter and five percent from the same time last year. Total profits fell from half a billion in Q1 to just $61 million. News was particularly bad at the graphics division which saw revenues plummet 11 percent from Q1. In total, the former ATI brand lost $7 million. It's not all bad news, though -- the company did ship a record number of mobile CPUs, won some awards, and increased its presence on the top 500 super computer list by 15 percent. That's gotta count for something right? [Thanks, Matt]

  • Amazon celebrates its first '$10 billion quarter' in sales, finds Kindle books overtaking paperbacks

    by 
    Darren Murph
    Darren Murph
    01.27.2011

    July 19, 2010 marked the day that Amazon's digital book sales eclipsed the sales of hardcover books, and it barely took half a year for those e-book sales to also overtake the sales of paperbacks. According to the ouftit's latest earnings release, "Kindle books have now overtaken paperback books as the most popular format on Amazon.com." The company had surmised that this would happen by Q2 of this year, but it clearly went down a lot earlier than even it expected. Bezos and co. also sold through $12.95 billion worth of goods, representing The Jungle's first "$10 billion quarter." That came up to $416 million in net income, representing an eight percent uptick year-over-year. Of note, operating income slipped from $476 million in Q4 2009 to $474 million this year, with the unfavorable impact from year-over-year changes in foreign exchange rates generating a staggering $18 million hit. When looking at 2010 as a whole, Amazon's sales were up 40 percent over 2009, with operating income rising some 25 percent to $1.41 billion compared to the whole of 2009. Speaking specifically of the Kindle, the company is now moving 115 Kindle books for every 100 paperbacks sold, but this obviously only takes into account the US book business. We're still no closer to finding out exactly how many Kindles have been moved, but we're told that "millions" of the third-gen model were moved in Q4 2010, and the Kindle Storeitself has over 810,000 books on its digital shelves. Head on past the break if you're thirsty for more, Sir Economist.

  • Garmin officially exits the smartphone business, reports mixed Q3 earnings

    by 
    Darren Murph
    Darren Murph
    11.03.2010

    Based on our experience with relationships, we've learned that it takes two to tango. It also takes two to produce co-branded wares, and with ASUS already withdrawing (respectfully, of course) from the ill-fated Garmin-Asus smartphone partnership, this here is more a formality than anything else. That said, those worried that Garmin would try to loop in another handset maker in order to manufacturer yet another Garminfone that 3.4 people would consider buying can rest easy. In the company's Q3 2010 earnings, it confirmed that it is "winding down" its smartphone efforts, and rather than continuing on a path to doom and destruction, it'll be ramping up marketing efforts in the aviation and maritime sectors. As for quarterly results, the company did see net income rise to $279.5 million (up from $215.1 million a year ago), but shares fell as it issued a depressing outlook for Q4 amid weakening demand for standalone PNDs. Hate to say we told you so...

  • Sprint fails to impress Wall Street with Q3 2010 earnings, still notches 644k net adds

    by 
    Darren Murph
    Darren Murph
    10.27.2010

    Sprint certainly isn't out of the woods yet, but at least it's picking up customers from somewhere. The company's Q3 2010 earnings were ushered out today, and while its stock fell around ten percent on the news, a few silver linings were present. The carrier saw postpaid subscriber losses of 107,000, but that's an 87 percent improvement compared to Q3 2009. The CDMA network added approximately 276,000 postpaid customers during the quarter, 471,000 (net) prepaid subscribers and 644,000 total wireless subscribers from a net perspective. It also landed its second best postpaid churn result ever, but the bottom line still looks battered -- the operator announced a net loss of nearly a billion dollars ($911 million, if you're scouting specifics). Of course, phasing out iDEN should probably help things in the long run, but even its 4G advantage could quickly fade if (or more likely, when) Verizon gets its LTE act together next year.

  • Lenovo sees $54.9 million net profit in Q1 earnings, hits double digits in global market share

    by 
    Darren Murph
    Darren Murph
    08.20.2010

    Look out, world -- Lenovo's on a serious tear, and it doesn't look to be stopping anytime soon. In the company's latest earnings report, it proudly announced its first-ever double digital market share of 10.2 percent. As if that milestone wasn't enough to make upper management grin, the outfit also nailed down just under $55 million in net income (a pre-tax income of $75 million) on sales of $5.1 billion. This quarter also marks the third in a row that it has been the fastest growing of the top five PC makers, and the fifth consecutive quarter that it outgrew the industry. Specifically, the outfit's PC shipments increased some 48.1 percent year-over-year, and consolidated sales for its fiscal Q1 saw an insane 49.6 percent uptick from last year. As of now, things are looking mighty rosy for Lenovo, and it just seems logical for the company to revive the Skylight in celebration. Who's with us?

  • Verizon posts $198m net loss, picks up healthy amount of new wireless subs

    by 
    Darren Murph
    Darren Murph
    07.23.2010

    Verizon Communications, the majority shareholder of Verizon Wireless, just tossed out its Q2 2010 earnings, and unlike the majority of the other big boys we've seen, this company actually lost money over the past few months. All told, the mega-corp posted a $198m net loss compared to a $1.48b net profit this time last year, but if you were to exclude "special charges" for a workforce reduction, Verizon as a whole would've seen net profits of $0.58 per share. When focusing strictly on mobile, Verizon Wireless managed to pick up 1.4 million net customer additions, which is 200,000 shy of the 1.6 million that AT&T recently picked up. What's crazy is that one carrier has the iPhone while the other doesn't, and it doesn't take the imagination of Peter Pan to figure out how those numbers would shift if Apple's smartphone somehow picked up a CDMA radio and headed over to Big Red. Other fun facts about VZW's second quarter include a 3.4 percent uptick in total revenues year-over-year, a 5.2 percent increase in service revenues and a staggering 28.3 percent boost in data revenues. With all that cash flowing in, is there really a need for these newfangled caps? Consumers say "no," but Sir Capitalism says "yes." Update: We've been pinged by Verizon and given some clarification to the awful mess known as filing quarterly reports in accordance with GAAP with varying shares of ownership. We also learned that Verizon Wireless added 665,000 new net wireless customers under contract in the prior quarter, whereas AT&T added 496,000 contract customers. It's pretty easy to make these numbers say whatever you want them to, apparently.

  • How reputation governs the game

    by 
    Mike Schramm
    Mike Schramm
    12.11.2009

    Ravius over at Kill Ten Rats ruminates on the importance of reputation in these very social games that we're playing with each other, and it resonated with me in terms of a few different things going on in World of Warcraft right now. We've talked lots before about ninjas and how that back-and-forth works -- in that case, karma is directly driven by what other people think of you, and of course that's seen more weakly in lots of other places around the game, including guild recruitment, your friends list, and just the general server at large. Ravius talks mostly about the negative reputations we earn, and certainly that's a powerful motivator for a lot of people. But positive reputation is also a strong force in this game -- I'm interested to see how we deal with earning and keeping positive reputation in the new Dungeon Finder and eventually the Battle.net system. Gone may be the days when you build up a good reputation by saying "remember me if you need a good DPS" at the end of a run. It'll be interesting to see what methods we replace that one with.