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A certain perplexing belief about sandboxes pervades the blog comments, forums, and general chats of MMOs: All MMO sandboxes are free-for-all PvP games. If it doesn't have free-for-all PvP, it's by definition not a sandbox because sandboxes let the players make all the rules and decisions. Free-fo...

August 8th 2014 at 12:00pm 0 Comments
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Up to this point I've been pretty meh about Camelot Unchained. It's nothing personal, I always enjoy Mark Jacobs' game development perspectives, but to be frank neither Warhammer Online nor Dark Age of Camelot held my attention for more than a month. Blame Star Wars: Galaxies, I guess. Then I star...

July 17th 2014 at 8:00am 0 Comments
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ArcheAge's closed beta is coming in a couple of weeks, and if Trion stays on schedule, the long-awaited sandpark's western launch will happen some time prior to year's end. The only real question, then, is will you be playing. There's clearly a lot to like about the game in terms of features, but...

July 2nd 2014 at 4:00pm 0 Comments
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One of the most common subjects of debate and conversation on Massively focuses on sub-genres. While I think we can all agree on what the letters in "MMORPG" superficially mean, things become a little muddier when we talk about the different types of MMOs and what falls where on the MMO spectrum. T...

January 30th 2014 at 2:00pm 0 Comments
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The Repopulation's going to have two distinct server rulesets when it eventually launches. Option one will be a standard PvE-focused environment with optional PvP and associated flagging mechanics. "The standard ruleset should be suitable for most types of players. You have a full compliment of res...

January 23rd 2014 at 7:00pm 0 Comments
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A few weeks ago I ranted at indie sandbox devs who continue pumping out poorly conceived FFA PvP games. I didn't have any wordcount left at the end of that novella to propose any solutions, so I'm going to do that today. And hey, it's pretty simple, at least conceptually. All a dev team needs to d...

January 17th 2014 at 10:00am 0 Comments
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Is it just me, or does a new PvP-vs.-PvE fight break out on the Star Citizen forums every five minutes? In fairness to everyone involved, the jousting we've seen over the past few months is pretty typical of every early adopter MMO community. There's plenty of preening, pseudo-intellectualism, and...

January 12th 2014 at 2:00pm 0 Comments
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Albion Online has some pretty ambitious design goals as a top-down multi-platform MMORPG with free-for-all PvP. A few players have gotten a chance to try the earliest testing build out, and there were some obvious questions, enough for the development team to post several answers. While the game is...

January 9th 2014 at 2:00pm 0 Comments
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When I'm not playing or writing about EVE Online, I can usually be found huddled over my computer typing lines of code into a compiler and chipping away at bugs that make varying degrees of sense. Designing my own hardcore space game is a really fun challenge and very fulfilling work, but I have a...

December 29th 2013 at 6:00pm 0 Comments
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I dabbled in yet another alpha-state indie sandbox game this week. As you'd expect, the title is rough around the edges. Also as you'd expect, it boasts FFA PvP and the correspondingly godawful community for whom the game's "do whatever you want" mechanics immediately translate to "kill everything...

December 20th 2013 at 2:30pm 0 Comments
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I'm pretty excited about Black Desert. It's a sandbox, for one thing. It's gorgeous, for another. Unfortunately I'll probably be playing it sans my usual MMO friends because it features open PvP. Don't get me wrong, I'm not a fan of the lazy, toothless PvP implementations that typify sandbox MMOs,...

October 30th 2013 at 1:30pm 0 Comments
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Steparu's back with another look at Black Desert's Korean closed beta test. This time the focus is on guild-vs.-guild events and PvP. There's the usual video content as well as an accompanying article which mentions the game's seamless open world and it's open-world PvP. While the systems are subj...

October 21st 2013 at 6:00pm 0 Comments