Ensign-1

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  • The Joystiq Indie Pitch: Ensign 1

    by 
    Jessica Conditt
    Jessica Conditt
    12.18.2011

    Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, we take the Indie Pitch to the magical world of Kickstarter, to Brandon Smith and Only Human Studios' in-progress space-combat masterpiece, Ensign 1. What's your game called and what's it about? The game is called Ensign 1, and it's a multiplayer space-combat game where players won't be limited to piloting just one fighter during the course of a battle. They will have the freedom to dock and pick up another ship, or to join another player and man some turrets while the other pilots. Players will even have the option of commandeering large space frigates and capitol ships. What's the coolest aspect of Ensign 1? With Ensign, I really wanted to capture scenarios like being in the midst of a huge battle, and finding a derelict ship hidden behind an asteroid, and then being able to bring it back into the fight. Or perhaps being able to land on a pirate base and take control of some ground turrets while your buddies fight in the sky.