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If an image from prolific bean-spiller @evleaks pans out, it looks like Razer is set to join the iPhone gamepad brigade with the Kazuyo. We've already seen the Moga Ace Power and Logitech's Powershell for the iPhone 5 or 5s so far, thanks to Apple's inclusion of a controller API for iOS 7. Razer's...

December 6th 2013 at 11:02am 0 Comments
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The Unity game engine likes to take things in small steps. First it was adding Linux and Wii U support. Then Windows 8, Windows Phone 8 and BlackBerry 10. Now that most of the major operating systems are covered, it's time to start making minor enhancements to that support. With version 4.2.2, rel...

October 11th 2013 at 4:57pm 0 Comments
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During last week's WWDC 2013 keynote address, support for MFi -- Made For iPhone / iPad / iPod -- game controllers at the iOS SDK level was quickly noted on one slide. Since that time, TUAW has discussed why this is so important to not only game developers, but Apple as a whole since a combination...

June 17th 2013 at 2:00pm 0 Comments
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We just wrapped up the unveiling of the Samsung Galaxy S 4 and, while the hardware of the phone itself held few surprises, this accessory did. Samsung doesn't have a formal name for it just yet, but this concept device is expected to launch sometime this summer. It's basically a first-party Blueto...

March 14th 2013 at 8:08pm 0 Comments
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Most video game controllers sporting a firearm form factor are a far cry from realistic -- bright colors, odd shapes and obvious thumbsticks leave many accessories looking more like toys than weapons. Not David Kotkin's Delta Six. This gun-shaped controller's first prototype looked so much like a...

October 18th 2012 at 9:16am 0 Comments
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Chances are you know someone who takes their CoD a little too seriously -- well, this peripheral is for them. The Delta Six controller is the latest brainchild of Avenger inventor David Kotkin, made to please hardcore FPS gamers with immersive and responsive input. A built-in accelerometer is used...

October 4th 2012 at 4:03am 0 Comments